Surviving Mars

Surviving Mars

RC Bulldozer
34 Comments
Vladimir Pootis 1 Jun, 2020 @ 6:59am 
Also, you don't need to fix anything more because like I told you I kind of deleted all of those save file already out of angry. Now I just want to give you evidence so that you could warn other player about this issue.
Vladimir Pootis 1 Jun, 2020 @ 5:34am 
If you can't fix it then you could update the "Know issues:" to warn other people about this incident. Here the link to a Youtube video https://www.youtube.com/watch?v=UixxHa0vZbk .
PS: You can't comment about the video because this is the first Youtube video I ever made so I don't know how to turn on the comment section.
Vladimir Pootis 1 Jun, 2020 @ 5:18am 
Another think thought, I just create video of how to create the "out of bound" area and want to send them to you too with the save file
ChoGGi  [author] 1 Jun, 2020 @ 5:17am 
You upload it somewhere and post a link?
but I was going to try to fix your save file, I doubt I'll update the mod unless it's a quick fix. You don't like the in-game way of flattening ground?
Vladimir Pootis 1 Jun, 2020 @ 4:39am 
Okay, update on those "out of bound area" I just finish recreate that senerio, now I just need you to tell me how to send the save files.

PS 1: to check on those "out of bound area", you need to A, rolling the Dozer around the one of the Philosopher's stone and B using landscape to check on those area that just been flat by the Dozer.
PS 2: thank you for the support.
PS 3: I sending for you a picture of Lotus city when I finishing with it. Promise you it will be the biggest city ever be build in Surviving Mars. :D
Vladimir Pootis 1 Jun, 2020 @ 4:12am 
I apreciated but I just deleted all of my save files out of furious and right now try to build a new Lotus city but without the Philosopher's stone mystery. But don't worry, for you have asking me so I will try to recreated that senerio of "out of bound area" on a different save and send for you that save instead. But wait, how do I send that file on this comment section?
ChoGGi  [author] 31 May, 2020 @ 8:55pm 
Send me a link to the save file, and I'll see if I can fix it for the lotus.
Vladimir Pootis 31 May, 2020 @ 9:00am 
Maybe you should add a new that warning to the player about play this mod on Philosopher's stone mystery. On how if they using this Dozer around the crystal, that area will become a weird out of bound area in the middle of the map, where tree can't grow and landscape are be deny in the area that clearly not on the edge of the map. Thank you ChoGGi, love your work.

