Garry's Mod

Garry's Mod

Particle System Tester
58 Comments
Yarik 12 Feb, 2023 @ 2:09am 
hl1? ep2? PLS!
ge 20 Dec, 2021 @ 2:03pm 
bubsav your everywhere
BuB 30 Oct, 2021 @ 7:47am 
how
BuB 20 Oct, 2021 @ 11:58am 
how do i delet clouds or portals
BenL4D2 19 Jun, 2021 @ 8:31am 
what about l4d?
The_Gaming_Loyalist 13 Jan, 2020 @ 11:06pm 
should I download? there's a lot of bugs from the looks of the comments
𝅶 𝅶𝅶 𝅶𝅶 𝅶𝅶 20 Oct, 2018 @ 9:15pm 
Please fix the tool, the scroller wont work when you try to choose each bone, it insteads switches through the in-game weapons.
Catzzy :3 8 Jul, 2018 @ 11:35am 
how do i add pcf files to the list though
crazynate9 10 Feb, 2018 @ 8:19pm 
@NinjaGodzilla (╭ರᴥ•́)
you might have too many addons on at once
NinjaGodzilla ( ರᴥ•́) 6 Nov, 2017 @ 6:07pm 
Everytime i select the weapon, the game crahses, can you please fix this?
awesome 3 Nov, 2017 @ 4:08pm 
This keeps on crashing on me. What do i do?
Crimson Skull 11 Jul, 2017 @ 5:22pm 
some effects when i remove they stay all time there what is the command for cleanup effects tester?
pmemer 3 Apr, 2016 @ 11:52am 
Does this still work, not working in my game?
oranchecsgo 13 Mar, 2016 @ 3:50pm 
Can, uh , someone tell me how to activate the effect?
Nyxous 10 Jun, 2015 @ 10:11am 
how do you turn it on? because it keeps saying errors when i press e on it
Maxie 13 Apr, 2015 @ 11:54am 
where is the gravity gun effect?
Clover Incorporated 10 Apr, 2015 @ 4:33pm 
that button gets rid of all the particles you spawned with the weapon
esentialy the weapons clean up
Clover Incorporated 10 Apr, 2015 @ 4:33pm 
you guys are all idiots if you right click to bring up the particle selection theres a button at the bottom of the selection saying clean up particle spawners
R∃ɴ⸸эC 14 Oct, 2014 @ 12:38am 
I've crashed GMod 7 times today from testing particles, 10/10 would use again.
Ancient Eye 7 Aug, 2014 @ 1:56pm 
Does anyone know the proper method to cleanup particles when you are done with them? It seems the default garrysmod cleanup doesn't work with every particle.
NostalgiaRunner 2 Jul, 2014 @ 5:26pm 
Amazing dude.
I'm working on a portal mod.
Would you mind giving me all the particles in portal.
I decompiled it, and didnt see any pcfs.
Also, sorry if I'm being curt.
Im really tired, jetlag.
Thanks.
-Blue
Holy Shit 26 Apr, 2014 @ 4:56am 
Make it so you can wire them with wiremod. so I can bind it to play when I click left mosue button for eample
Salza 15 Mar, 2014 @ 6:51am 
This tool cant find custom particles?
Fatmeatball 11 Mar, 2014 @ 1:36pm 
aHEM!!! I tried making some portal 2 effects and the only working one was the "burning_gib_01" COME ON!!! I WANT TO MAKE A FAKE NEUROTOXIN EMMITER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"
Little BitChie 17 Feb, 2014 @ 2:53am 
Can you PLEASE make a way to turn the wrighting off in the middle of the screen? I can't find any use for it other whys. Please :C
Markusz 6 Feb, 2014 @ 4:01am 
Fix this shit pls. It crashed my project after 2 hours of posing -.-''
=MoonShard= 20 Nov, 2013 @ 3:07am 
More like "Crash system tester"
applixia 20 Oct, 2013 @ 12:35pm 
Can you fix this tool? It just straight up crashes the game on a lot of maps. That is a problem.
ByFyves 27 Sep, 2013 @ 2:16pm 
Could you please make it so that it dissapears with a kind of button? Every time I spawn an effect when I click 'Clean up Everything' from the admin menu it's still there :/
2000% Bird AIDS 15 Sep, 2013 @ 8:01pm 
after a little bit of time spawning different effects, my game just freezes up randomly and crashes. no matter what map I'm in! D:<
PhilSB 31 Aug, 2013 @ 9:19pm 
Is there a way to activate the effect by pressing a button?
TRON 4 Aug, 2013 @ 12:20pm 
i love the portal 2 fire effects that give jets of fire because it would look realy cool and realy realistic for rocket exhaust for things like the space shuttle
PC1073 22 Jul, 2013 @ 7:55pm 
Mind adding in the rest of the Particle effects for TF2?

