Caves of Qud

Caves of Qud

AlwaysAwardXP
38 Comments
NM9 17 Jun @ 3:35am 
This, like the other XP changing mods, has stopped working
SwiftZero 26 May @ 1:44am 
This is giving type conflicts (errors) as of 5/26/2025
Khleodon 10 Dec, 2024 @ 8:08am 
does this work with v1.0?
Espiovvv 3 Nov, 2024 @ 5:40am 
Is there a way to make this give more XP? I'd like to raise it to 100 or even 1,000
Kleril  [author] 10 Jun, 2024 @ 3:14pm 
Updated, works with Spring Molting now. Thanks for letting me know things broke.

@Aves: This isn't gonna work in conjunction with modular XP gain, as we're both overriding the same bit of code
Dizz 9 Jun, 2024 @ 3:05pm 
I don't see how this mod would make high level grinding less of a chore lol.

IIRC around level 20 it's about 5k exp to level up, by level 30 it's around 20k.

1 exp from trash mobs won't do anything haha.
BoogieMan 6 Jun, 2024 @ 2:30pm 
Broke after June 6th update.

=== AlwaysAwardXP Errors ===
<...>\steamapps\workshop\content\333640\1526211226\Experience.cs(31,80): error CS7036: There is no argument given that corresponds to the required formal parameter 'Source' of 'AwardingXPEvent.Check(IXPEvent, IEventSource)'
== Warnings ==
<...>\steamapps\workshop\content\333640\1526211226\Experience.cs(65,17): warning CS0618: 'GameObject.pBrain' is obsolete: 'Use Brain instead.'
Bumbullbee 26 May, 2024 @ 10:29pm 
@BlearyEight It's not working for me, but could be mod incompat
BlearyEight 19 May, 2024 @ 1:47pm 
Does this work in spring molting?
Aves 9 Mar, 2024 @ 5:05pm 
Does anyone know if this works with modular EXP gain?
I blame Earthshaker 8 Apr, 2023 @ 2:02pm 
Nevermind, apparently the naturally occuring chute crabs from a sultan cult that likes crabs were counted as summoned creatures (which don't award xp).
I blame Earthshaker 6 Apr, 2023 @ 3:14pm 
Did something about this break with a recent patch? Some low level stuff doesn't seem to award 1 xp even with this mod active...
cactus angel 7 Jul, 2022 @ 1:36pm 
thanks for making an exterminator playthrough viable
bearhiderug 13 Feb, 2022 @ 7:25pm 
Can we get another confirmation? you useing any other xp mods?
NotaBear 3 Nov, 2021 @ 5:12pm 
great mod, super easy to make your own curve too with minor edits
mr.backproblem 28 Sep, 2021 @ 7:55am 
yup i havent noticed any problems. great mod btw :)
Kleril  [author] 27 Sep, 2021 @ 8:05pm 
@mr.backproblem: Just tested on the latest beta patch, it's workin' fine.
In general unless the code for how XP is handled gets touched in a patch this should work without issue between updates.
mr.backproblem 27 Sep, 2021 @ 12:44pm 
Anyone know if this works on the latest patch?
Ryu 28 Jul, 2021 @ 6:52am 
I wish there was a 10% exp version of this but i'm guess that would be to hard to mod :)
lunar realtor 28 Jun, 2021 @ 10:12am 
thank u kleril
Kleril  [author] 28 Jan, 2021 @ 4:16pm 
Mod should work on the latest version now.
Mauz 28 Jan, 2021 @ 2:08pm 
Yup - currently not functioning in Stable. :(
Shard 25 Jan, 2021 @ 7:25pm 
The latest update appears to have broken this mod due to basegame exp calculation being altered.
Paint Drinker 20 Dec, 2020 @ 3:41pm 
Nevermind, I've learned that the code for the mod is stored at Steam\steamapps\workshop\content\333640\1526211226

Thanks again!
Paint Drinker 19 Dec, 2020 @ 8:45am 
Thanks!
Could you please share the source code, if you don't mind?
NotaBear 23 Oct, 2020 @ 12:18am 
This is working fine to me.
BoogieMan 15 Aug, 2020 @ 7:52am 
With the current version of the game, having this mod enabled makes it so you can no longer gain EXP from any source.
IRID1UM 21 Jul, 2020 @ 8:35am 
Aha, I see. Thanks for the info. I guess I'll just wait if it gets an update because I'm not that good with decompiling and reading code. Thanks again and sorry for hijacking this thread here with the question!
Kleril  [author] 20 Jul, 2020 @ 6:15pm 
@IRID1UM - scripting mods work by overriding the base game code, so if an update to the game happens to change the section of code that a mod overrides, things will break in fun and unexpected ways. Basically, whatever code the devs update, modders need to update that code too.
IRID1UM 20 Jul, 2020 @ 10:32am 
Thanks for updating.
If I may ask, what needed updating to make this mod work again? I'm having some other scripting mods (mainly the Consolidate Liquids one) which now is broken and I can't find out what it needs to fix, so if you would point me in the right direction what changed in the scripting since the last stable release I'd be grateful!
corner smell 12 Apr, 2020 @ 3:17pm 
im gay
Vane 27 Oct, 2018 @ 9:22pm 
Brainwraiths, better ability bar, and, power armors.
Kleril  [author] 24 Oct, 2018 @ 11:30am 
@Vane - it's possible, what other mods do you have installed? If any override the class for XP awarding events, it's more than likely they're conflicting.
Vane 24 Oct, 2018 @ 10:47am 
Doesn't work for me. Can it be a conflict problem?
D̴̜̓e̷̻͝m̵̲͌o̸̱̎n̶ 5 Oct, 2018 @ 11:17pm 
good simple mod.
ŻABA JESTEM 5 Oct, 2018 @ 9:00am 
schema
kmpapples 1 Oct, 2018 @ 10:26pm 
the tags make me laugh
20000lbs of Cheese 29 Sep, 2018 @ 6:21pm 
Does what it says on the tin.