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@Ashikabi Not at this time.
Im very happy with your work and appreciate it so this is only a little brainstorming for some new ideas ^^
Wouldn't really know where to start with porting that. Weapons are easy, because it's rig, set up the materials and archetypes, and copy and paste code from past weapons and swap out variable names to coincide with the new weapon.
@Eggy You're able to edit stats in the ini. I'm also open to suggestions on how to change them. If the damage is weighted to be in the lower end, I'll probably change the stats.
@[BWC] RedRapture: When I finish my clone armor expansion, sure.
Breakthroughs, in theory, should apply however.
Thanks. I just tested with some mesh swaps and the attachments look pretty good (default Assault Rifle attachments).
If you are planning on doing more weapons, then I request the Hurricane, a.k.a. a My Best Friend--never leave the galaxy without it!
@Iridar: Maybe once I finish the armor pack.
@Teldron706: Should work fine with any armor set.
Also, as said before, there's a bunch of ME weapon ports for Vanilla already