As well as having it crash my game whenever i try to look around.
SNP 16 Jul, 2013 @ 9:14pm 
Ok seriously, does ANYONE have the name for the particles in TF2 MVM? The Wiki doesn't say anything
Microsoft Excel 8 Jul, 2013 @ 2:18am 
I have used this tool before, but I need to say this:

This is the most fun I have ever had with a tool ever.

You can do ANYTHING. I can't stop playing with it!
Clavus  [author] 27 Jun, 2013 @ 12:28pm 
You can make your own particles using the Particle Editor: https://developer.valvesoftware.com/wiki/Particle_Editor
Viviathan (she/her) 27 Jun, 2013 @ 12:09pm 
Is there a way to replace particles the tool can spawn with custom particles?
LordiAnders 25 Jun, 2013 @ 12:37am 
This is sure going to be useful... I hate having to go into the tools thing on HL2 when looking for particles...
fly 24 Jun, 2013 @ 10:56am 
there are new summer themed particle effects on tf2, mind adding them?
DK_232 23 Jun, 2013 @ 11:51am 
is this something with the addon or other addons conflicting? Or something else?
DK_232 23 Jun, 2013 @ 11:10am 
Whenever I spawn the weapon, I crash with no warning. Also, if it doesn't crash, after I spawn a particle or two, I crash. Is it possible to make it a tool or something?
EliteStrider 22 Jun, 2013 @ 9:49am 
I hope someone adds in the particle lists from the 7 new unusuals that were added in
Clavus  [author] 22 Jun, 2013 @ 12:15am 
Just add them to the Source SDK wiki list of TF2 particles, and I'll update the tool with them.
SNP 21 Jun, 2013 @ 8:34pm 
Will you ever be adding MVM particle effects?
Fluoride 21 Jun, 2013 @ 10:18am 
Yes, I am aware of those things already, I was suggesting alternatives to get around those limitations. And yes, I was already spawning two cans with the Tracer feature.
Clavus  [author] 20 Jun, 2013 @ 11:31pm 
I've taken all the particle names from here: https://developer.valvesoftware.com/wiki/List_of_TF2_Particles

That list would need to be expanded if I'm still missing ones. And then someone would need to poke me to update the tool.

Tracer mode only works for very specific particle effects, like the vortigaunt_beam. Note that you'll have to click two locations (or spawn two cans) for a tracer mode particle to spawn.

The 'spawn as can' feature was made so you can easily move the particle effect around. You could weld the can to the back of a rocket for example. By using the color tool, you can make the can prop itself invisible.

Some particles ignore the angle parameter, I really can't do much about this. It'll only change the angle of emmission, but has no effect on other forces (like gravity) that are defined in the particle system.
Fluoride 20 Jun, 2013 @ 4:38pm 
First I noticed there seem to be a bunch of particle types missing from the TF2 section of the list, like minigun tracers, flamethrower particles, medigun beam, weapons fire and more. Any chance the list could be expanded to include these in the future?

The "spawn as can" and "tracer mode" options don't seem to play well with eachother, and most particles will not be attached to the cans.

The TF2 rocket trails do not work with "tracer mode", the only way I can make them look correct is to have them be actually moving. Is something like a "particle velocity" option possible? So that particles can be forced to move a direction?

Some particles, like the smoke, always flow the same direction, without the ability to change it, can this be rectified somehow? The angle feature has no effect.

I think that is it for now, I'll post again if I find anything else.
I also understand completly is something cannot be done. :)
Thanks for your time.:medicon:
Clavus  [author] 20 Jun, 2013 @ 4:23pm 
Anywhere I can read it is fine.
Fluoride 20 Jun, 2013 @ 3:56pm 
This is a really cool addon, I'm loving it already, but I have already noticed a bunch of little things that really limit my ability to use it, maybe too many for a comment on this page.
Would it be okay if I sent you a private message? Or should I go ahead and post here?
IDIOT CULL 20 Jun, 2013 @ 10:58am 
Makes development so much easier. Cheers.