Black Mesa

Black Mesa

Unused Sounds Restoration (Updated!)
41 Comments
_ 6 Jul @ 6:32am 
Hello and thank you for your efffort. Does this addon add any unused unique dialogue from NPC's?
TCMOREIRA 23 Sep, 2023 @ 2:25pm 
Will this work with any mods that make changes to the maps?
Immature Spy 12 Aug, 2023 @ 12:12pm 
does this work with extended captions +dialog?
HermitGeek 22 Jun, 2023 @ 3:25pm 
there is unused hev sounds that relate to unused/cut hl1 hev like antidot adminaserd
classic gamer 22 Jan, 2023 @ 11:23pm 
Can you restore the gurgling death sound the scientist makes in the ichtheosoure mouth?
classic gamer 2 Dec, 2022 @ 2:27pm 
yes
majorinconvenience 20 Nov, 2022 @ 4:44pm 
does this work with the bmce mod?
Dr Steven 12 Jul, 2022 @ 11:49am 
this still work with the Extended Captions and Dialogue mod?
Zacko 14 May, 2022 @ 12:07am 
Thanks for the reply! I'll make sure to subscribe to this (:
⎛⎝goodusername12345⎠⎞  [author] 13 May, 2022 @ 3:56pm 
It does not replace any sounds.
Zacko 12 May, 2022 @ 10:36pm 
Does this replace the sounds, or adds new ones?
<width=1>Pacman09 16 Apr, 2022 @ 10:29pm 
So if the 1.5 update fixed the needing of manually installing does blue shift now work off of workshop?
Deus_nsf 26 Mar, 2022 @ 3:00pm 
Why most of these sounds were cut by CC in the first place?
Paelyius 8 Jul, 2021 @ 10:18pm 
is this mod compatible with gritty hecu voice mod?
Beahead and Buttvis 13 Jan, 2021 @ 2:48pm 
Hey, i know you updated this mod to be compatible with Extended Captions and Responses but i just want to report you that soldiers sometimes when they aren't aware of me say "You got nothing! NOTHING!" or " Is that all you got?"
demopan 7 Jan, 2021 @ 8:09pm 
I found two unused sounds in /npc/bullsquid called "deathagony1" And "deathagony" These are for bullsquids I've never heard of them before. These are more painful sounds than the normal die sounds u can compare it to the normal death sounds and see
Concon 9 Sep, 2020 @ 7:04pm 
@Doctor Verum thats part of the base game
1v4n94 24 Mar, 2020 @ 10:57am 
Thanks for updating the mod! :steamhappy:
Gando 6 Jan, 2020 @ 8:00pm 
question: does this mod restore the HECU radio chatter? they are abnormally quiet unlike in half life 1 where you could hear them "SQUAD. CHECK IN."
Doctor Verum 3 Jan, 2020 @ 10:34pm 
Is this mod adding the crouch sound effect? Or is that the regular base game?
Cilo 6 Oct, 2019 @ 10:44pm 
Is unsubscribing after putting the file in the custom folder necessary?
23-Down 15 Sep, 2019 @ 6:02am 
Nicely done.. I'm downloading it right now.. You did good in also providing the install tutorial. Most hl modders always neglect this kind of detail.
⎛⎝goodusername12345⎠⎞  [author] 26 Mar, 2019 @ 2:38pm 
and also sorry about the Complex install. the Black Mesa Workshop has always been strange in how it works
⎛⎝goodusername12345⎠⎞  [author] 26 Mar, 2019 @ 2:37pm 
it's mostly a bunch small changes to the npc sound scripts to get them to use more sounds along side the ones already used because for some strange reason in black mesa there are a bunch of unused sound files for some npcs. for Example in normal Black Mesa when a Scientist is killed the game picks a random death sound to play from the sound script (basically the sound script is a text file with sounds and other things listed in it). and in the sound script only 10 death sounds are listed but in the game files there are 20 different ones in total so adding the other 10 to the sound script makes it so the game has the ability to use them.
Vrabo 26 Mar, 2019 @ 12:54pm 
I have no idea if I installed this correctly or what the differences are supposed to be.
Wendigo 21 Jan, 2019 @ 6:40pm 
This mod aren't working
Flaninty 6 Dec, 2018 @ 8:24pm 
I don't hear a difference in the Hl2 beam attack and the Ep2 beam attacj
SALOMAO! 3 Dec, 2018 @ 4:18pm 
please, make a video!
Gwasdoink 2 Dec, 2018 @ 3:26pm 
you know making a youtube channel is completely free, effortless, and damn near mandatory for making in-game demos to actually advertise the changes you're making in your mod, right?
SleepyNotDead 16 Oct, 2018 @ 7:30am 
i was wrong adding spaces did not make them work... you sure <blink>'s a real thing?
⎛⎝goodusername12345⎠⎞  [author] 15 Oct, 2018 @ 9:49pm 
First of all i don't have a youtube account so if i did make a video i would not be able to upload it and also most of the changes are hard to show in a video anyways
Yamcha 15 Oct, 2018 @ 4:12pm 
please, can you make a video?
SleepyNotDead 10 Oct, 2018 @ 1:21pm 
i think you need to add spaces between the "<blink>" to make them work.
DrFunnyFun 1 Oct, 2018 @ 3:11am 
Make a showcase video, please
⎛⎝goodusername12345⎠⎞  [author] 28 Sep, 2018 @ 9:08pm 
i'm not fully sure since the last time i used the black mesa workshop it was very broken and i'm not sure if it has since been fixed
Flaninty 28 Sep, 2018 @ 9:01pm 
So, do I have to put it in my custom folder or do i just have to write snd_restart in console
⎛⎝goodusername12345⎠⎞  [author] 28 Sep, 2018 @ 6:54pm 
@Alex no sadly it does not
Jesus is Lord. 28 Sep, 2018 @ 6:00pm 
Yay! Now answer @Alex 's question.
⎛⎝goodusername12345⎠⎞  [author] 28 Sep, 2018 @ 5:51pm 
it adds them alongside the used ones by changing the soundscripts
Jesus is Lord. 28 Sep, 2018 @ 5:15pm 
DOES THIS REPLACE SOUNDS WITH THE UNUSED ONES, OR DOES IT ADD THEM ALONGSIDE THE USED ONES?
Alex is a liability 27 Sep, 2018 @ 9:17pm 
does this have the conversation between the snipers in surface tension? https://youtu.be/DaHzeDbXwvg?t=30s