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In general, the newer a pack is, the more "complete" it will be.
I was so smart to only sporadically save images from during texture creation, so when dlcs added new terrains, it was not always easy to add them completely fitting later on - and I wasn't done when the DE came out, so there are still mods not containing every last terrain.
Most packs have differing styles, so you would have to compare the mod images, to find the one you like best. The mods cover roughly the same spots for the images, so this is easier.
For a lot of them, there exist terrain only mods, like more or less saturated for example.
There are also water versions available separately, so you can mix land and water as you like most.
Other elements, like mountains, rocks, trees etc. are also available separately, and also in versions not used in compilations.
So if you are willing to invest a little more work, you can go through my special mod collections for them, and basically create your own compilation.
Pussywood needs to have a higher load order priority though, so it overwrites the trees present in this mod.
But as before - take a look at my mod manager when the next update is released (hopefully soon) - it will allow you to merge mods and therefore combine forest files from different sources into a new local mod.
My trees you can find here: Ozhara's tree and plant replacements
Individual tree textures are not possible right now, for each type of forest is stored in a multiple image container that a specific tiles graphic is picked from.
So each new graphic means you need to edit the same container - which can only be done by a single mod.
That said - plan is to add functionality to actually create your own container files from local images and multiple other mods from within my mod manager at some point.
walls are no problem.
grids are part of the terrain textures themselve, so you need a gridded version of these terrains.
you can either use the gridded version available, or create a gridded version of this mod using my mod manager that is also available here.
Steam will then download it and next time you run AoE, they will show uo in the ingame mod manager where you can en/disable them and change their priorities.
Just subscribe to one of them and give it a higher priority than this mod. :)
Ich bin mir bewusst, dass das Wasser speziell ist und nicht jedermanns Geschmack trifft.
Aber da es diverse Wassermods (inklusive einer für das Standard-Wasser von mir) von diversen Autoren gibt, habe ich schon früh beschlossen in meinen Compilations - und nichts anderes sind meine 'Full/Grand/Extended' Packs - weiter mein 'Spezial'wasser zu verwenden.
Die Alternative wäre gewesen entweder kein Wasser zu haben, andere Autoren einzubinden, oder extra für eine Modsammlung neue WasserReplacements zu entwickeln...
Du kannst das Wasser durch eine Wassermod mit höherer Priorität einfach auswechseln - genau wie jedes andere Element meiner Mods. :)
V4 is a little more 'pixelated' in its sytle than my other terrain packs. It was actually my first one not using cut out pieces 'thrown together', but merged layers. Back then I actually aimed for a this look to make the merging easier and keep their look near the 'pixelated look' of the other graphics objects.
It might be the preview screens do look a little smoother than the actual content due to them beeing reduced in size when looking at them in steam (the original images are 1920x1080). When opening the mod in your browser, the image should be able to be enlargd to it's actual size (for this works in firefox).
So I assume the style is just too pixelated for your taste.
My later versions don't have this 'problem' as I aimed for smoothed out terrains in v6-v8.
I'm looking at the preview screens and I'm 90% sure it doesn't look like that in my game. It's hard to explain (I'm not an English native speaker), but the grass and terrain looks awfully artificial and out of place in my game. Anyway, thank you for your time and the replies, I'm giving you a thumbs up just for that.
Or it looks like on the preview screens and it's just not your taste.
In that case I'd be really interested in what you don't like about it as this kind of feedback is gold for improvements. Beside that there are tons of graphic mods out there from different authors, so I'm pretty sure you'll find your perfect one or create it from those myriads of seperate replacements also available out there. :)
And what other mods do you use?