Space Engineers

Space Engineers

JavaScript Programmable Block (experimental)
13 Comments
Vex 31 Mar, 2024 @ 10:53pm 
Is this planned to be revived?
Maybe a Typescript Port as an Add on would be a great feature too.
Rusted Droid 7 May, 2022 @ 10:29am 
LOL haha instant Subscribed
Kuntish 28 Nov, 2020 @ 4:20pm 
Seems like this mod is dead as much as it is useless in its current state.
NeoNexus DeMortis 17 Sep, 2019 @ 10:04pm 
Please tell me this mod isn't dead! I just found SE, and can't stand M$ languages; really good with JS though!
rockyjvec  [author] 14 Jan, 2019 @ 5:56pm 
Unfortunately no, :steamsad:
夜露死苦 12 Jan, 2019 @ 10:15am 
xhr call?
rockyjvec  [author] 29 Oct, 2018 @ 2:13pm 
@jarhead, actually, the description is a little misleading. This does function as a addon. The vanilla version can run side by side.
jarhead 29 Oct, 2018 @ 10:52am 
I was hoping for an addon version of this instead of replacment.
This would allow us to have both the vanilla version and this at the same time.
DartTimeTime 16 Oct, 2018 @ 3:10pm 
OOOOOH!!!
Stollie 16 Oct, 2018 @ 12:20pm 
This looks really interesting and I can imagine you put a lot of work into it.

I think you need some more examples of what it can do that people can download and highlight what advantages over using the normal language used in the PB's for people to want to utilise it though :D
rockyjvec  [author] 14 Oct, 2018 @ 8:13pm 
@Kilakal, It's based on the jint dev branch which I believe has implemented up to es6 support. I had to refactor huge parts of it to get it to run within space engineers, so many things aren't working yet.
Gregnant 14 Oct, 2018 @ 7:08pm 
This is awesome! Does it support ECMAScript 2017?
rocketait 14 Oct, 2018 @ 5:32pm 
Nice job!