Stellaris

Stellaris

Animated TOR Eternal Empire Portraits
85 Comments
DocHolliday 14 hours ago 
Also Valkorion is not getting the Immortal trait on game start for me.
DocHolliday 5 Jul @ 12:32pm 
I'm encountering a weird bug. I just launched a playthrough as the Eternal empire for the first time in a while, and I remember the commanders wearing full Zakuulan Knight armor. For me however, they have a Zakuulan Knight helmet and a suit on. If anyone knows why that might be I would appreciate some help.
DocHolliday 3 Jul @ 5:34pm 
That's fine, a cloaking module of some kind for the battle-cruisers would be cool though.
force728  [author] 3 Jul @ 5:16pm 
@DocHolliday: No, this isn't intended to be a full-on Zakuulan shipset. The Eternal Fleet battlecruiser model is only there to be used for the special decision on Zakuul.
DocHolliday 3 Jul @ 12:04pm 
It would be neat even if you just used that same battlecrusier model for almost every ship type for NSC that way we can modernize and don't get outclassed by late game technology. If that's even possible for the AI.
DocHolliday 3 Jul @ 12:02pm 
Is the Zakuulan shipset supposed to have the same model as the fleets we spawn? For me it uses the standard mammalian shipset models.
KKK94 24 May @ 9:25am 
Should eternal fleet be able to be invisible?
The Eternal Emperor 14 May @ 3:21pm 
you better make sure this is up to date
ophelio 9 Jan @ 6:37pm 
Best mod in the world
ApeMonkeyDood 9 Nov, 2024 @ 7:56am 
Mods great glad i can play as the eternal empire
Monte 5 Jul, 2024 @ 9:34am 
@force728: Thanks that worked!
force728  [author] 1 Jul, 2024 @ 4:36pm 
@Monte: Sure, do you see the planet decision to summon the fleet on Zakuul?
Monte 1 Jul, 2024 @ 2:21pm 
I cant seem to get the Eternal Empire ships. Can anyone help?
Shepard 8 May, 2024 @ 2:10pm 
Update pls
DocHolliday 21 Apr, 2024 @ 1:25pm 
Again, amazing mod, however I just wanted to let you know that all GEMINI captains are spawning with the name "GEMINI 16" for me. 16 was a specific GEMINI but that's obviously not a big deal.
DocHolliday 19 Apr, 2024 @ 2:43pm 
Lmao yeah I just noticed that its a psionic research my bad, super awesome mod!!! When I typed eternal empire I had barely expected to find a recently updated portrait pack so this was a very pleasant surprise. Thanks!
force728  [author] 18 Apr, 2024 @ 6:25am 
@DocHolliday: It's already in the mod. They have at least nine different army types.
DocHolliday 18 Apr, 2024 @ 1:23am 
Hey this is super cool! I was wondering however if you might ever add a Zakuul Knights army unit?
force728  [author] 13 Apr, 2024 @ 4:14pm 
@DESHAMALAMA: I noticed, I'll put up a fix in a few minutes.
DESHAMALAMA 13 Apr, 2024 @ 2:59pm 
The Spire perk isnt on Zakuul and the generals and Admirals all share the same knight of zakuul portrait
Vhaldez 12 Apr, 2024 @ 4:35am 
Valkorion does not get his "Dragon of Zakuul" trait if I'm just using this mod instead of the combined package, so he doesn't spawn as immortal for me.
force728  [author] 11 Apr, 2024 @ 9:56pm 
Everything should be in order, but let me know if anyone has any bugs, suggestions, or concerns.
DESHAMALAMA 11 Apr, 2024 @ 8:30pm 
Thank you so much for updating. You a real one
Mika-feines-Kätzchen 3 Feb, 2024 @ 2:08am 
Pls Update . I need it . Its the perfect Empire
BlackBurnUK 2 Oct, 2023 @ 8:54am 
Update?
EmperorVolkorian 21 May, 2023 @ 2:42pm 
could you make an Achievement compatible versions :steamthis:
ᚹᛁᛉᚨᚱᛞ 30 Oct, 2022 @ 8:10am 
the summon eternal fleet decision doesnt seem to work
dmr 21 Dec, 2020 @ 8:50pm 
is there a version with just the portraits? Thanks in advance :steamhappy:
hayk 15 Nov, 2020 @ 5:46am 
can you make portaits only?
cm8809 19 Mar, 2020 @ 3:33pm 
I'm assuming the mod still works for 2.6 even wtihtout an update?
Dessolos 28 Jul, 2019 @ 4:19am 
love the portraits might have to make a version for personal use without the civics, so the AI cant spawn with them. They seem like they can be broken especially your other mod that adds the star forge ones lol. but 10/10 job
DeadVale 26 Jul, 2019 @ 4:35pm 
If it isn't showing up in the list, do you know why that is or how to make it appear? If not, it's all good.
force728  [author] 19 Jul, 2019 @ 1:07am 
@UltimatePro18: A prescripted empire is just a term to describe an empire already premade for use in-game just like the United Nations of Earth or the Commonwealth of Man. They also have the potential to spawn in your game as an A.I empire. You can find the Eternal Empire in the list of preset empires near the bottom.
DeadVale 18 Jul, 2019 @ 11:34pm 
I have a question about the prescripted empire. What does that mean and how would I go about using that?
force728  [author] 30 Jun, 2019 @ 1:01pm 
@Koma: Sure, you're more than welcome to use them.
Askil 30 Jun, 2019 @ 7:44am 
Hi, would it be possible to use your work on Animated portraits ? My purpose is to create a mod that combine all animated portraits that modders have done. Of course you will be credited. Have a great day.
Silion 13 Apr, 2019 @ 7:14am 
Omg Need the eternal fleet *_* Please
soultrip64 14 Feb, 2019 @ 2:06pm 
Will there EVER be a ship set to go along?
Justicar 27 Jan, 2019 @ 6:53pm 
I've got the mod up as an alpha now. Lets move the discussion there. As to the jpg, upload to a file sharing site perhaps? We can figure it out. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1630695924
CaptainKampfkeks 25 Jan, 2019 @ 5:38am 
@Justicar Alright, got some screenshots of my main as JPG. How should I give them to you?
CaptainKampfkeks 24 Jan, 2019 @ 9:59am 
Who's stopping you from using more there? :D
Jokes aside, I could provide some portriats of certain armors if you'd like, for usage as pops for example.
Havoc Squad, Imperial Makeb armor, Mandalorian Armor, just to name a few.
Justicar 23 Jan, 2019 @ 9:03pm 
Sounds intersting CaptainKampfkeks. I'll look into it once the others are working. If they work... about ready slam my head through the monitor in frustration. xD Oh, one avatar, at least for now. Have a lot to work on already, and we still have force728's lineup for the moment so avatars are not in short supply. ;) I got one you get one. Fair is fair. =D
CaptainKampfkeks 23 Jan, 2019 @ 10:47am 
Sounds awesome so far. I'll probably get some time at the weekend to go through my characters and screenshot them.
Also, as a suggestion for a neutral civic:

