Medieval Engineers

Medieval Engineers

Rails Modpack
578 Comments
Xaerthus 30 Apr @ 5:07pm 
@Tech-Junk1e
What you are describing is happening is both bogies are on the same sub grid. Then the script tries to compensate for both and results in phantom forces exactly how you describe.

Maybe both bogies got connected into one grid when copying or the catch blocks are somehow obstructed from rotating?
Tech-Junk1e 29 Apr @ 9:47pm 
i recently elevated an existing world i was playing with friends and when i move my rail cart i built, 2 bogies attached via catch blocks to a platform, when i move it through a switch it encounters phantom forces that accelerate it down track and i can't bring it through the switch if i move it backwards. is this because i elevated a SP world to a DS?
omanous darkness (PCMR) 14 Apr @ 5:11pm 
yeah. not liking the new grade restrictions on track
sfljacobs 11 Apr @ 7:13pm 
boogie no work:(
Torchwood 17 Nov, 2024 @ 9:05am 
Is there a way to tell the tracks to keep a consistent grade across their individual lengths? Right now the slope varies wildly and when viewed from the side each track segment in the vertical is shaped like a snake instead of a smooth slope. It's like riding a roller coaster. If we could set the slope on the straight segments so the two endpoints have different elevations, that would be cool.
Xaerthus 13 Feb, 2024 @ 10:28am 
yes
bsrlinmaz 11 Feb, 2024 @ 8:26pm 
Will this work in the current 'Community Edition' of the game?
Fletchdog13 22 Jan, 2024 @ 10:10pm 
How do I craft steel rail piece? I can craft bronze but not steel. Stuck on the quest steel railroading because of it
Foxhell 14 Jun, 2023 @ 12:20pm 
rail planner not work on survivor mode?
lordlongsdale 22 May, 2023 @ 11:33am 
i found out what the problem was.

for all new starter:

- when u place those railplanner, u must look to the ground where to place it, when it turns blue,u got it.
- if u want to place a cart on the rails, u have to be in "nongrid mode", place it freely over the rails in the air, middle it. then the cart falls down on the rails! if u grid it on the rails its bumped to the rails and nothing moves.
craigroaring 8 Aug, 2022 @ 7:04pm 
Where can i find the switches? Can't find them in G menu, crafting table or smithy.
gabgab01 20 Jul, 2022 @ 5:38am 
there is a bug in your grading code:
when on a dedicated server, one player uses a grader, and another player removes the rail the first player uses to grade, the server completely freezes up. doesn't even count as crash, it's just frozen.

