XCOM 2
RPG Overhaul - K's Officer Class Specialization
20 Comments
Unkown Rose 4 May, 2024 @ 7:41pm 
use the primary pistol mod should work
Got an issue where my officer starts auto-equipped with the default assault rifle, and I can't unequip it. Is there a line I could input in one of the mod's text files to make it proficient with rifles so I can swap it out?
Papistman 19 Jan, 2023 @ 5:38am 
"IMPORTANT: When using this mod, you do NOT need to download "Mr Koval's GTS-only trainable classes" which is a requirement for the original class mod. Downloading it may infact cause a bug which makes the base game classes appear in RPG Overhaul."

- Anyone know if this glitch happens with LWOTC but without RPGO or this plug-in?
Nextsis 31 Dec, 2021 @ 8:07pm 
This mod does not seem to have an icon for when it appears in the commanders choice menu.
Zero 5 Apr, 2021 @ 2:18pm 
Something for the devs:
Uses XModBase 2.0.1

Could it be upgraded to 2.0.2 or later? Otherwise this mod will be undoing a Highlander fix:
https://x2communitycore.github.io/X2WOTCCommunityHighlander/tactical/GetStatModifiersFixed/
Adam Jensen 007 20 Feb, 2020 @ 6:55pm 
You are awesome thank you:HappyMask:
jweller12 23 Sep, 2018 @ 12:36pm 
im a simple man i see your mods i download. i have never completed this game cause i keep downloading new mods from you, realitymachina, claus and mussasi and restarting. i cant help myself there so good.
i should probably at least to try to complete a game.
tran.bronstein 22 Sep, 2018 @ 6:46pm 
You did it. Good man. Thanks for this.
Macho Man Randy Savage 22 Sep, 2018 @ 4:11pm 
I've been waiting on a RPGO version of this. Thanks!! Much appreciated.
pmsgamer 22 Sep, 2018 @ 3:27pm 
@BSTar Thank You for the prompt answer, that's what I thought. Wasn't sure, though.
JM 22 Sep, 2018 @ 2:54pm 
@bstar. Thxs. That was just to be sure. :)
bstar  [author] 22 Sep, 2018 @ 2:45pm 
@pmsgamer @JM No, it's not required because RPGO uses a single class which the perks are added to and which all soldiers are automatically promoted to.

@Sigma I don't see what that would have to do with this mod. This mod doesn't change anything about overwatch, throwing knives or pistols.
JM 22 Sep, 2018 @ 2:33pm 
Thx for yours mods. Same question than pmsgamer.
pmsgamer 22 Sep, 2018 @ 1:54pm 
Does it require the GTS only trainable mod that the officer class requires?
teh1archon 22 Sep, 2018 @ 11:57am 
@| Oz | Vash I know of [WOTC] Additional Soldier Console Commands, and that it works. But after adding too many RPGO classes mid campaign last time to the point the game won't run I don't any risks. Also using the "re-class" command re-rolls the soldiers stats and it kinda fucks the soldier in another way. It doesn't worth it. At least for me. Also time consuming since I have to fix every soldier manually and I have lots of them (on commander, somehow).
Sig (Von Luck WT) 22 Sep, 2018 @ 10:53am 
One very very small thing I will point out about this mod, when ever I put that throwing knife on my officer class's he will throw this instead of firing with this pistol even when uncloaked. Every other class will overwatch with their primary but for some reason the Officer Class will throw the knife instead. Other than that I think this mod is great, thank you!
{OG}Vash 22 Sep, 2018 @ 7:54am 
@teh1archon You can add them mid campaign use this. Also any new soilders will be fine. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1370543410
teh1archon 22 Sep, 2018 @ 6:13am 
@Mister Gruffle then your not using enough new enemies mods :smug emoji:.
teh1archon 22 Sep, 2018 @ 6:12am 
Fuck yeah! I've been waiting for this one. Too bad I'll use it only on my next run since activating new RPGO classes mid-campaign fucks up the skill trees for every soldier before the mod activated.
Mister Gruffle 22 Sep, 2018 @ 6:11am 
Another one!! Looking good man, soon there will be more perks than aliens in my campaigns!