Cities: Skylines

Cities: Skylines

InterContinental Warsaw
36 Comments
michaellululu8 3 May, 2022 @ 6:37am 
nice works
AverageEuropeanTramEnjoyer 28 Feb, 2022 @ 5:18am 
I've saw this building IRL when I was in Warsaw, it's so beautiful and I was shocked about how it stood. Thanks for making it!!
DawiD  [author] 18 Apr, 2019 @ 12:32pm 
I don't upload anymore, I don't have that much time now. I'll be back when I'll be back :)
أعلى ز 16 Apr, 2019 @ 11:10pm 
when pkin
DawiD  [author] 2 Nov, 2018 @ 6:42pm 
Oh thx for mentioning this, i was indeed wondering what this series is, but never realy had a time to look into it. Ill watch this one, its shorter than map review. Also im not much into map business :P
BonBonB 2 Nov, 2018 @ 5:00pm 
Hey, no problem. It's impossible to stay up with everything. I actually have trouble keeping up with sharing everything :D

So I do "What Map" every day, which includes a different asset in each show. But one show you might want to check out is "Asset World". Its a Let's Build where I only use the assets reviewed in the main show. I'm up to Part 11 now, just checked, and I've used the US Embassy (from What Map #440), Black Snail Offices (#444), and Nautilus (#469). Inter-Continental will be added to the city this weekend. Here's the link to last week's show: https://youtu.be/djTWTF8-FlE
DawiD  [author] 2 Nov, 2018 @ 9:16am 
oh i didnt know you did more of those. I was not up to date with your videos :< thx tho!
BonBonB 2 Nov, 2018 @ 8:55am 
Reviewed in What Map 466
https://youtu.be/SschqIATqUs
Golddigga 21 Oct, 2018 @ 7:50pm 
+daqwid2727 thank you :) Another cool asset would be the stadium and the statues that are in the middle of the street near the stadium in warsaw :)
Joe The Retard 21 Oct, 2018 @ 5:46am 
Dobra robota, nie moge sie doczekac Warsaw Spire :)
bartekpokwicki 20 Oct, 2018 @ 5:15am 
Chłopie jesteś niesamowity. Z niecierpliwością czekam na więcej warszawkich perełek! Wciąż z niecierpliwością czekam na PKiN oraz Warsaw Spire
Spheraz 19 Oct, 2018 @ 6:49pm 
:O
jermajingis 18 Oct, 2018 @ 2:07pm 
can you make the Palace of Culture and Science?
Motokomando 18 Oct, 2018 @ 11:09am 
Rondo 1, Rondo 1, Rondo 1, prosimy :).
DawiD  [author] 18 Oct, 2018 @ 6:23am 
PKiN? There are plans.
Golddigga 18 Oct, 2018 @ 2:39am 
Any chance for the old culture palace in warsaw?
DawiD  [author] 15 Oct, 2018 @ 2:46pm 
hm... ciekawe. nadal nie działa?
zlota44 15 Oct, 2018 @ 2:44pm 
właśnie z paypalem to jest jakiś kłopot, nie mogłem juz pare mies temu wysłać Ci więcej , i dostałem maila że ta tranzakcja jakaś im się podejrzana wydaje ;)
Mæthos 15 Oct, 2018 @ 11:17am 
@daqwid2727 No problem, we're cool. I totally get your point.

