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У контейнера не закрываются двери.
Thank you, in fact, today I live much longer the ARMA3 platform so to a certain extent I am adding the materials as a form of therapy and personal taste, the biggest difficulty is the lack of protection of 3den in being more productive, mainly in the construction of the models and in the basic deficiencies in which tools distort applications by returning objects to their native state.
Whenever possible I will be producing and making available to the public, because I really like the concept of community and public availability to all platform players.
If you have projects that you would like to explore you can send me ideas that I will study how to try to create something without damaging the FPS.
Keep it up, wanna see more of that kind of stuff
However when we talk about simulation one of its factors is precisely the imitation of techniques, visual elements, scenarios and so on.
We can play on a number of servers around the world, many seem to base themselves on the basis of the game, some groups can change both the scenario that looks more like a world of madmax than a military base ... others can use the model that bohemia created and go beyond.
So it goes from what you seek within the game, but, it's just a scenario. Have fun.
I hope I have helped and also that bohemia is better and much more than just 3den / zeus as well as an easier island editor, particularly I would pay horrors for these tools and I would not mind buying the part of the company including object libraries!
https://youtu.be/oVSHgtJ2sjo
We have as an example the FarCry5 that has a monstrous library ... but it does not have an optimized and easy editor like bohemia .... the farcry seems that still is focused on the console commands and not of pc.
https://youtu.be/Iv7mhnwfSEM
This is an example of Ares / Achiles attach
This "mod" I believe is as it was explained in the previous video ... yet who created it closed like it was a mod and thus facilitated the life of the editors.
Bohemia has a method of creating objects called compositions, but it works only in 3in editing mode ... when you play it in mission mode or in server with Zeus in real time ... it works only if you create the library as a mod ... is something that I did not understand why bohemia did not facilitate the creation of this ... as well as why bohemia does not allow the grouping of objects turning all into a large block with a center to rotate and move ... without changing the place objects .... just like the achiles do!
I did not try this process because I do not know how to create missions, I really like 3den because it reminds me of the creation of military dioramas ... but I believe it has how you export to function as elements of a library ... depending on the complexity my recommendation is actually apply on the scenario and make the mission over.
JUST BEATIFUL
Keep up the good work mane, thanks for sharing it to the community
http://prntscr.com/l4kfbi
disable the plane alignment axes