Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
#ifdef PDX_OPENGL
#ifdef NO_SHADER_TEXTURE_LOD
return 1.0f;
#else
#ifdef PIXEL_SHADER
float dx = fwidth( uv.x * TEXELS_PER_TILE );
float dy = fwidth( uv.y * TEXELS_PER_TILE );
float d = max( dot(dx, dx), dot(dy, dy) );
return 0.5 * log2( d );
#else
return 3.0f;
#endif //PIXEL_SHADER
#endif // NO_SHADER_TEXTURE_LOD
#else
float2 dx = ddx( uv * TEXELS_PER_TILE );
float2 dy = ddy( uv * TEXELS_PER_TILE );
float d = max( dot(dx, dx), dot(dy, dy) );
return 0.5f * log2( d );
#endif //PDX_OPENGL
Only this does anything for you:
float2 dx = ddx( uv * TEXELS_PER_TILE );
float2 dy = ddy( uv * TEXELS_PER_TILE );
float d = max( dot(dx, dx), dot(dy, dy) );
return 0.5f * log2( d );
Which you should touch to get your preferred style is way beyond me. If you run on windows I can say anything inside the PDX_OPENGL blocks is uninteresting for you.
I would guess you should start at line 563 "#ifdef COLOR_SHADER".
Bunch of variables there to play around with. These are for when you're NOT in terrain mode. This will only alter how coloring of the map works tho. Not the "weather" in the game.
Try that first. If it still is too little for you it you gotta do some shader coding to fix it. Sadly no fancy way of making it into a slider. Just gotta edit the file and reload until you like it.
Observe that seasons are different. More white-ness and colder temperature during winter and warmer during summer.
I think something might have happened in the last 2 days that I haven't played, but the entire map is black, some provinces are weirdly yellow or green/red.
Posted a pic in the EU4 DC
But if you have a new shader script I could drop it in locally and try it out.
I also believe there's a fork of that mod on the workshop that probably needs updating too if that is the case.
Glad you liked it too.
I think someone made a further mix between this one and, annebar I think it was called? But yeah, mod files really move around.
Additionally, I should have been more cautious about attributing authorship of files to mod authors, I'm aware that files get shared around the modding community, especially among those making patches for outdated mods.
* Your border1 and border5 corners are from A Revolutionary Borders Mod. These are also the reason why you have black lines in your country borders unlike A Simple Map Borders Mod. Not sure why that happens.
* Your atlas0 and atlas_normal0 are from Thick Borders and Recolored Water
* Your map_overlay_tile is from Even Better Terra Incognita
Those are all the files I've noticed from mods that aren't already listed here.
Congratulations, Valrossen, you have impeccable taste.
You can keep using it without any problems.
Thank you
If you do release an addon for the mod though I'd recommend making the borders between states (within a country) about 10-20% thinner (or make the country borders that much thicker) since with the thinner country border lines the two are pretty close (if differently colored). As for me, it's not even an issue, but just stating it in case you make something more official. I really appreciate the help, makes my game much more enjoyable!
...honestly, it wasn't even an issue in later stages of the game when you have a handful of much larger countries, but when you're dealing with lots of smaller ones it ended up looking a little chunky was all.
Here's the file: 50% version [drive.google.com]
Put it in steamapps/workshop/content/236850/1526827839/map/terrain/ and overwrite the existing one.
If you know how to use programs like Photoshop or GIMP2 you should be fine. The file you're modifying is: steamapps/workshop/content/236850/ 1526827839 /map/terrain/border5.dds
The bold number is the mod-specific folder.
For gimp you need a DDS addon to be able to edit it. For photoshop I am not sure but it will most likely work natively.
Alternatively, if this sounds too frightening, I could make a smaller version for you to drop into the folder on google drive or something.