Men of War: Assault Squad 2

Men of War: Assault Squad 2

Dinant - Crossing the river Meuse May 1940 - SP/COOP Mission FIXED
73 Comments
Alpha 84 28 Jan @ 7:04am 
update pls it looks amazing but bugged
tigertank909-YT 26 Jun, 2024 @ 1:11pm 
i was trying to use it in the editor i think it kept saying it was missing a model or some thing
Darkshifty.Zero  [author] 25 Jun, 2024 @ 9:12am 
This mod works fine, make sure it's the only mod enabled.
tigertank909-YT 24 Jun, 2024 @ 8:50am 
immediately after enabling this mod it crashes my game
Matura93 11 Aug, 2021 @ 3:40am 
some of the french tanks fucking survive a 50cm but not a burst of 20mm WTF
Firefighter74 23 May, 2021 @ 1:32pm 
@AVE your trash at the game then
AVE 27 Apr, 2021 @ 3:48pm 
I cannot blow up the Hotchkiss French tank no matter what I do, I've used Tanks against it, different artilley and anti-tank against it (my own and the french pieces) and I've even used both at once against it, and from different angles. How the hell do you beat this thing???
Son Of Perdition 11 Apr, 2021 @ 1:49pm 
So for anyone having problems getting the map to work with RobZ like I was

Loading just the map mod, saving it in editor, then loading all your mods should make it playable, at least that worked for me.
Ada Wong 27 Nov, 2020 @ 3:49am 
the original version crashed due to "trace Freq“, could you tell me how you fixed this issue?
SneakyKhajiit 5 Nov, 2020 @ 5:17pm 
Step 1 find where your downloaded mods are stored.
Step 2 cilck on this mod then left click properties
Step 3 open mod.info (open it with notepad)
Step 4 change the MinGameVersion to this "3.115" and the MaxGamVersion to this MaxGameVersion "3.262.1"
Step 5 click save
Step 6 close it
Step 7 start your game up and see if it worked
ShadowHunter 28 Oct, 2020 @ 12:04am 
This is by far, one of the best maps I ever played.
I_Am_The_Lique 27 Oct, 2020 @ 7:30am 
Pretty cool mission, played it twice, but there's a few bugs that can be ignored but would be good if they got corrected.
/k/ommando 1 May, 2020 @ 4:36am 
nice map and mission
Commanderkit 22 Mar, 2020 @ 2:10am 
its not boring
and quit ur hate
Leutnant Gustav Klaebisch 11 Mar, 2020 @ 3:14pm 
Lame and boring map/mission.
Darkshifty.Zero  [author] 13 Feb, 2020 @ 12:02pm 
I don't know what is "br0ken" now.. but it works fine for me.
Ģ◊иℤ◊⚡ℤ∀муpΛй 13 Feb, 2020 @ 4:10am 
great map, really enjoyed it, but is br0ken now.
Hornblower 13 Dec, 2019 @ 12:45pm 
i get an error every time i download it, then cant start the game because of the error and have to delete the mod please help...
AmunRa 1 Sep, 2019 @ 11:15am 
This was a really hard Battle, thanks for the great gameplay, superb missions and map-building.
bef 1 Aug, 2019 @ 8:53am 
great map
'mante 5 Jun, 2019 @ 5:30pm 
Lots of attention to detail, quite fun and dynamic, enjoyed this one a lot. Great work man.
koolie3 8 May, 2019 @ 9:35am 
yeah the work you have done here is great . really enjoyed this thank you
Rumpel_sigi 1 Apr, 2019 @ 6:44am 
At first, thanks a lot for made this mission, i can realy imagine what a work is includet to do this, so thanks a lot, people like you made the game to that was it is, a very great game :)

There are still some bugs, the enemy get one tank after another, every few minits the enemy spawns new platoons and tanks. this could not be normal even if the owne tanks and platoons and all ist restrictet. Also spottet enemy get not shoten by owne infantrie, most times the enemy get only shoten if he stand 2 meters in front of the owne gun. spottet enemy disapaers suddenly and so on. i think it would be a very nice mission without this bugs.
And at the beginning, the Fallschirmjäger try to run thru the hill frm the river back to the spawn point . most of them get killd on this way with out you can do anything against this.