Mandalorian Police, giving -Crime and +Army Damage/Health/Morale
Justicar 22 Jan, 2019 @ 4:09pm 
Oh yeah, it's gonne get shrunk down. So be warned! Mine is w400xh380 right now, and the flag is clipping off part of the left side. Going to try tweaking that a little more but that gives you an ideal of what to expect.
Justicar 22 Jan, 2019 @ 4:09pm 
Starting to get the basics of the graphics editor down. Enough should be able to make icons hopefully. Manged to create Eternal Alliance flags, with slight theming between a neutral, dark and light choice. Ah, CaptainKampfkeks, yeah it takes a more advanced editor. Using GIMP which was free, with a .dds plugin. However, since I'm starting to figure it out. Think I could do it now. If you would, create a screen shot of your avatar. Posing them is okay but it might have trouble fitting so don't go too wild. ;) Ideally, use a mono colored backdrop that is a different color from your avatar/armor. The backdrop will be removed, but it's WAY easier to do on my end if it's something different and one color. force728 I'd like to extend you the same offer if you have a swtor character. It won't be animated, but think I can get it in there. And you two both have been helpful, you got a spot if you want it in the leader lineup as thanks for the continuing help. :)

Justicar 22 Jan, 2019 @ 4:08pm 
Here is the game plan as it stands. Going to break the mod into two paths thematically, light side and dark. So 2 starting worlds, Zakuul for dark and Odessen for light. 5 civics, 2 dark and 2 light with one wild card probably based on personal strongholds. Each of the light and dark split between an offensive civic and a defensive one. Up to the player how they mix those, but I'm making them with the ideal you keep the Zakuul ones, then pick up one of the others as your third. By no means have to do that though!

If can figure it out, rather change the 5'th from a civic to a race specific empire wonder. Ideally built on a non capital world and triggers an event to let the player choose from a set of bonuses based on how they would like to use their personal strong hold.

CaptainKampfkeks 22 Jan, 2019 @ 8:37am 
@Justicar Is .dds a file I can save as with just the windows photo viewer? Everything above that, or snipping tool, would be out of my expertise.
Also, Odessen should be totally a start system for the Alliance, maybe with Zakuul (and Mashine World Iokath) nearby. I think Odessen should be the start, because they kept the HQ there even after claiming the throne.
force728  [author] 22 Jan, 2019 @ 2:07am 
@Justicar: That all sounds good. The Eternal Alliance has all of the assets left from the Eternal Empire, but depending on what choice you made with how you use the throne at the end of kotet, you could possibly make two civics to represent that decision. I also like the Starfortress idea and you should make Odessen as a system start with a bonus towards trust and unity.
Justicar 22 Jan, 2019 @ 1:34am 
Also, was considering if maybe Odessen should be added? At least as a colonizable planet nearby, with a bonus: Former Alliance HQ. Not sure what it would do, maybe a little bonus to max trust or something?
Justicar 22 Jan, 2019 @ 1:34am 
Going to try making a new civic, one more focused on his leadership style. Probably something like... The West Doctrine: During the war the Eternal Empire utalized star fortresses to occupy conqured space. Reclaiming many of these after it ended, the Eternal Alliance repurposed them for use in a new doctrine of internal security. All trade routes are within range of support of these bases, now tasked with supporting sector security in the larger defense effort. Effects: reduced piracy and crime rate empire wide. Also plus something like 5% station hps and 10% station dmg. Station upkeep reduced. Penalty -10% minerals and -5% energy credits empire wide. Ideal being those resources are supporting the stations and patrol ships dedicated to them, hence not in my fleet to pew pew with. Any thoughts or suggestions?