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I like it
While I never worked with the scebario editor, I suppose it's like entering a specified area does effect x (damage) to the unit triggering the effect.
By creating units beeing able to do this on their own, you can't do this. You have to give the unit fitting battle values and an ai able to actually attack enemy units within range.
Similar to giving a copy of a tower unit a rock graphic and the attack an empty one so there is no flying arrow visible. By reducing the range to around 1 tile, you'll get such a behaviour I suppose.
For the rocks I'm not sure - you should be able to give them attack and damage values, but I don't know if you can give them an aggressive ai and if they would be able to attack you without moving in case your ships are right beside them - there aren't all unit values available for all unit types in genie editor...
But I think this wouldn't be completelly impossible at least...
Such a scenario would be awesome. :)
Which then makes me want to make a scenario based off of dkc 2 using furious the monkey boy
also it looks good
My 'moving' water expands it so not only a small area in the upper middle of the screen has it. And it seems there are other people that also think it's better this way.^^
Regarding Supreme Commander - I never played that game, so I don't know how to do mods for it, sorry.
the game already has that. but anyway do u know how to do mods for a game like supreme commander
Thanks a lot for all your great work Ozhara!