RimWorld

RimWorld

Covenant Of Hir
76 Comments
Halfelfaedyn 21 Oct, 2024 @ 6:14pm 
I really miss these. I'd love a 1.5 update
heisenballs 8 Dec, 2023 @ 12:52pm 
is this Gigastructural Engineering & More compatible?
Demonlord09 26 Nov, 2023 @ 5:07pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3097080795 <--- Screenshot of Red Errors on startup.

https://gist.github.com/HugsLibRecordKeeper/d211793c1f73da09370af594ed79c9b0 <---Hugslib_Log

Think this mod needs a little work. A lot of those were about textures being either missing or not found.
Sexy Avain Maid 4 Jan, 2023 @ 1:24pm 
Can anyone else create a kiss pawn? Everytime I do it just wont load. Or just loads nothing.
Kadoken 24 Nov, 2022 @ 5:17pm 
Can you make the eyes bigger?
Alfred Jonathan Kwak 23 Nov, 2022 @ 7:43pm 
Thank you for the update man, I appreciate it!
kuba_mar  [author] 23 Nov, 2022 @ 11:17am 
Updated it to 1.4, hopefully nothing breaks.
Alfred Jonathan Kwak 22 Nov, 2022 @ 1:04pm 
It would be awesome if this was CE compatible (and updated to 1.4), because I love it so much!
If not for you guys who made it, maybe someone reading this can do that? Cheers!
faith 15 Jul, 2022 @ 5:02am 
stellaris moment
Boo! A Madea Halloween 28 Jun, 2022 @ 3:23pm 
time to run this in Stellaris lol
Virathas 26 Apr, 2022 @ 10:56pm 
Not fully compatible with 1.3 - Khess cannot be captured. The pawns are missing initialWillRange and initialResistanceRange.
Adding
<initialWillRange>4~9</initialWillRange>
<initialResistanceRange>18~29</initialResistanceRange>
to each pawn definition seems to fix the problem
kuba_mar  [author] 20 Jul, 2021 @ 2:11pm 
Updated to 1.3
Demonlord09 20 Jul, 2021 @ 1:42pm 
Needs an update for 1.3 and Ideology. :p
Demonlord09 11 Jun, 2021 @ 2:58pm 
Is there some special trick to making boomacorn grow? I've planted it in good soil and it has plenty of light in a good temperature. It's been at 5% for months.
Demonlord09 15 Sep, 2020 @ 1:13pm 
Neat. Time for Khess vs Zombies.
kuba_mar  [author] 15 Sep, 2020 @ 12:36pm 
Updated to 1.2
Demonlord09 5 Sep, 2020 @ 2:48pm 
Needs an update for version 1.2 of Rimworld.
kuba_mar  [author] 15 Mar, 2020 @ 7:06am 
Do you have any other mods though? I cant think of anything in this mod that could cause something like this.
bigd 14 Mar, 2020 @ 9:24pm 
It just happens with that Item. No error codes shows. It did it again today.
kuba_mar  [author] 14 Mar, 2020 @ 7:07am 
Do you have any other mods? Does it happen with any other items? Do you get any errors?
bigd 13 Mar, 2020 @ 8:19pm 
Anybody else having problems with plasma cords vanishing after loading your saved game a couple of times? mine vanish after returning back to my game like 3 to 4 times. I build 5 fusion core and after reloading my game for the 3rd or 4th time, its gone.
Certified Arm Remover M.D. 17 Dec, 2019 @ 3:14pm 
halo vibes
Demonlord09 20 Aug, 2019 @ 10:00pm 
Next up on the list of silly half-broken stuff: The error was too big to put here with Steam's character limitations, so I stuffed it into the Bug reports thing above. Covenant of Hir makes colony markers on the world map disappear when starting as the mod faction. Every other faction I've tried while your mod is installed don't have this problem.
Demonlord09 20 Aug, 2019 @ 7:44pm 
Might have been partly a problem on my end. Something seems to have effectively killed my game's Lord Manager. At least according to an error that popped up a bit later on.
kuba_mar  [author] 19 Aug, 2019 @ 1:34pm 
now thats a balance issue and i tried fixing it, they cant build it because they dont have high enough skill, but now that im looking at the files i see 2 options, either your raid was really unlucky and wouldnt be even able to build a normal mortar, or i forgot to update the mod, and if its the second one.... then im really stupid for not relasing it for god knows how long
Demonlord09 19 Aug, 2019 @ 11:36am 
Fair enough. Figured I should report it since it's a red error.
Next problem: The Howitzer is showing up in enemy siege raids. They can't build it, so the siege never really starts.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1839738248

