RimWorld

RimWorld

ItemListSelector
146 Comments
FylixFyelds 4 Jul, 2024 @ 4:02pm 
The mod author has stated that he doesn't foresee continuing to work on his mods, and is open to anyone else taking over, after getting in contact with them I assume.
wikilast 25 May, 2024 @ 5:18pm 
I don't know if I can play this game without this...
buddy 16 May, 2024 @ 10:37am 
any news on 1.5?
Koda Chan 16 May, 2024 @ 2:54am 
1.5?
heymegalodon 28 Apr, 2024 @ 9:34am 
we need 1.5
Wyccc 15 Apr, 2024 @ 6:48am 
update plz
劍鋒煌 11 Apr, 2024 @ 11:17pm 
1.5 plz
织田信长 23 Nov, 2023 @ 1:05pm 
not work on mac!!
The Electrician 29 Oct, 2023 @ 7:53am 
has done for ages
The Electrician 29 Oct, 2023 @ 7:52am 
Not working for me too
Berg • 侍 12 Sep, 2023 @ 3:22am 
not working
bidithal 25 Aug, 2023 @ 4:54am 
mod worked fine last night , this morning its all loaded correct no errors just the list no longer shows , nothing changed , tried deleting and re installing , removing and re adding to mod list loading a game in between . any other suggestions for a fix would be appreciated
SeraphLionKnight 15 Aug, 2023 @ 8:13am 
Is this mod not working? I tested it by just loading HugsLib and itself up and the list didn't even compile.
TyrRakzort 30 Mar, 2023 @ 7:29am 
hi, I have a bug with your mod, this is the message I receive :

Error while instantiating a mod of type ItemListSelector.MainMod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> HarmonyLib.HarmonyException: Patching exception in method System.Void RimWorld.ResourceReadout::DoReadoutSimple(UnityEngine.Rect rect, System.Single outRectHeight) ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0

the message is longer but steam won't let me put everything
InsertKey  [author] 5 Jan, 2023 @ 5:04am 
Sorry for long absence. I have been thinking to discontinue my rimworld mods for many reasons. If anyone's willing to maintain my mods, I'll be glad to.
@Cantorsdust It's known issue for a while and I tried to fix it along with 1.4 update. That's weird patch is not working.
Cantorsdust 25 Dec, 2022 @ 9:36pm 
I was having issues with opening the leftmost tab in the pawn menu that opens in the bottom left when you select a pawn. Every time I would click the tab, the pawn menu would just close and the pawn would deselect. After literally hours trying to hunt down the cause of the bug, I identified your mod as the cause. Whenever the resource list is long enough to extend down the screen to the pawn menu, and you click a tab above the menu (eg Gear, Bio, etc), and that tab overlaps the resource list behind it, the click gets registered as if I clicked the resource list, not the pawn menu tab, and the pawn menu closes. Disabling your mod makes the resource list not clickable anymore, solving the problem.
Stellar Harbour 11 Dec, 2022 @ 9:10am 
Not works for some grouped items for me too
Шашлычник ;р 5 Dec, 2022 @ 7:16am 
I found that item grouping option breaks this mod.
Some items can be selected, some not, while grouping is active. Without grouping mod works fine, but ill check more
lol 30 Nov, 2022 @ 6:59am 
Here's the save where some items can't be selected (gold, plasteel, pemmican to name the few): https://file.io/IgXGP1xX0ol4
Thor 3 Nov, 2022 @ 5:12pm 
Some items work for me. Some don't. I do have mods installed, mainly Vanilla Expanded. But it seems as though this completely stops working when stacks interact with other modded objects, like Vanilla Expanded Factory Hoppers, chemfuel drain/tap, or mod items like stacks of fish, honey, etc. But then mead works, and vanilla items like dye doesn't work even though it's in a stockpile on a floor. It seems extremely selective on what works and what doesn't.
Odshan 24 Oct, 2022 @ 8:08am 
Okay this is very weird, First of all, i'm using base game shelves and don't have any mods that add them, when I select an item that i have in a stockpile zone it selects them (like iron and gold), but when I select something like clothes that are in a shelve it doesn't work. What's the weirdest thing is that when I start a new game with ONLY this mod and the dependency's it just doesn't work, neither in a zone nor a shelve.
InsertKey  [author] 24 Oct, 2022 @ 1:33am 
Sorry but it works on my RimWorld. Are the shelves from other mods?
Odshan 23 Oct, 2022 @ 1:58pm 
I've noticed that you can't select items when they are in shelves using this mod, would be nice if fixed and else it's just something I have to deal with
Rohzdear 21 Oct, 2022 @ 9:21pm 
Same thing. RimPy still warns about HugsLib requirement, but I'm guessing this is an issue with RimPy, not the mod itself.
blasiankxng 21 Oct, 2022 @ 1:44pm 
hello, this mod is still showing on rimpy with an error mentioning it still needing hugslib to be active. Getting this on V1.4
InsertKey  [author] 21 Oct, 2022 @ 7:47am 
Updated to 1.4 with dropped dependency on HugsLib. And (hopefully) fixed that "known issue" (Clicking the tab on pawn inspector thing wrongly clicks the below resource loadout, causing annoyance)
Ghostx99 7 Jul, 2022 @ 1:50pm 
chirokit
hide the item list is already a feature in the game
check bottom right corner
chirokit 1 Apr, 2022 @ 12:06am 
cant seem to be able to hide things
bummer
🍀clover🍀 25 Dec, 2021 @ 1:10pm 
oh cool, thanks for the fix! so if i dont have toggleable readouts would your right click feature work? i'd love to consolidate mods
InsertKey  [author] 24 Dec, 2021 @ 11:52pm 
Fixed compatiblity with Toggleable Readouts. Note that my undocumented feature will not work, only readout selection feature.
InsertKey  [author] 24 Dec, 2021 @ 10:44pm 
Actually there's undocumented feature that is basically similar to Toggleable Readouts. If you right-click categorize resource readout button in bottom-left corner, it will open filter selection dialog to filter out resources
🍀clover🍀 24 Dec, 2021 @ 6:17pm 
for me it was working fine until i installed Toggleable Readout, will change mod order and report back
Dorante 21 Sep, 2021 @ 1:48pm 
Got the same problem here, it's not working. Fun fact tho, it was working perfectly fine then suddenly stopped during gameplay. Dunno when it happened specifically, all i know is, it was working fine, a few minutes later it wasn't.
High Rads | Nuka Cola 1 Aug, 2021 @ 2:02am 
It is not merged to vanilla (in 1.3).