this affects everything grading related, so be careful when you grade your rails on a server
Granjor 3 Mar, 2022 @ 7:30pm 
how do i move this thing?
Xaerthus 12 Dec, 2021 @ 2:16am 
In fact, since that wasn't the first request, i added it back and will just include the restriction in our server tweak mod.
Xaerthus 12 Dec, 2021 @ 2:08am 
This is because the Industrial Modpack disables it to encourage looking for own solutions.
Pegas519 11 Dec, 2021 @ 6:13pm 
i tried to build the handcart, it doesn't require any material and disappears after building it, so i can't pick it up and finish the quest. any idea. i am using the industrial mod
Betalove 6 Nov, 2021 @ 12:07pm 
Anyone?
Betalove 19 Sep, 2021 @ 7:15am 
I'm looking for an answer to, "How do you remove the switch once placed?"
Gabesz77gaming 18 Sep, 2021 @ 10:58am 
Hello Equinox.It I'm writing to you because I have subscribed to Rails modes.When I did not work for me.I have tried in creative mode and in surviving mode too. We have not found anywhere in the game.Ped I have restarted my machine for sure of a sure-based basis. To me help where I was worried or what did not I noticed? I was looking for in the book even where they could learn things, but I did not find anything about it. Thank you for the help.
doubleAiden 20 Jul, 2021 @ 7:38pm 
martanovai, they both use the vrage 2.0 engine, so translating it shouldnt be too hard, the real problem would come from making it work with the space engineer code and functions. the mod, i presume, is a big one, and space engineers is pretty big and complicated too, so i would definitely say its not going to be an easy task, doable, but pretty hard.
martanovai 20 May, 2021 @ 7:55am 
So Mr mod creator how hard do you reckon would it be to make it work in SE? Just asking for future me who can program more then a explicit HTML message.
Paradoxx 1 Apr, 2021 @ 3:46am 
tested in .7 For the handcart make sure to be in the operating position, {F Key in the small floor either side} than run wile holding shift .your character uses stamina.
vikiS 9 Jan, 2021 @ 10:26am 
ё блеать )) ,.. а вот РУКАЖОПЫЕ разрабы такое сделать не могут, потому руки из ЖОПЫ растут
Xaerthus 1 Nov, 2020 @ 4:52am 
Yes it does. There could be plenty of other reasons for that, since the game has been 'released' and left alone in a pretty buggy state. The community is still alive though and would be eager to help out. I recomment joining one of the ME-related discord servers and post your issue there, including the game log.
TremorousCawkasaurus Rex 31 Oct, 2020 @ 11:00pm 
does this mod still work? i subscribe load a world and stuck for hours on loading
Xaerthus 20 Aug, 2020 @ 2:29pm 
Yes, they do work
The Great Buran 20 Aug, 2020 @ 12:35pm 
it wasnt until i tried it out for myself that i got it to work the odd bug here and there, but its good and working, one question though is the cheaper rails going to work after the march update (should probably update the workshop pages to mention they still work)
Xaerthus 20 Aug, 2020 @ 1:34am 
Well, this mod is very much up to date. Is it not working for you?
The Great Buran 19 Aug, 2020 @ 6:17pm 
bruh plz update this
Todd W 24 Jul, 2020 @ 7:04pm 
I can't seem to desconstruct or destroy the hand cart.
Dr Fraud 14 Jul, 2020 @ 4:29am 
@Erabior
Equinox wrote code for the ME Devs that was built into the vanilla game making things like crossbows and animated use items actually useable.
Without the SE Dev team porting those libraries it isn't possible.
Erabior 13 Jul, 2020 @ 3:01pm 
@Equinox is there any possibility of creating a similar mod for space engineers? Having both normal rails and maglev potentially?
garyp156 6 May, 2020 @ 4:41am 
Thank you, @Dr Fraud I'm using the steel rails. I've tried WSAD and the handcart does nothing. Won't move at all. I can push it around so it's not the friction.
Update: I reset all my keys and after 2 or 3 seconds, it's now working. Really weird.
Dr Fraud 6 May, 2020 @ 3:54am 
@garyp156
You may get some benefit reading back through these posts. The hand cart is nearly useless on wooden rails, the friction co-efficient is very high. Oddly this has no effect when pushed/pulled whilst on foot.
garyp156 6 May, 2020 @ 3:44am 
Guys, is this broken? If is it's a terrible shame because it's a beautiful model. I can lay track but my handcart (crank) does nothing. It will roll but refuses to move with power no matter what.
I've Googled around and I can't seem to find anyone that can tell me hoe to make this work.
I'm looking for a small loco.
Xaerthus 1 Dec, 2019 @ 5:06am 
@grazgriz777
Press middle mouse button when placing track for stats.
Kronholm 30 Nov, 2019 @ 9:55pm 
Is there any way to see the grade/curvature of the rails as you're placing them? Some of the larger locomotives/railcars require pretty strict grade/curve limits.
AegiusX3 29 Nov, 2019 @ 11:31am 
How do you move the handcart?
dannyboy 1 Oct, 2019 @ 8:22pm 
Aaahhh. Cheers for the quick response Doc :) Thought I was maybe just being an idiot
Dr Fraud 1 Oct, 2019 @ 5:46pm 
The initial straight sections are built with a vanilla hammer since they are actually blocks conforming to the building grid.
The bendy sections are instead dynamic objects and thus need a special tool to interact with them, in this case the railroaders hammer.
dannyboy 1 Oct, 2019 @ 5:41pm 
Cant seem to get the sledgehammer to work on straight sections of rail. OK on bendy sections but need to use normal hammer on straights. Just me?? Any ideas??
Elektrobrain 30 Aug, 2019 @ 5:26am 
Thank you for this modpack. You have succeeded really well. Could you upload this modpack but maybe in the 0.6 version again, because unfortunately yes the 0.7 is very bent.

(translated with Goggle) :)

_-UT-_ S.W.A.T 29 Aug, 2019 @ 9:19am 
cause i mean it would be diffrent but the frame work would probably be the same
_-UT-_ S.W.A.T 29 Aug, 2019 @ 9:19am 
have you ever considered useing this system to make modular defensive walls?
Dr Fraud 13 Aug, 2019 @ 2:26pm 
It is also significant if you're using wood or metal rails. On wood it's very slow to get the handcart moving. You will definitely need to use your sprint key <SHIFT>.
Xaerthus 13 Aug, 2019 @ 2:05pm 
They do move, they just start slowly. Holding the shift key helps a lot.
64bitrobot 13 Aug, 2019 @ 11:39am 
Not sure if handcarts are currently bugged and don't move or I'm just an idiot and forgot how to control them. (They should just move on W and S, right?)
XeKir 9 Aug, 2019 @ 6:01pm 
how do you remove the rail way switch
Xaerthus 27 Jul, 2019 @ 3:44am 
@CodedArms Actually... it is. You don't have to subscribe to anything other than this mod as all the required stuff is listed in the dependecies and gets added automatically.
CodedArms 27 Jul, 2019 @ 3:05am 
MOD PACK? WTF not a mod pack, just a list of all the mods you need to install