While this does make the siege easier, I'm guessing it's not supposed to do that.
kuba_mar  [author] 19 Aug, 2019 @ 9:19am 
If i remember correctly this really doesnt affect anything, the only reason its there is because i wanted for people to able to move the bench.
Demonlord09 19 Aug, 2019 @ 8:43am 
GROMALOCARIS 24 May, 2019 @ 3:05pm 
s t e l l a r i s
kuba_mar  [author] 18 Apr, 2019 @ 5:47am 
Should be fixed now but i had to nerf the hotwitzer
kuba_mar  [author] 14 Apr, 2019 @ 3:11am 
I honestly have no idea how to change that, but i knos they cant build it because they dont have the skill level required, im not really sure how to fix this.
Spark7979 13 Apr, 2019 @ 8:43pm 
Also it just occurred to me that howitzer's need power, so why are they allowed to be built in siege events? Raiders performing sieges dont have power supplies
Spark7979 13 Apr, 2019 @ 8:30pm 
Raiders are never able to build the howitzer for some reason. It's labeled as the steel howitzer, not just howitzer on its own. Might have something to do with it.
Zaltys 4 Feb, 2019 @ 10:15pm 
Confirmed, all fixed. Thanks.
kuba_mar  [author] 4 Feb, 2019 @ 5:29am 
Should be fixed now
kuba_mar  [author] 3 Feb, 2019 @ 10:40pm 
Well seems somethimg fot past testing, doesnt soumd hard to fix though.
Zaltys 3 Feb, 2019 @ 7:45pm 
I'm suddenly seeing a lot of errors for KhessAirFilter. ('is minifiable, but not in category', 'is haulable, but does not have <mass>'.
kuba_mar  [author] 19 Jan, 2019 @ 5:09am 
Ok holo-table should be fixed now, you need to put chairs/beds like you would with television, it also requires power to work and you need to have a research to be able to build it.
kuba_mar  [author] 11 Jan, 2019 @ 9:01am 
Soo the thing with holo table is that i have absolutely no idea why it isnt working, i might to have rewrite its entire code, still not sure if it should work like poker table or a tv.
eye81 10 Jan, 2019 @ 2:33pm 
how does the holo table work? ive got one set up but no one uses it. ive even tried putting chairs around it. also oh my are the khess guns crazy OP. Im definitely not complaining but like god damn, i got my hands on a khess assult rifle after a group of traders walked in to a hive and the thing is an absolute god send
Bannes 7 Jan, 2019 @ 10:49pm 
Nvm i found the issue it was mod load order
Bannes 6 Jan, 2019 @ 9:08pm 
all my logs says is a bunch a null stats for rim def
Bannes 6 Jan, 2019 @ 9:07pm 
i do have other mods but all the other alien races still give stuff as rewards it just this one. Also their towns dont have silver
kuba_mar  [author] 6 Jan, 2019 @ 9:21am 
Do you have any other mods installed? I need to be sure its this mod.
kuba_mar  [author] 6 Jan, 2019 @ 9:04am 
I will try to fix this when i have time, and figure out what is not working as i dont see anything that would cause this to happen.
Bannes 6 Jan, 2019 @ 2:09am 
This modded race for some reason is unable to trade or give rewards for events like pirate outpost or even item cache shows up as nothing there but nothing shows in log that shows why
kuba_mar  [author] 12 Nov, 2018 @ 10:04am 
Oh right i completly forgot about that.
Zaltys 12 Nov, 2018 @ 6:48am 
Mod Manager claims that this is for version 0.2 instead of 1.0.

(<targetVersion>0.2.0</targetVersion> in About.xml, should be 1.0.0).

The mod works fine as long as you skip the warning, but the wrong version number might make some users think that it's imcompatible. So you might want ot fix that.
kuba_mar  [author] 5 Nov, 2018 @ 9:42am 
As far as i know the only thing i really changed was the version number. Next update should bring more changes though.
ahnkra 4 Nov, 2018 @ 9:28pm 
thanks for the update = ) was missing these guys in my game, pretty much the only avian race i play with. Well there are the Avali but as i understand it their more feathered lizards than full on avians.