Left 4 Dead 2

Left 4 Dead 2

Incendiary ammo bag
43 Comments
Khalid2ez 2 Oct, 2023 @ 5:29am 
nice art work and genius idea.
CrimsonRam 16 Jul, 2023 @ 7:12pm 
Is there a just a bag version?
Weaver Trevor Henriksson ☣ 22 May, 2023 @ 9:19am 
Both of them doesn't work, it just shows the normal ammo box
Aknaminajad 15 Feb, 2023 @ 7:20am 
Nice job mate, a really good mod!
Ket 24 Apr, 2022 @ 6:53pm 
@Duck Buttock Goes Kwek Kwek The explosive rounds one works just fine, since all that reanimation mod messes with is the viewmodels, which that doesn't include. This one does have a custom viewmodel however, therefore it conflicts.
Ramm.asmiette  [author] 19 Apr, 2022 @ 2:48pm 
not sure , give it a try, i don't think so
Duck Buttock Goes Kwek Kwek 19 Apr, 2022 @ 3:24am 
Does this work with MW2019: Throwables and Deployables?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2784003118
ColorBlast9000 23 Mar, 2022 @ 11:05am 
@Ramm.asmiette
I understand, I will try to do that since I had loaded your mod after Chia's and it only loaded Chia's mod.
Thanks for the info, I'll see what happens.
Ramm.asmiette  [author] 23 Mar, 2022 @ 4:21am 
only with the deployed version , mine replace the one you can carry; if you load mine before his it should be fine
Ramm.asmiette  [author] 4 Jan, 2022 @ 5:43am 
hi, fix what ?
TrenchMilkMan 20 Jul, 2021 @ 2:18am 
I really like the view model that and its compatible with Molotov reskins makes this one of the if not the best incendiary ammo mods out there.
Ramm.asmiette  [author] 7 Dec, 2020 @ 12:11pm 
not an issue from my mod, check if you don't have an old version of helm deep reborn installed( and remove -update it )
Alexander King 13 Oct, 2020 @ 1:57pm 
well doesnt work for me, when I pick up its just dissapear
Ramm.asmiette  [author] 22 Dec, 2019 @ 2:30am 
Just the console command, i use 61 fov
🐇 Amy ✧ 21 Dec, 2019 @ 8:18am 
How much viewmodelfov do u use? and u have a script for change the Real FOV?
LT. Victor Denley 9 Aug, 2019 @ 9:04pm 
I dont like the inclination wordmodel but is great mod
Ramm.asmiette  [author] 27 Jan, 2019 @ 12:57am 
Check Casino workshop
Lactose 27 Jan, 2019 @ 12:42am 
WHAT PLAYERMODEL DO YOU HAVE????
>>>>>HYPERDRIVE<<<<< 27 Dec, 2018 @ 3:54pm 
what about laser sights
The Glopster 12 Nov, 2018 @ 6:37pm 
oh ok
thanks
Ramm.asmiette  [author] 12 Nov, 2018 @ 3:16pm 
yes, it's more for immersion description.
The Glopster 12 Nov, 2018 @ 2:47pm 
ok but in the description and images it tells of and shows you can use/pick p flare guns/flares and it contains molotovs. is that only for looks
Ramm.asmiette  [author] 11 Nov, 2018 @ 9:31pm 
this replace the entire explosive ammo model you can find in game + firstperson model when holding in hand, the sutff on the bad is just for decorative purpose.
The Glopster 11 Nov, 2018 @ 5:38pm 
is every thing on the bag
usable
The Glopster 11 Nov, 2018 @ 5:37pm 
wait so what does this reskin(guessing the incendiary ammo) also this and my explosive ammo bag conflict
Ramm.asmiette  [author] 5 Nov, 2018 @ 10:57am 
Yeah already reported, i need to work more on my physics model, rarely touch it so probably not on point :/
David_Sh 5 Nov, 2018 @ 10:32am 
Turns out there is a small issue where if this, the explosive ammo bag and the defibrilator are placed on a table, they clip through it. It's not that distracting but it would look better if you tilted the placed model a few degrees.
Ramm.asmiette  [author] 7 Oct, 2018 @ 10:52am 
@ Shredder, not anymore, i did a new vewmodel, if you want your own animation mod to work with this, remove v_model folder in my addon.
Nul1fy 7 Oct, 2018 @ 9:43am 
so if this has the actual box as the view model does this work woth the item reanimation mod?
Ramm.asmiette  [author] 30 Sep, 2018 @ 2:50am 
*************New Viewmodel **************
Ramm.asmiette  [author] 25 Sep, 2018 @ 2:11am 
Ramm.asmiette  [author] 24 Sep, 2018 @ 10:29pm 
@ bva, probably some healing stuff yes, but taking break, just released 6 mods in 1 week.
Ramm.asmiette  [author] 24 Sep, 2018 @ 10:23pm 
@ Pater, ty ! At the moment i only did the worldmodel (thirdperson) and only the molotovs on the side are compatible ( with any textures/rng ) and probably with any viewmodel retexture too because i didnt touch it yet, i got bugs .
So to resume : compatible with any molotovs + firstperson retexture and animation .
Pater 24 Sep, 2018 @ 7:06pm 
Hey, i was wating for this thank you, nice job! One question, when you say this is compatible with anything, aside for the molotov, what else do you mean? is this compaible for example with Ammo Reborn(new model) or Military ammo box(just textures)? so i see the viewmodel from the mod and not the default(wich i don't really like)?
Kasane Teto 24 Sep, 2018 @ 12:05pm 
Since the primary item slots are pretty much done and fantastic, what do you think you might do next? Pills, adrenaline, or throwables?
Ramm.asmiette  [author] 23 Sep, 2018 @ 12:42pm 
TY, i made a division survivors pack without backpack, but i need to update it.
Batico 23 Sep, 2018 @ 12:40pm 
really love your work, the ammo bags are a bit big on the back while I use the division survivors, but amazing nonetheless. keep it up :steamhappy:
aN 22 Sep, 2018 @ 8:15pm 
I was waiting for your work. Thank you
ParagonFlash 22 Sep, 2018 @ 5:40pm 
nice D E T A I L S
yohan 22 Sep, 2018 @ 11:53am 
Very nice
Kasane Teto 22 Sep, 2018 @ 9:33am 
I wake up just now to see this, now the Medkit slot items feel complete finally and I'm very happy about that. Love the details on this one.
✞ Масачисес ✞ 22 Sep, 2018 @ 9:19am 
Beautiful