PS: I got nearly 500 sol playing on a map until I got this problem and now I have to abaddon my entire project how building a giant city in the shape of a Lotus flower.
ChoGGi  [author] 31 May, 2020 @ 4:56am 
Oh, dunno never tested with that.
Vladimir Pootis 30 May, 2020 @ 7:52pm 
No, this is the texture around the Philosopher's stone. When those texure got
disappear, I am very supsire. But later on I learn of the consequence that is no tree can grow on those ground. Funny enough, I can fix this by using the Dozer on the out of bound ground, but I think it only pushing those out of bound hex to a different place because later on I can found them everywhere, even on those place that not near a Philosopher's stone. :(
ChoGGi  [author] 30 May, 2020 @ 3:43am 
Is this ground near the edge of the map?
Vladimir Pootis 29 May, 2020 @ 11:56pm 
The Dozer cause some of my ground to be "out of bound", I can place a building on it but my tree can't grow on the place. It there anything you can do?
IchWillDenMistNicht 21 Aug, 2019 @ 5:58am 
It is all right, ChoGGi. I already told him what he needs to know. And even I had problems to understand what he wrote. His German is... diplomatic defined not the best. The young generation here. And I would not demand for translations, that´s a kind of over grip. I would do it self. Thanks a lot! My comment was an answer for that young guy, so just relax.
ChoGGi  [author] 20 Aug, 2019 @ 8:33pm 
It still works, just kinda buggy in places (like maybe needing to save then load so the pathing is updated). I can only use google translate to read German (your msg is fine, no idea what panzer asked though :)
IchWillDenMistNicht 20 Aug, 2019 @ 8:11pm 
Mein lieber Junge, der Mod ist als "obsolete" gekennzeichnet. Das heißt, daß er durch das Terraforming-DLC im Grunde überholt ist und nicht weiter entwickelt wird. Im übrigen ist der gute Choggi hier aus Kanada, folglich sollte man ihn auf Englisch ansprechen. Zudem fällt selbst mir als Muttersprachler es schwer Deine Zeilen zu verstehen. Bitte daran arbeiten. Ich hoffe Deine Frage ist damit beantwortet. Gruß aus NRW!
panzerdrache 30 Apr, 2019 @ 11:18pm 
kann man diesen mod nicht noch eine automesierung ihn zu fügen das er die map von selbst gerade macht das were echt super
Shodan 4 Apr, 2019 @ 8:47am 
Anyone having trouble of the game crashing, especially when you zoom out, after using this mod ? It could be a coincidence because I also have a TON of stuff now and I added even more after freeing all this terrain. Or it could be the one other mod I have added at the same time, automatic trading pad
maiden4meldin 6 Feb, 2019 @ 6:53pm 
I can't wait to play with this one! My dad was a Dozer, Grader, Backhoe, and any big machines operator till he retired at age 69. This is going to be my favorite new toy for sure.
ChoGGi  [author] 20 Jan, 2019 @ 7:06pm 
You may have have to enlarge the circle (I believe the uneven terrain marks by hex grid).
Graepix 20 Jan, 2019 @ 5:33pm 
yep. I focus the circle on some uneven terrain and turn it on, after I turn it off, the terrain still says it's uneven.
ChoGGi  [author] 20 Jan, 2019 @ 2:18pm 
It's instant, did you press the flatten button to turn it on?
Graepix 20 Jan, 2019 @ 1:59pm 
how long is it supposed to take, because it doesn't appear to be doing anything?
mardon40dc 28 Nov, 2018 @ 2:06am 
Thanks for this....Stupidly cool mod, works awesome.
ChoGGi  [author] 23 Nov, 2018 @ 12:15am 
v0.7
Now it actually uses Harvester model if you have Space Race.
Sounds.

v0.6
Gagarin.
Uses Harvester model if you have Gagarin.
ChoGGi  [author] 22 Oct, 2018 @ 12:06am 
v0.5
Sped up the method I used to make ground drivable, but now it'll block objects from being placed nearby when Dozer Toggle is enabled.
Dozer body colour is changed while Dozer Toggle is enabled, so you know to turn if off when idle.
ChoGGi  [author] 20 Oct, 2018 @ 1:43am 
v0.4
Rover isn't shy of bumpy ground anymore.
Added popup list to Texture button.
Got rid of the persist error that shows up in the log when you save a game (doesn't affect gameplay).
ChoGGi  [author] 19 Oct, 2018 @ 12:21pm 
v0.3
Only updates buildable ground when you turn off dozing (instead of each time it stops moving).
ChoGGi  [author] 16 Oct, 2018 @ 10:09pm 
Want to upload your latest log from loading/starting a game?

%AppData%\Surviving Mars\logs
ChoGGi  [author] 15 Oct, 2018 @ 10:25pm 
No, in the build menu along with all the other rovers.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1540348715
ArcticWolf 15 Oct, 2018 @ 10:19pm 
Not listed that I can find... wait.. prelaunch item or cargo ship item? If so that's why I didn't notice it..
ChoGGi  [author] 15 Oct, 2018 @ 9:39pm 
How so? It's with the other rovers.
ArcticWolf 15 Oct, 2018 @ 9:33pm 
Be nice IF you can find it at all in the item menu...........:steamfacepalm:
ChoGGi  [author] 14 Oct, 2018 @ 9:49pm 
v0.2
Changed texture to one that doesn't paint over landing site.
Slowed down the flatten loop a tad (easier on cpu usage).
Armedwithpuns 14 Oct, 2018 @ 10:58am 
*insert thank you gif of michael from the office*