Warhammer: Vermintide 2

Warhammer: Vermintide 2

Friendly Fire Indicator
85 Comments
What the Flute 5 Jun, 2022 @ 7:33pm 
Been away for a while, but congrats for getting added to the base game.
Mysterious Sir Knight 15 Nov, 2021 @ 2:21am 
Doesn't seem to be working for me as of the latest updates. FF indicators are back to red again.
Xaphnir 22 May, 2021 @ 10:25pm 
Any chance this could add something to tell you have much friendly fire a player has done, since the Scoreboard Tweaks mod seems to have been abandoned?
What the Flute 23 Apr, 2021 @ 8:35am 
Still makes me laugh that this isn't built into the game by default. Just basic, useful functionality.
Jac 18 Aug, 2019 @ 6:26am 
The only issue I've seen is that the new totems register as a friendly attack instead of an enemy one when they push you back after you destroy them. Other than that, I haven't run into any issues even on the new maps (this includes the Weaves).
NonzeroGeoduck7  [author] 18 Aug, 2019 @ 4:03am 
@Rake
I'm not planning on buying the expansion anytime soon. So it would be hard for me to mod the expansion. If you or anyone else wants to add something to the mod (especially for DLC only weaves mode), you can send me a merge request and I can include it in the mod.
Rake 16 Aug, 2019 @ 7:16pm 
Could you make it so fire weave tick dmg does not make the sound of getting hit?
Don L 14 Aug, 2019 @ 5:21pm 
Its working on the old maps BUT i get crash on new map "Dark Omen"
HemmorTV 10 Aug, 2019 @ 9:28pm 
Is it working good?
deusvult6 9 Aug, 2019 @ 10:19am 
Awesome to hear. Now when the elf is shooting me in the back, I'll know and can save myself the trouble of whipping around with a push attack.
Set 9 Aug, 2019 @ 7:56am 
WoM (2.0.3) Manual test
Mod works without crashing ✅

Location: Taal´s Horn Keep + Quick Play
Date: 09/08/2019
Start time: 16:18 UTC+2
End time: 16:50 UTC+2
Duration: ~ 32 minutes

Mods enabled:
- Vermintide Mod Framework
- Simple UI
- Penlight Lua Libraries
- Skip Intro
- Numeric UI
- Needii
- Persistent Ammo Counter
- Reroll improvements
- Third Person Equipment
- Chat Block
- Countries in Lobby Browser
- Sticky Grim
- Notice Key Pickup
- Scoreboard Tweaks
- My Hero
- Friendly Fire Indicator
- No Wobble
ClimaxingOrange 9 Aug, 2019 @ 4:39am 
wonderful
NonzeroGeoduck7  [author] 9 Aug, 2019 @ 4:30am 
Update: Fixed a crash that was introduced with the 2.0 patch
zZerod 9 Aug, 2019 @ 4:23am 
Noticed an update, did you fix it?
squarooticus 7 Aug, 2019 @ 12:51pm 
Took a little binary search to figure out this was the faulty mod with the update. While I'll miss this until it's fixed, I'm glad it's not one of the ones I rely on heavily.
ClimaxingOrange 7 Aug, 2019 @ 10:51am 
@Thot Patrol lol thanks for letting me know ahead of time
Neckwhiskers 7 Aug, 2019 @ 10:19am 
Yup, it's f***ed m8
Dimitrius 7 Aug, 2019 @ 8:25am 
Mod is ruined with the new update.
Mantis Toboggan, M.D. 7 Aug, 2019 @ 8:00am 
Getting a crash with Winds of Magic - Patch 2.0: [Script Error]: scripts/mods/ffindicator/ffindicator.lua:96: bad argument #1 to 'ipairs' (table expected, got nil)
Alistair MacBain 6 Aug, 2019 @ 12:46pm 
<<Script Error>>scripts/mods/ffindicator/ffindicator.lua:96: bad argument #1 to 'ipairs' (table expected, got nil)<</Script Error>>
<<Lua Stack>> [1] [C]: in function ipairs
[2] scripts/mods/ffindicator/ffindicator.lua:96: in function hook_chain
[3] scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[4] scripts/ui/views/ingame_hud.lua:158: in function update
[5] scripts/ui/views/ingame_ui.lua:623: in function hook_chain
[6] scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[7] scripts/game_state/state_ingame_running.lua:883: in function update_ui
[8] scripts/game_state/state_ingame.lua:617:in function
ClimaxingOrange 27 Jun, 2019 @ 12:18am 
also, i read a comment where you talked about not taking damage in the bubble from portal, to my knowledge you can still take monster AOE and FF damage in portal area
ClimaxingOrange 27 Jun, 2019 @ 12:17am 
found a bug (i think) when getting hit by FF damage that is more than 5 it displays as red instead of selected color found out when i got hit by bounty hunter special and sienna skull (not at same time) @<okay/>
Agent Shrimp 20 Jun, 2019 @ 6:23pm 
I really enjoy this mod, because when sienna is holding a blowtorch to your back...
Yuri Ono 12 Mar, 2019 @ 6:35pm 
Is the mod uptodate?
alterNERDtive 10 Feb, 2019 @ 5:10am 
@john all “sanctioned” mods (filter the workshop for “sanction status: approved” work on the official realm. all others only work on the modded realm which has no loot/xp progression and only lets you play with other modded realm users.
Telemak 10 Feb, 2019 @ 3:54am 
Sorry I started to play yesterday. Do I need to run the game with the "modded" version parameter to get this mod work ? Does it implies I can't join players with vanilla game ?
kafira 7 Feb, 2019 @ 10:48pm 
Sure, I can send it to you. Where should I send it to? It's a bit long to post here. If you skip right to the end of this video I was streaming, you can see the green flash come up as I get hit, then game crashed as soon as everyone was in the portal. https://www.twitch.tv/videos/375994259
NonzeroGeoduck7  [author] 7 Feb, 2019 @ 11:31am 
@Kafira
Can you give me a console log of one of these sessions where you crashed? At the end in the portal you do not take damage and I think the damage indicator should not even be displayed on the screen, so I'm not quite sure what the problem could be.
kafira 6 Feb, 2019 @ 2:58am 
Crashed my game multiple times at the end screen in the portal when everyone is shooting each other XD i guess that's what we get though.
NonzeroGeoduck7  [author] 4 Feb, 2019 @ 1:23pm 
@LukeBu
No, I'm still waiting for FS to approve the update.
LukeBu 4 Feb, 2019 @ 12:29pm 
Weird message fixed yet?
Luterin 31 Jan, 2019 @ 10:21am 
Got warning as the others did, but it still works just fine for me...
Big Black Boss 30 Jan, 2019 @ 11:39am 
Some sort of eldritch entity reports that this mod is...Outdated?

