Starbound

Starbound

Exotic Alien Plants
36 Comments
RevvEmUp  [author] 5 Jul @ 4:34pm 
Now the seeds should appear again for the latest version of Exotic Alien Food. Next update should have four new crops.
RevvEmUp  [author] 21 Oct, 2023 @ 12:46am 
@VolteVaris That's a case of conflicting liquid IDs. Anyway, thanks for asking for help with the conflict.
RevvEmUp  [author] 21 Oct, 2023 @ 12:39am 
@ShyDispatch Huh. I guess that's one mystery solved.
RevvEmUp  [author] 21 Oct, 2023 @ 12:33am 
@VolteVaris The only non-Workshop mod from ShyDispatch that I found is StarPounds. Is that it?
RevvEmUp  [author] 21 Oct, 2023 @ 12:28am 
@VolteVaris Which mod is causing the problem? Miniknog Armor or Fragments of Ruin Touchup? I may be retired from modding, but that doesn't mean I won't try to fix things up once in a while.
RevvEmUp  [author] 21 Oct, 2023 @ 12:22am 
@VolteVaris Could you tell me what's actually going on?
RevvEmUp  [author] 21 Oct, 2023 @ 12:01am 
@VolteVaris ShyDispatch said there is no conflict.
RevvEmUp  [author] 20 Oct, 2023 @ 6:22pm 
@VolteVaris Okay, I'll leave her a message on her profile asking about it.
RevvEmUp  [author] 20 Oct, 2023 @ 3:53am 
@VolteVaris Not again. I don't think I, or even Crabford, can help beyond this. Just try what you did last time and hopefully it'll appear again. It's the only solution found so far, if tedious.
RevvEmUp  [author] 3 Oct, 2023 @ 9:24pm 
@VolteVaris Well, since your mods are now sorted, I hope you enjoy Crabford's mod and my addon.
RevvEmUp  [author] 3 Oct, 2023 @ 6:23pm 
@VolteVaris It's quite a bit of a long way to do it, but you buy a Grazerfruit and a Culinary Extractor from the Imports Machine, craft a Vial of Microorganisms at the Culinary Extractor from the Grazerfruit, which is treated as a farm animal egg, place it on your farm, and it'll grow into a Fruitspawn, which then evolves into a Grazer. It doesn't come from my mod, it's in the original, in case you were wondering.
RevvEmUp  [author] 3 Oct, 2023 @ 6:02pm 
@VolteVaris Maybe reinstalling everything changed up the load order, or something. I'm glad that you have it all sorted out, so anyone having this problem should maybe do the same. By the way, the farm animal that comes with Exotic Alien Food is the Grazer, which is the source of Grazerfruit developed by Crabford after my mod's crop.
RevvEmUp  [author] 3 Oct, 2023 @ 2:56am 
@VolteVaris Just do it when you can.
RevvEmUp  [author] 2 Oct, 2023 @ 11:12pm 
@VolteVaris Please do. Maybe then I can finally get to the bottom of this problem.
RevvEmUp  [author] 10 Aug, 2023 @ 6:53pm 
@ VolteVaris Oh, sorry. If you're talking about an alternative way of getting the seeds, the Import Machine is the only way. The Culinary Extractor is an alien blender.
RevvEmUp  [author] 10 Aug, 2023 @ 6:23pm 
@VolteVaris I tried talking to Crabford to combine our mods years ago, but he said no. As for logs, just go to your Starbound file in { Program Files (x86) > Steam > steamapps > common > Starbound > storage } and it should be a notepad file, no fancy third-party extractor needed. Don't paste logs on comments, do it on PasteBin. Also, I must've missed something if there's drama about posting logs.
RevvEmUp  [author] 10 Aug, 2023 @ 6:08pm 
Okay, so to the people who have problems with the Import Machine stock: I've spoken to Crabford about testing both mods with the Workshop versions instead of dev builds. It works, even mine. All the seeds appear in the stock at the bottom, right where they should be. I don't know what's going on with your games, but if you post your log, I can maybe help.
RevvEmUp  [author] 10 Aug, 2023 @ 5:29pm 
@VolteVaris May I see your logs?
RevvEmUp  [author] 31 Jul, 2023 @ 5:23pm 
@Morbid Curiosity If you have problems, could you post your logs? Pastebin is the usual website for those things. I can check if my mod loads properly or not.
RevvEmUp  [author] 31 Jul, 2023 @ 5:19pm 
@Morbid Curiosity The path for the Import Machine is Exotic Alien Food > objects > importmachine, which my mod also follows. In my mod's metadata, I had Exotic Alien Plants listed under "included", which was the original fix for the seeds not appearing years ago, so my mod should always load after Exotic Alien Foods, regardless if its .pak or loose files.
Morbid Curiosity 31 Jul, 2023 @ 2:36pm 
Do your patches follow identical paths to the object being patched? Is the parent mod explicitly listed as required in the metadata?
The reason you may be seeing the items and not us may have to do with owning the original copy, while Steam has an annoying habit of loading things in the wrong order or misinterpreting priorities
RevvEmUp  [author] 30 Jul, 2023 @ 7:54pm 
@Morbid Curiosity I'm telling you guys, they appeared for me during testing. I wouldn't have gone through the latest update if any bugs went through. I collaborated closely with Crabford, and they never mentioned such a problem.
Morbid Curiosity 30 Jul, 2023 @ 6:14pm 
It's been five years and you still haven't fixed the seeds not showing up in the vendor?:steamsalty:
RevvEmUp  [author] 21 Mar, 2020 @ 6:09am 
Thanks to Crabford, the problem with Photoglob Seed is now fixed.
Adriel Hayes 2 Sep, 2019 @ 1:07pm 
Planting the Photoglob seed kicked me to my ship. I read over the comments and I'm getting Generic Items when harvesting the Glycoleaf.
Here's the Pastebin, hopefully you can fix this: https://pastebin.com/ExSJ19J1
RevvEmUp  [author] 23 Jul, 2019 @ 7:05am 
@Vertelan I don't see anything relating to my mod other than the mention of a farmable error. The code is here [github.com] if you want to take a look at it to check the problem yourself.
RevvEmUp  [author] 23 Jul, 2019 @ 1:59am 
@Vertelan Put the contents of all five logs on Pastebin or something. This does mention farmable objects but doesn't specify the problem exactly.
RevvEmUp  [author] 22 Jul, 2019 @ 4:36am 
@Vertelan Post the error log, I'll take a look at the code.
RevvEmUp  [author] 21 Jul, 2019 @ 4:16am 
@Vertelan Wait, you do have the required mod, right?
RevvEmUp  [author] 21 Jul, 2019 @ 4:16am 
@Vertelan I'll get to that when I have a better computer.
RevvEmUp  [author] 20 Nov, 2018 @ 8:22pm 
@Magebrawler Aura I might have forgotten to add an "included" in the _metadata. I'll get to it soon.
Magebrawler Aura 20 Nov, 2018 @ 2:54pm 
I wouldn't be saying this if I didn't check first. And I did check first. They weren't there.
RevvEmUp  [author] 20 Nov, 2018 @ 2:35pm 
@Magebrawler Aura They're in the Imports Machine added by More Alien Food. It can be found at the Terramart.
Magebrawler Aura 20 Nov, 2018 @ 10:47am 
I can't find any of the seeds.
RevvEmUp  [author] 6 Oct, 2018 @ 7:32am 
@Ram Ranch Yes. It does not touch anything from there, only on More Alien Food.
Zersetzung 6 Oct, 2018 @ 7:03am 
Compatible with Frackin Universe?