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Sorry for responding too late.
In this mod, I've used uncommon triggers to start some events. Therefore, the working is sometimes unstable. Also, something problems I never think will happen. But, the concept is to make player town lively (with a little chaos). I know one of a cause about the problems is that I haven't made the exclusive faction as a player town civilians. I will never improve the problem in this mod, but I wanna make a new one as a player town NPC mod.
Unfortunately I had to remove
After testing A LOT and removing other mods
I found that your mod.
Was giving option to recruit very stronge npcs of others Mods
like the mod "DZ Style Armor" and another ones
And you could even recruit npcs raid leaders
Like ninjas and others
And the raid ends without even a fight because they join you or go way if you give anothers orders
If you have a fix I would appreciate it
I will let my mods list here : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1404745851
If you want for testing that
To easily reproduce this.
Just make an outpost and wait
They will appear "Erotic Terrorists"
I have the base in Shem
And they come from GreyShelf
player AIとは動かし方の起点が違うので、競合は起こさないはずです。
本modは臭い肉か生肉の所持が必要なので、Tame beastiesが同じ条件でなければうまく切り替えられるはずです
1. in player town
2. not enemy
3. with sneaking
4. target is stronger than common people
4 is a little difficult condition, and I don't know the condition of the setting in detail.
Therefore, I decide to delete 4.
I've figured out that for "Non Unique" npcs i need to sneak and talk to them, and that works fine, but i wanted to recruit say....a random United Cities civilian, what do I do?
As best as i can understand i need to knock them out, and put them in a prisoner cage back at my base, but from that point onwards i don't have further options beyond what would already be there.
Do i need to shackle them? talk to them with a specific item?
If anyone is able to help, i'd very much appreciate it
We can do is a little, but it'll give your base lively a bit.
a cage is a nice room for prisoners.
とりあえず妥協して楽しませて頂きますね。
素敵なMODをありがとうございます!
勢力が変わっていないので、どうしても敵対状態のままです。仕様です
なんかスマートな解決方法はないものか、考えて1年以上経っていた
未だに専用勢力以外に思いつかない
現在、似た系統のmodを作製中で、そちらは日本語と英語を完全に分けようと思います
色々難しい仕様があるので、時間は掛かります
Not need import.
9,如果你有更多的“faction values”(阵营好感?我不确定),你就可以让该阵营的人做更多事情,同时你也更容易帮助奴隶和重生镇奴隶阵营(。。。。。。)
首先选择心仪的对象放到冰箱(牢笼)里
潜行状态下治疗他们
你就能得到一个市民并向他收安家费了(其实是把他变成了奴隶并且卖他的钱给了你)
如果你有大ma制品,你还可以让他工作。。。
如果“市民“跟你是敌对阵营的,这不太好,但是没问题!
首先,给他下达“change your faction”指令,把一个有你想要阵营的角色放在冰箱(我还没试过,不知道是不是要放到同一个冰箱)里,让后他就会声明“我浓眉大眼的也叛变ge命了!”
如果一个市民卡着不动了,你可以打昏他并带她去其他地方以让其解除卡住的状态。
5,5级科技增加你的牢笼跟镣铐的强度,当试图解开它们时撬锁人会被击晕
6,圣国人即使加入你的城镇也会继续种族歧视攻击异族
(在他们加入之前最好把他们关起来)
3.那些可以被雇佣前往你城市的npc,你现在可以给他们工作了(简单设定他们的行为)
你只能在npc城镇邀请,在自己的城镇设定他们的行为,注意!必须在潜行状态下与他对话!不然你只是普通的把他们雇了
你可以设定动物的行为,尤其是吃肉的可以清理城里的尸体,阵营为gutters的生物除非被招入队伍否则还是25仔
(第一步,把冰箱门(笼子)打开,第二步,把动物装进去,第三步把冰箱门盖上,然后准备一块生肉或者臭肉,就可以让它们安静下来并给它们下命令)
翻译:你是否因为自己的城里没有npc而感到遗憾?
Npc的ai与玩家角色不同而且不像npc小镇里那样运作。。。因此这个mod会让你的城市变得更生机勃勃一点。。大概吧
Please make him take off bags.
They don't use chairs, but use beds, food storage and turrets.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?Id=1780887485 .
Because I like this game very much, so want to make up for some shortcomings of this game,
So I spent 2 months to make a very large MOD.
Because I made much changes of your MOD, so I could not provide it in the form of patches, only embedded in my MOD.
SO, I therefore request your authorization.
If you don't mind, I'll add you as a contributor to my MOD.
If you don't agree, please let me know and I will delete the relevant content.
I read an explanation of "PLAYER SLAVERY mod" and I suppose the reason is "Slave Ring"
. Maybe, do you have the item when heal someone? And, the function is similar to my mod, so there is a possibility triggers are confused.
But, I must say this difference.... My mod call people CIVILIANs, not SLAVEs. I give them a right and hashish!
About the way of inviting other NPCs.... I'll think it. But, next plan is to improve a trigger to make NPCs other factions. I still don't have a good idea about it...
The other question is: I follow your instructions to put someone in the cage and heal him.It says"Welcome to our town" Then the PLAYER SLAVERY mod prompt shows up and the captive becomes a slave.nothing happened when I choose not to buy the slave.So did I make someting wrong or this mod is not compatible with PLAYER SLAVERY(meybe RECRUITPRISONER)?
I've thought not need until now, but I noticed the possibility NPC already exists doesn't have additional dialogue. Please try import.
Please research higher tech level.
Talking with sneaking is a behavior only for non unique drifters you can recruit. I will change the trigger easier, but I don't have any good ideas.