Yet Sigmar's Holy Engine had no crashes whatsoever even if this mod is "outdated".

Feels like a false positive out of nowhere.
HemmorTV 29 Jan, 2019 @ 3:13am 
need to be update
Shin Takarajima 29 Jan, 2019 @ 3:03am 
update mod please
First Hero 28 Jan, 2019 @ 8:59pm 
+1
The Mighty Ratslayer 28 Jan, 2019 @ 6:53pm 
mod needs to be updated
2rd 28 Jan, 2019 @ 12:06pm 
FF indicator warning here as well
Pwnbeard 28 Jan, 2019 @ 10:19am 
Getting the error as well.
Marco Skoll 28 Jan, 2019 @ 10:05am 
I'm getting errors on launch that say "[FFIndicator] Warning; using depreciated Widget definition, please update your mod". I'm assuming this is possibly linked to the recent Mod Framework update?
All Thriller No Philler 21 Jan, 2019 @ 6:02am 
YES! It was APPROVED!
Thero 29 Dec, 2018 @ 2:05pm 
Would be nice to get a notification of who shot you and for what damage. For example "Kerillian shot you for 20 damage". Still a great mod!
Un desconocido 26 Dec, 2018 @ 3:43am 
We need some glow or chat feedback of who is the guilty friend!
Cognisant 19 Dec, 2018 @ 5:24pm 
Cheers dude, this is great :)
LukeBu 18 Dec, 2018 @ 12:20pm 
YAY! TYVM!
NonzeroGeoduck7  [author] 18 Dec, 2018 @ 11:55am 
@LukeBu

its fixed!
LukeBu 18 Dec, 2018 @ 11:42am 
Can you just say its fixed so I can dl it? Thanks!
NonzeroGeoduck7  [author] 18 Dec, 2018 @ 10:31am 
Updated version has been sanctioned.
Check the options for customizations.
Zombie Erebus 15 Dec, 2018 @ 11:22am 
Not sure if this has been recitifed as you have said there is a patch waiting to be sactioned but I keep getting crashes similar to aforementioned "widget" calling a nil value when being shot at by a Ratling gun
One death guy 15 Dec, 2018 @ 6:45am 
let us know when sacntions hits for this new version