In other words, still very much needed.
Orfanclub6 24 Jul, 2021 @ 8:14am 
it's merged into vannila hasn't it ?
麻花tiger 1 Mar, 2021 @ 6:51am 
why doesn't it work
New fat dwarf 2 Nov, 2020 @ 8:27am 
You should try to turm on right botton buttons. One of them changes item list
Solinvictus7x7 2 Oct, 2020 @ 7:44pm 
I redownloaded rimworld after a while of not playing it and i can't find the way to change the upper list to the tab format and just have the long messy list instead. I really don0t remember how it's done, can anyone help me?
Mordan 15 Aug, 2020 @ 5:38am 
Thank you for updating so fast and for your hard work @InsertKey <3
向往狂野 13 Aug, 2020 @ 12:51am 
I don't know why! This MOD has no effect
InsertKey  [author] 12 Aug, 2020 @ 9:30pm 
ok
heymegalodon 12 Aug, 2020 @ 9:02am 
Please update to 1.2
InsertKey  [author] 29 Jul, 2020 @ 12:12am 
Sorry, it's known issue but I hadn't figured out how to fix it perfectly.
Felios 28 Jul, 2020 @ 6:20pm 
This mod is wonderful! Thank you!! But it has a bug with RimHUD, when I try to click pawn tabs such as "Log," "Gear," the click goes underneath the button and is registered as selecting an item within my itemlist instead.
Kyo|Dee 26 Apr, 2020 @ 6:48am 
hello, i dunno why but this doenst work for me... but i do can pin all item if i click the icon on the list... but somehow it didnt filter anything, this is a simple matter but itll much help if u can help...
i do run dubsmint menus too... is it not compatible with this mod?
InsertKey  [author] 10 Apr, 2020 @ 1:34am 
I fixed compatiblity with that mod, but the functionality of it doesn't work in my item list filters (but who needs it)
InsertKey  [author] 8 Apr, 2020 @ 6:52pm 
I can confirm Dubs Mint Menu is compatible, even "pin" feature works well.
Why it didn't work in Jelle's
biship 8 Apr, 2020 @ 3:32am 
Yes, I also run "Stockpile & Ingredient Filters" . That's sad. I really like both mods.
InsertKey  [author] 7 Apr, 2020 @ 6:27pm 
Seems "Stockpile & Ingredient Filters" causing the issue. I read source code of it, and I think it's not my fault.