Heroes of Hammerwatch

Heroes of Hammerwatch

Swords and Stuff
40 Comments
Alan Dunaway 13 Feb @ 2:54pm 
Please make a version of this for Heroes of Hammerwatch II. Me and my friend loved this mod so much!
Sheik Cross 3 Jan @ 3:07pm 
Wanted to make sure was bugged that none of the immunity items are working as intended.
davidb11 27 Nov, 2024 @ 10:18am 
That's a nice change, that the devs made, to allow mods to work with Achievements.
BlazeWarrior 27 Nov, 2024 @ 7:31am 
Mods no longer disable achievements, please update mod description :))
Konflusius Katsuo 21 Oct, 2024 @ 6:05am 
Another little info for everyone playing "Swords and Stuff" together with the mod "Heroes of Hammerwatch Tweaks": Both mods introduce a "spiked shield" so because of the coding the game only gives you one of them, even if you find both.
Konflusius Katsuo 8 Apr, 2023 @ 5:27pm 
Is the Fiberwire the item with +30% attack speed? If so, it is buggy, it reduces your attack speed so much, it's game breaking
Tora 13 Mar, 2021 @ 4:59pm 
Do you have the Item IDs so I can play around with the items
K 17 Oct, 2020 @ 8:25am 
Why don't all of the stat boosts show up in the combat modifiers? For instance, the Old Katana gives +2 physical damage, but the bonus doesn't show up in physical add. Great mod btw :)
CableZ 27 Sep, 2020 @ 5:30am 
Ah I'll need to test that out then it may in fact work that way, though in my runs that hasn't happened. Thanks for the update though, I do appreciate it.
Despite what I've said I'd say this mod is easily one of the best out there for the game, some of the items added are fantastic and generally it just makes runs more interesting and varied.
0mbarr  [author] 26 Sep, 2020 @ 6:28pm 
I'm fairly certain that the rounds are supposed to spawn only if you have the Sorcerer's Flintlock. If not, I have added additional functionality to both items in the set, so it doesn't "clog up" the loot pool with a useless item.
0mbarr  [author] 26 Sep, 2020 @ 6:24pm 
I'm Working on an update as of the writing of this comment, I would expect it to release early October.
CableZ 26 Sep, 2020 @ 8:50am 
I've done some testing. I've confirmed that the scythe will just spawn, it seems to be part of the general loot table.
As well as this the Neutral Rounds white item that adds the actual functionality to the Sorcerer's flintlock doesn't spawn. I opened well over 200 chests in the testing area and it hasn't spawned once. I've not seen it on a single run or in a shop keeper.
davidb11 18 Sep, 2020 @ 8:10am 
Well, as he said, it shouldn't be spawning. That's a weird bug for certain.
I'm just glad this mod still works.
CableZ 18 Sep, 2020 @ 8:01am 
https://i.gyazo.com/b06670dd15f47a900d89decb423d5650.png - this is happening fairly consistently still
CableZ 14 Sep, 2020 @ 2:25am 
Actually my mistake it was from the portal room from the archives to the chambers
CableZ 14 Sep, 2020 @ 2:24am 
Well it spawned from the guaranteed ace chest before Thundersnow so I don't know what to tell you. I just don't see the need to be cryptic about items.
0mbarr  [author] 13 Sep, 2020 @ 1:50pm 
That "Huntress Scythe" is not supposed to spawn, The "Gilded Hilt" Item adds Magic Damage to your Primary Attack
CableZ 12 Sep, 2020 @ 2:53pm 
I think the habit of not outright stating what an item does is super annoying. I got the huntresses scythe from a portal and I have NO clue what it does and it's not even on the above list. Wtf does it do? "It's also a gun" fantastic, not helpful. The guided hilt is the same way. It's cute to have little descriptions but you need to be clear on what an item is.
郭少侠 31 Aug, 2019 @ 1:07am 
How to get the equipment out?
unknxwn 25 Jul, 2019 @ 6:07pm 
Why does this mod work for 4 months?
isundre 7 Jul, 2019 @ 12:28pm 
Very fun mod, too bad its not part of the original game to add variety.
0mbarr  [author] 30 Jun, 2019 @ 3:43pm 
Soon :tm:
Duk 28 Jun, 2019 @ 7:16am 
Any plans for an update?
0mbarr  [author] 16 Mar, 2019 @ 12:58pm 
You can play mods in multiplayer, It has been working for 4 Months.
Kasacon 27 Feb, 2019 @ 6:52pm 
I found a bug where I cannot upvote this more than once. please fix. literally unplayable. :D
0mbarr  [author] 5 Feb, 2019 @ 1:38pm 
There are items in the vanilla game that I would consider OP. I tried to keep many of the items close to their vanilla item counter-part while also adding some acute references to the source of the item. For example the Gem Sword (a reference to the Diamond Sword from MC) has a buy price of 1562(Durability for the sword) and +7 Attack Damage, just like the real thing.
davidb11 5 Feb, 2019 @ 11:35am 
Blank, can you clarify? That's kind of excessive.
EmilM 5 Feb, 2019 @ 6:37am 
A bit too op
0mbarr  [author] 25 Dec, 2018 @ 10:44am 
That is supposed to be the case. All the testing dungeon is for is testing, not actual gameplay.
kamitama3 23 Dec, 2018 @ 10:30pm 
I think the shop of Testing Dungeon is referring to the town.
I will lose the money of the town while staying in the dungeon as it is, so please adjust.
0mbarr  [author] 12 Dec, 2018 @ 8:11pm 
That's strange... I haven't been hurt in my testing. I will look into it.
Raattus 12 Dec, 2018 @ 8:38am 
Is the new ninja gear supposed to hurt the player? The dropped bombs almost kill me every time.
0mbarr  [author] 1 Dec, 2018 @ 2:57pm 
The guilded hilt does somthing... (it has hidden stats, don't worry it is reflective of the rarity)
P.S. it is a inside joke with me and my friends
The Baddest Of The Bones 30 Nov, 2018 @ 4:20pm 
dafuq does the guided hilt do?
Yousei Teikoku 24 Nov, 2018 @ 11:29am 
как работает этот мод?
Repetti22 2 Nov, 2018 @ 2:43pm 
Really cool item ideas!
Kasacon 28 Sep, 2018 @ 1:34pm 
Love it
Almighty 28 Sep, 2018 @ 6:42am 
Very Nice, create more items with attack speed !
Muffinslop 27 Sep, 2018 @ 7:42pm 
I like it! You were really fast at making these 😀
Fidel Jr 27 Sep, 2018 @ 7:06pm 
Nice job! Hope to see more. :)