Stellaris

Stellaris

Hide Fleet Power Updated for 2.2.1
29 Comments
[kk_Leg] kRIEGER 9 May, 2023 @ 1:24am 
Hey mate ! I really appreciated your mod, and needed it for an upcoming mod, so I made an updated version for 3.7 (and onwards). You can check it out here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2973561988
kgbisme 20 Oct, 2021 @ 12:49pm 
Awesome mod no more big number wins war all the time
Mr.White 9 Feb, 2021 @ 5:07am 
Oh no, oh no no no.... it doesnt work anymore, i need update,alternatives or something else please. and thx for your work operator ur my buddy in mind
Lord Tareq 3 Jul, 2019 @ 5:00pm 
Thank you for this mod! I've been wanting this for years!
envy 7 Mar, 2019 @ 8:59am 
I read through all the comments and it seems the question is still not answered, is this mod affecting how the AI percieves fleet power? Or just how we see it?
N3V3RFORGOTT3N 18 Dec, 2018 @ 2:40pm 
too bad then the AI is too much of a joke without glavius even on highest difficulty and with glavius i had to turn the difficulty down lol
Larabee  [author] 18 Dec, 2018 @ 3:45am 
If it modifies the same defines, nope. Idk what defines that mod modifies if any I have never used it.
Larabee  [author] 18 Dec, 2018 @ 3:44am 
No idea.
N3V3RFORGOTT3N 17 Dec, 2018 @ 4:11pm 
compatable with glavius AI?
Coocoodas 2 Dec, 2018 @ 5:43am 
If the AI assessment of enemy strength is unhindered this will be the best gameplay mod out there.
Coocoodas 2 Dec, 2018 @ 5:06am 
This is a godsend mod. Thank you.

Having fleet power displayed takes strategy away from the game. All I need is outpower the enemy fleet power my a significant margin and march in to win, knowing the war will end shortly I can overproduce ships my economy can't support in a long term.

Were the fleet powers and numbers hidden from me I would be reluctant to do that which will involve risks and I would also have more strategic options such as fortifying my borders and retreating in an even battle if I am not sure if the fleet I'm fighting is the entiretly of enemy's force.

Information alone is the single most important variable in real wars and strategic games but too often games ignore it IMO.

.... any news on the update? Champin's critics seem valid.
Space Kitten 28 Oct, 2018 @ 2:23am 
Nice
Helixien 8 Oct, 2018 @ 12:54am 
@Champin Playr: Thank you! Thats what I feared!
Larabee  [author] 7 Oct, 2018 @ 12:38pm 
The ai tweaks are constantly being refined on my end.
Champin Playr 7 Oct, 2018 @ 11:46am 
Ok, here are the problems of this mod: AI counts wrong actual battle force. That leads to:
AI declears war to Stagnats and get rekt. Simply because Stagnats have small amount of ships but those are really powerful, so they can annihilate huge fleets. AI doesnt know how strong the other empire actually is. That leads to very many problems in AI behavior
Champin Playr 7 Oct, 2018 @ 4:44am 
Hi. So, it just removes fleet power number and shows the number of ships instead? It does not affect the balance in any way, right?
Helixien 6 Oct, 2018 @ 1:27pm 
@Larabee I worded my question wrong: HOW does it effect the AI? Do they still know how strong my fleet actually is or do they only know the amount of ships in one fleet like me? Will they now attack fleets that are far stronger (like a Fallen Empire) over and over again because they have more ships in their fleet and think they are stronger because of that? Will the AI now maybe declare wars because they think they are stronger, even if they arent?
ODSTbag337 5 Oct, 2018 @ 3:41pm 
Now the game can actually throw some surprises at me!
Anon Cannon 5 Oct, 2018 @ 12:11pm 
the game needed something like this
Porcuspine 3 Oct, 2018 @ 5:19pm 
Gottem
Buttwheat 3 Oct, 2018 @ 3:57pm 
none*
Larabee  [author] 3 Oct, 2018 @ 3:18pm 
Can non of you read? "There is a couple of ai define tweaks so it will still attack you & other empires, and so the crisis won't be too op."
nice 3 Oct, 2018 @ 2:45pm 
@Helixien
Probably not. AI has always typically been pretty aggressive, regardless of their comparative fleet strengths.
Helixien 3 Oct, 2018 @ 12:43pm 
I really like the idea. Makes it more realistic and also harder. Now I will think twice about attacking fleets. Is the AI also effected by this?
RTA2 3 Oct, 2018 @ 9:18am 
Great mod I love it. Also you made a mistake in the word strategy
schNEO 3 Oct, 2018 @ 2:21am 
Oof this might get me killed - i love it!
Neske 2 Oct, 2018 @ 9:10am 
do AI react to this change?
Vlad_1492 30 Sep, 2018 @ 2:57am 
Nice!
Tim Katarn 27 Sep, 2018 @ 8:11am 
Looking good sir. Subscribed!