XCOM 2
Modded Beyond Reason PART 2 (From Edit:Ed's (Formerly OverEnglishMan) Playthrough)
24 Comments
Dmarco 4 Sep, 2020 @ 10:37pm 
i think i fixed it, i had two of the same mods but one of them was like an older version or something
Edit:Ed  [author] 4 Sep, 2020 @ 9:30pm 
EDIT "going" = playing
Edit:Ed  [author] 4 Sep, 2020 @ 9:29pm 
I've never seen reinstall fix it from my case - I use highlander stable
Have a look-see what's trimmable, any VPs you're not using etc, to get back down to your stable number, then keep going. The downside of extreme modding is sadly we don't get to make the "rules" we just get told them by our game and rig, then have to live within them.
Dmarco 4 Sep, 2020 @ 8:51pm 
also are you using highlander stable or beta?
Dmarco 4 Sep, 2020 @ 8:50pm 
idk whats causing it , but when the last time i played my limit on mods was 1292 as well before it breaking saves. and now it wont even save at all and down to 1288 instead of 1292, not sure what to do. Do you think it would have something to do with highlander? or a mod updating. Also should i reinstall the game completely and see if that fixes it?
Edit:Ed  [author] 4 Sep, 2020 @ 3:41pm 
@Dmarco
- Far as I've found nothing can't be fixed with the "Remove Missing Mods For WotC" when subtracting, and to my knowledge the conflicts in the current crop are simply false positives surrounding MoveClimbWall
Dmarco 4 Sep, 2020 @ 2:05pm 
will conflicts with mods break save files?
NoOne_ReaVen 24 Apr, 2020 @ 7:25am 
@OverEnglishMan
Thanks, will see what I can do. Also sorry for the bad english at times.
Looking forward to your next Episodes of X-Com and Shadow of War
Edit:Ed  [author] 24 Apr, 2020 @ 4:10am 
@NoOne_ReaVen
The save-break-mod-limit is different for each setup. On my old rig I found I couldn't run more than precisely 1292 at once without saves no longer functioning. Now it seems to be around 1304 but I haven't tested extensively. My suggestion, trim all the extraneous mods (ie ones you aren't actively using) and add in new ones bit by bit as you find you need them / fancy them.

As for GFX, I'm on basically the lowest of everything without outright removing them like AA, Amb Occlu. etc.
NoOne_ReaVen 24 Apr, 2020 @ 3:50am 
@OverEnglishMan
Do you run into trouble with save files? (Im not playing in Iron Man Mode) I have most of the same mods active you do and I seem to be unable to load any games when I restart the game the next game, acompanied by an abysmal lag in the Mainmenu, what grafik settings are you rocking by the way, big fan of your WAR OF THE CHOOSEN M.B.R. SERIES as well as SHADOW OF WAR SERIES, best wishe to you in those hard and strange times.
Edit:Ed  [author] 22 Apr, 2020 @ 6:14am 
@Ace - Excellent catch, thank you!
Ace 22 Apr, 2020 @ 2:54am 
Just thought you should know I updated my mod (Alien Color Variety) and it is dependent on Enemy Reskinner now. My mod won't do anything without it.
Edit:Ed  [author] 23 Dec, 2019 @ 12:31pm 
Answered it somewhere on the comments of that vid but understandable you didn't see it.
It doesn't exist, that's me editing in the lines in Adobe - ObelixDK was gonna make it as a proper pack but that fell through so I doubt it's happening.
As for character - that's just made out of armors from other mods, no specific Grog
dragonlord 23 Dec, 2019 @ 3:26am 
what was the name of the mod for the grog voice pack and character? please im asking mostly because i'm a big fan of critical role.
Deadput 21 Jul, 2019 @ 7:02pm 
Ah understandable then, need to get back to your series at some point.
Edit:Ed  [author] 21 Jul, 2019 @ 1:38pm 
Oh no I still don't know what's on or not most of the time. It's just in the case of these, specific, three, as they are a preferential point that may or may not change as needed for campaigns / mood
Deadput 21 Jul, 2019 @ 5:24am 
Oh I see, so your not using "all" of the mods on your list at once? Just on the list and you turn them off and on whenever?

Haven't watched your content in awhile but if I remember in one of your first videos in the series I think you said something akin to "I have subscribed to so many mods I'm not sure what I even have anymore" although I presume that maybe this is less of the case now then back then.
Edit:Ed  [author] 21 Jul, 2019 @ 5:13am 
@Deadput
...Because you turn on the one like
Deadput 20 Jul, 2019 @ 4:29pm 
I feel like having all three of those Start at Force Level mods is a bit...contradictory?
Phlegm 22 Mar, 2019 @ 8:08pm 
Now this is the quality work Gabe always, intended.
Edit:Ed  [author] 12 Mar, 2019 @ 12:59pm 
@Cpt
Wasn't angry, sorry text and tone are a bitch. I meant it as in "no worries, I know what's up here, legit just did it now so here's the answer" XD
Cpt.Haxray 12 Mar, 2019 @ 12:06pm 
Oh. Uh... sorry then.
Edit:Ed  [author] 12 Mar, 2019 @ 12:03pm 
@Cpt.
Literally just answered a comment about this
Fireborn's Missions mod, removed from steam, still up on Nexus
Cpt.Haxray 12 Mar, 2019 @ 11:48am 
Yo, i've been searching through both of your collections(And the workshop) but i can't seem to find what mod is responsible for that 'distraction' mission in one of your videos(The one where you need to reach 100 points then escape). Do you happen to know which mod it is?