Garry's Mod

Garry's Mod

[Splatoon 2] New Albacore Hotel
35 Comments
999 17 Mar, 2024 @ 3:00am 
Water missing textures
MatchaScrub 23 Mar, 2021 @ 2:40pm 
The map wont appear for me
Ken Sunisaki 1 Mar, 2020 @ 11:00am 
I forgot to reply right away. Thank you for updating it, it looks very good now ^^
DaVinci030  [author] 18 Feb, 2020 @ 6:03pm 
@ Ken Sunisaki & Tye7391: It should be updated by now.
DaVinci030  [author] 18 Feb, 2020 @ 5:32pm 
@ Ken Sunisaki & Tye7391: It's the missing water texture. Dang it. Will have to update in a matter of minutes or so.
@ Tye7391 : What pieces of the map missing?
Ken Sunisaki 18 Feb, 2020 @ 5:11pm 
Where did the water go? It seems to be bugged for me. By that I mean when I am standing above it, I don't see it at all, but when I jump into the area where it should be, then the textures load.
Also there are these weird, wire looking, net like things above my head, that are spread throughout sky area around the center of the map. Is there a way to fix this?
Tye7391 18 Feb, 2020 @ 12:09pm 
can I ask, the water texture is not showing and there are pieces of the map missing, will there be a patch for this?
TheRidiculousR 28 May, 2019 @ 10:10am 
where is the shading? the map is fine and all with collisions, great job!
but there is no cubemaps and lighting effects functioning on this map
SpaceLoaf 25 Dec, 2018 @ 9:43pm 
This is an amazing map! I thought it would be like a lot of other maps where the side buildings are just for show, and you either go straight through them, or you can't put things in them, but no! All buildings on the map are solid, and you can go inside them! I especally like the automatic teleporting in buildings if you try to go through the doors with signs on them. Overall, great for making scenes and pictures! <3
Oblivion (READ PROFILE FIRST) 24 Nov, 2018 @ 9:16pm 
@Ducker5 I'd really like to see that one! No warps to different areas like Inkopolis Plaza are needed, just the whole place itself.:demoticon:
Gloomba-King 24 Nov, 2018 @ 7:45pm 
From under the water, there is the missing texture checkboard.
Sleepy Candle 19 Nov, 2018 @ 1:34pm 
keep up the great work, can't wait for Inkopolis Square!
RustPickle 16 Nov, 2018 @ 8:50pm 
@below It's in SFM, not GMod, but I believe someone's ported it to here. Just look, you'll find it.
66666 16 Nov, 2018 @ 2:26pm 
where did you get the drift model? plz AHHHH
Octoboy34 29 Oct, 2018 @ 3:26pm 
cool:steamhappy:
Oblivion (READ PROFILE FIRST) 22 Oct, 2018 @ 7:42pm 
Ah.

But still, assuming this came out to the public on October 15, literally a week ago, I never saw it.
DaVinci030  [author] 22 Oct, 2018 @ 10:49am 
@Rose Hallopreme: It went private to test my map.
Oblivion (READ PROFILE FIRST) 22 Oct, 2018 @ 10:33am 
Jeez, this was posted back in September...?

HOW DID I NOT KNOW THIS?!
Xdmario91 19 Oct, 2018 @ 7:39am 
How long I've been waiting for this? Thank you so very much for making this. This looks nice. Really nice.
Ruthenium 18 Oct, 2018 @ 10:08am 
Meh INFRA still looks way better.
Ryder 17 Oct, 2018 @ 2:39pm 
I'm just waiting for Camp Triggerfish to come on Gmod
DaVinci030  [author] 16 Oct, 2018 @ 12:52am 
SGT.FreemⒶn:
Most likely, if I have enough free time to do it. Besides, I learned how the collision works.
RustPickle 16 Oct, 2018 @ 12:20am 
Wait, I thought you said you were not going to port maps to Gmod? Does this mean we could see a Triggerfish port in the near future?
DaVinci030  [author] 15 Oct, 2018 @ 7:41pm 
ghouldude100(Evan):
Noted. Will have to adjust it as long as I have time.
Thunder Lulamoon 15 Oct, 2018 @ 12:16pm 
Nice work
Ryder 15 Oct, 2018 @ 8:13am 
Yus! It's finally here! Thank you!
awfullygreenman 15 Oct, 2018 @ 4:33am 
I really enjoy this map!
Although I advise turning down the reflection strength. its waaay too strong
xCeezyx 14 Oct, 2018 @ 10:05pm 
You should add pictures that show off the map.
DaVinci030  [author] 14 Oct, 2018 @ 9:10pm 
Pinkolol16:
- About the prop pack, I'm still learning how the props floating in water works. So it's a yes.
- Yeah. That's the problem when there are too many stickers in one model with decals enabled. I'll fix that in the near future.
Pinkolol16 14 Oct, 2018 @ 8:42pm 
Ok I'm impressed. Couple of things though:

- I noticed there was a prop pack for SFM's version. Will that prop pack come to gmod as well? The water looks a little barren without the balloons that're there.
- Some of the stickers, namely I noticed when I spawned in the signature on the green floaty wall seem to render or not. It's just a little distracting.

Otherwise, this is amazing. I love you kept in scale, and the skybox is close but I don't think it's perfect for it, I'm comparing with a video I made on it recently for details.

I'm very impressed. Keep it up!
Pinkolol16 14 Oct, 2018 @ 8:23pm 
I hate to sound naggy but can you please attempt to show off more of the map for gmod? I believe it'd be far more helpful versus images of people's squidlings clogging up how the layout looks, just a suggestion
i'll take a look at this in a minute, I've been quite interested in this
JkMenttonet 14 Oct, 2018 @ 5:43pm 
Awesome
DaVinci030  [author] 14 Oct, 2018 @ 3:41pm 
From what I know, it's from Tomato127 through DA.
Daffodil 14 Oct, 2018 @ 2:35pm 
Where did those Octoling models come from? I'm asking this because I notice the different ears and eyebrows.
Sulayre 14 Oct, 2018 @ 1:40pm 
Im impressed, what do i have to do if i wanna make a promo image?