I think that the script dont allow to see enemys that are not spottet if you play without fog of war are also dont allow your infantrie to shot them even if they are spottet.
koolie3 7 Mar, 2019 @ 10:27am 
good mission , thank you.
Dio Brando 12 Jan, 2019 @ 2:07pm 
Use HE rounds or AT gernades personaly I used AT nades, but I seen people on youtube use HE shells. Hope this helps.
HylaArborea88 12 Jan, 2019 @ 1:28pm 
Every time I try this mission an invincible, rapid firing, insta-killing enemy armoured car appears 5 minutes in. I can have a dozen AT units pummeling it with AP rounds at the same time and it'll just wreck them all one by one. A shame because this looks like it would be a fun mission to play.
Darkshifty.Zero  [author] 24 Dec, 2018 @ 3:08am 
The version should be up to date already (3.262.0)
Dio Brando 19 Dec, 2018 @ 12:16pm 
If you have 5 minutes you can update it yourself as there are some guides that tell you how.
Necronican 19 Dec, 2018 @ 9:47am 
Update please
enrich von gall [POMELLI] 19 Nov, 2018 @ 3:06pm 
thanks for resurrecting this masterpiece ! it was one of the first mod i downloaded for this game , but i never had the chance to play it at his full and finish it
Andrew Bustamante 21 Oct, 2018 @ 9:16pm 
Awesome mission you start with almost an endless amount of reinforcements, however lost like 5 tanks trying to cross over to small bridge when they got stuck inside then flew into the river
Frampt 🥦 20 Oct, 2018 @ 11:41am 
ty for updating it. it was really worth it:alpen:
Green89falcon 13 Oct, 2018 @ 8:15pm 
this mod was fun, thanks for sharing :steamhappy:
Dio Brando 10 Oct, 2018 @ 1:53pm 
@Atom yes thats right the max I can do is 1280.
A.Hairy.Beast 10 Oct, 2018 @ 8:30am 
Hi darkshifty, just tried a different mod and had the same problem (missing entity with a deep trench), sorry issues my end, thanks for getting back. Look forward to playing your map.
Atom 10 Oct, 2018 @ 6:00am 
@ BUFFALO/The Captain: I think you are using a screen resolution lower than 1920*1080 is it? (because with this resolution, I don't have that problem, ... but I get the problem if I change the resolution in a lower one.
Dio Brando 9 Oct, 2018 @ 5:04pm 
@BUFFALO described it perfectly, thats exactly what I mean. I can't click on the Panzer 3 or 38-T because they are at the top of the unit call in list and to be able to click on them you have to spend your MP on other things to make the call in list shorter. I hope this makes more sense.
Papa Buffalo 9 Oct, 2018 @ 4:05pm 
@darkshift.Zero

what he means by he cant see his call in, is sometimes when you have so many units on the right side of the screen (the selection for usnits to call in) they crop off of the screen because there is so many.
Atom 9 Oct, 2018 @ 1:14pm 
@ Darkshifty: Thank you for this great mod. Very very nice. Just to fix some things as described from The Captain and, yes, I quote Buffalo: Enemy tanks sometimes are indestructible. I spent all the ammo of 2 tanks of mine, against an ennemy tank, and it was not enough. For those 2 tanks in the village, I had to use stuka bombs. I played it in "hard" mode.
Darkshifty.Zero  [author] 9 Oct, 2018 @ 4:01am 
@The Captain these are some good points, i do remember the same. I will hava a look and post an update once im through. The mod/map has some assets of other mods. Thats why it wont work with unit mods. I'm not sure what you mean with your firs post though " I can't see all of my call in points" ?
Darkshifty.Zero  [author] 9 Oct, 2018 @ 3:58am 
@A.Hairy.Beast, couldn't find this entity in the mod. Are you sure you dont have other mods active?
Papa Buffalo 8 Oct, 2018 @ 9:31pm 
-enemy tanks are extremely OP (4 of my tanks used ALL their ammo on one, and it didnt die)
-half the MG emplacements are manned by invisible motherfuckers who you cant shoot.
-enemy artillery has double the range of your own.


good map. good mission. fucked up enemy forces.....
Dio Brando 8 Oct, 2018 @ 3:26pm 
Hey Darkshifty.Zero, I have finished the mission and have some questions. I don't mean to be picky as I am very happy that you have taken the time to fix this gem of a mod. At the fort on the hill the 13.2 mm French Hotchkiss machinegun on the wall is invisible and couldn't fire. So when I shot the soldiers manning the gun I attempted crew it to use against the enemy. I found that I can't man the gun with my infantry but the gun was indacited on the mini-map, maybe it was sunk into the wall of the fort or there is a issue with the mod not using GSM? Another question I have is the 3 French 75 mm guns at the very end of the mission, if I remember them from the origional mod they were artillery but now they seem to be AT guns as they only fire AP rounds and actually shot down a Stuka dive bomber!
Dio Brando 8 Oct, 2018 @ 3:26pm 
This is my final question: since I play on a laptop I can't see all of my call in points, or units as the go off the top of my screen espically as the mission goes on. So to fix this I had to buy out other units like the ammo trucks and bombers to get to the units I needed to buy. Such as the Bison artillery piece, but I still couldn't get to the tanks. If there is a way to fix this please tell me. Or if feel up to it you could make a new call in window for all the vehicles/tanks as it would help a lot but I don't want to create more work for you. Thanks again for this bringing back this awsome mod it is definitely one of my favorites!
A.Hairy.Beast 8 Oct, 2018 @ 9:33am 
Hello, might just be me but crashes at start with an error
''trench_small_foxhole_deep_infantry'' (eGC_Panel Control.cpp, 469)
Any ideas would be appriciated.
Thanks
The End 7 Oct, 2018 @ 3:32am 
Thank you for your reviving work for this gem ! Any chance to have it compatible with Robz ?
Ģ◊иℤ◊⚡ℤ∀муpΛй 7 Oct, 2018 @ 2:49am 
Thank you, Its working now))
El Burro 6 Oct, 2018 @ 11:04am 
Amazing. I'm really enjoying it. One of the best.
Darkshifty.Zero  [author] 6 Oct, 2018 @ 9:22am 
It could be that you have subscribed to the old version, unsub from the old and resub this verion. i need to fix that.
Ģ◊иℤ◊⚡ℤ∀муpΛй 6 Oct, 2018 @ 8:51am 
its not working outdated are u sure u fixed it ?