Age of Empires II (2013)

Age of Empires II (2013)

Ozhara's Moving Water Pack V3 - Green Edition
21 Comments
Mister McButterscotch 13 Oct, 2014 @ 10:04am 
Thanks for the textures
I like it
atomic_dawg 9 Oct, 2014 @ 1:09am 
thanks ozhara i appreciate it
Ozhara  [author] 8 Oct, 2014 @ 6:22am 
Well, there is a difference between such triggers and independant units.

While I never worked with the scebario editor, I suppose it's like entering a specified area does effect x (damage) to the unit triggering the effect.

By creating units beeing able to do this on their own, you can't do this. You have to give the unit fitting battle values and an ai able to actually attack enemy units within range.
Similar to giving a copy of a tower unit a rock graphic and the attack an empty one so there is no flying arrow visible. By reducing the range to around 1 tile, you'll get such a behaviour I suppose.
atomic_dawg 8 Oct, 2014 @ 3:54am 
i was asking about "dangerous sea rocks" because it seems there is a trigger effect in the viking scenario on the original aok campaigns. the ships get eaten by worms or something and spontaniously sink then they hit a certain trigger or go a certain distance when at sea, at least for a certain peiod of time during the mission. thought it could be interesting to use on a custon scenario. add the effect of an unpredictable ocean, and dangers when sailing or exploring the high seas, or come to close to a reef. . word out yo...
atomic_dawg 8 Oct, 2014 @ 1:18am 
thanks ozhara, if you hear of any comming out like that id love to know. i realize there are an infinite amount of mod ideas out there, just cool to know whats possible. i was thinking things like currents, weather patterns, even diasters or epidemics. im sure itll be possible to do on here within the next couple years, if it hasnt already. thx again
Ozhara  [author] 7 Oct, 2014 @ 12:40am 
Well, I suppose you could do winds/storms by editing the dat file and add them as gaia units like birds and such...

For the rocks I'm not sure - you should be able to give them attack and damage values, but I don't know if you can give them an aggressive ai and if they would be able to attack you without moving in case your ships are right beside them - there aren't all unit values available for all unit types in genie editor...

But I think this wouldn't be completelly impossible at least...
atomic_dawg 7 Oct, 2014 @ 12:05am 
is there a way to get ocean currents or winds in this game, or an effect where sea rocks can damage or sink ships? if there is plz let me know. thanks. heres my email atomic_dawg@hotmail.com
Ozhara  [author] 17 Aug, 2013 @ 1:22am 
Thanks, glad you like it!
Such a scenario would be awesome. :)
konamocha 16 Aug, 2013 @ 8:59pm 
Somehow this reminds me of Donkey Kong Country 2 during levels like snakey chantey and whatnot where the water was a swampy green instead of blue
Which then makes me want to make a scenario based off of dkc 2 using furious the monkey boy
also it looks good
Dark Angel 22 Jun, 2013 @ 12:54pm 
thats cool know anyone that does
Ozhara  [author] 22 Jun, 2013 @ 12:53pm 
The effect that is already in the hd edition doesn't cover the whole screen.
My 'moving' water expands it so not only a small area in the upper middle of the screen has it. And it seems there are other people that also think it's better this way.^^

Regarding Supreme Commander - I never played that game, so I don't know how to do mods for it, sorry.
Dark Angel 22 Jun, 2013 @ 12:12pm 
why would u need moveing water
the game already has that. but anyway do u know how to do mods for a game like supreme commander
Ozhara  [author] 22 Jun, 2013 @ 11:49am 
?
Dark Angel 22 Jun, 2013 @ 11:22am 
?
Ozhara  [author] 19 Jun, 2013 @ 4:30am 
Haven't done any video up to now - ever. I can have a look at that - but if someone other has a link to offer....^^
Hdonovlepsias 19 Jun, 2013 @ 3:54am 
Bro if the water is moving, you must add a video to see it !
♛➁[G]ŖƎΞĐΨ 19 Jun, 2013 @ 3:21am 
i will try it^^
Ozhara  [author] 18 Jun, 2013 @ 3:53am 
Glad you like it! :)
Centurion [FR] 18 Jun, 2013 @ 3:41am 
This looks really good! And like this, it's also more realistic I think, especially for rivers and most of the seas.
Thanks a lot for all your great work Ozhara!
KiltedLion 17 Jun, 2013 @ 4:21pm 
looks good
DarK | Adélie 16 Jun, 2013 @ 10:33am 
I highly recommend it. Great job as always ;)