Maybe someone should come up with a single illuminated window prop we can put on buildings ingame by using More Beautification and Move it. But then I guess it would just be shining the whole time since props do not have dedicated light maps. But maybe that would be a workaround nevertheless.
DawiD  [author] 15 Oct, 2018 @ 11:11am 
And dont take it as me defending my fuck ups, i always have room for improvement, i just dont see a solution for this problem YET. :)
DawiD  [author] 15 Oct, 2018 @ 11:10am 
part2:
Coming back to topic, i think some of buildings have too much lights, as you can see even on my first night screenshoot on this very page. there is a building right behind my model, and that one looks like there is 60% of floors still at use in middle of the night. thats a nono for me, but it doesnt really matter as every building lights up at diffrent point, so there is a chance at some point in game it will make sense. Game is just done wrong when it comes to lights, i think they could make light map diffrently, picking random light islands from texture at time, and that would solve the problem.
DawiD  [author] 15 Oct, 2018 @ 11:10am 
@Methos: i hear you, but i think there is not much i can do about this. When i added more lighted up windows there were people with simmilar opinion to you, but to the other side, they wanted less lights. So i just stick with my own opinion every time now, because i cant be bothered makeing two or more of building for everyone and each of you guys. I agree building lights are a bit repetetive, but thats why textures are quality they are, and thats why i try to get less and less polygons every relise.
Mæthos 15 Oct, 2018 @ 9:57am 
@daqwid2727 @garfield007 It's not just that there are too few windows that are illuminated, but that the pattern is a bit too regular and repetitive. Sure, around 4 am in the night there would be hardly any light on, but lights go off around 7 pm in the evening when more or less everyone is still awake.
I see that it is hard to find balance between those two extremes, since one can only set up one light map fpr each asset. And when it comes to the Oxford Tower for instance, I totally agree that it is definitely too much. My main problem is that, the way it is now, the buildings don't really fit many of the others from the workshop - at least at night - and therefore look a little odd in comparison when placed right next to other highrises.
DawiD  [author] 14 Oct, 2018 @ 4:20pm 
@varsovie: ok, teraz już się ładuje dla mnie, nie mam pojęcia co się tam stało. adres url się nie zmienił.
DawiD  [author] 14 Oct, 2018 @ 4:17pm 
@Methos You mean what? too much light at night or less than it should be?
DawiD  [author] 14 Oct, 2018 @ 4:16pm 
@Buwek: nie mam, i właśnie w tym tkwi cała zabawa :D
DawiD  [author] 14 Oct, 2018 @ 4:16pm 
@ArchArtas i dont know, at night i think most windows should be dark, just some of them should be lighted up. Im balansing here on thight edge in order to make it more or less realistic, and i have made my mistakes putting way too much lights at night. In my opinion this is just fine for a hotel.
DawiD  [author] 14 Oct, 2018 @ 4:14pm 
@varsovie nie mam pojęcia co się dzieje z moim paypal faktycznie przycisk nie odpowiada. Mój Paypal prywatny to dawid.dubanosow@gmail.com
garfield007 14 Oct, 2018 @ 12:21pm 
@Methos I would say it is pretty realistic at late night hours, it is not office building where lights r on for prestige, it is hotel 3am people pay for hotel to sleep ;) here u can see it https://c8.alamy.com/compde/fy0879/warschau-polen-luftbild-mit-zlota-44-wolkenkratzer-warschau-turme-intercontinental-hotel-und-warschau-financial-center-fy0879.jpg to the left Zlota44 - apartments people r sleeping middle IC hotel people sleeping xD to the right WFC office ilumination on, same behind Rondo1 Tower offices so lights r on (just because, as nobody is there)
Mæthos 14 Oct, 2018 @ 9:04am 
Hi there. What's up with those light maps of yours? I mean all your highrises would be clear picks if it wasn't for that illumination deficiency.
Buwek 14 Oct, 2018 @ 8:53am 
Skąd ty masz tyle weny i czasu na takie coś?
ArchArtas 14 Oct, 2018 @ 6:57am 
Great job, though building seems not very illuminated, maybe you could add some lights? Also light up some more windows at night?
𝒅𝒂𝒑𝒉𝒏𝒆. 14 Oct, 2018 @ 6:33am 
Czy można jakoś skormnie wesprzeć twoją robotę? :) Bo ten paypal coś nie odpowiada :/
𝒅𝒂𝒑𝒉𝒏𝒆. 14 Oct, 2018 @ 2:35am 
Kurde no nie mogę! <3 Ale nas rozpiszczasz. Jestem absolutnym fanem Twoich prac. G-e-n-i-a-l-n-e!
IC-ek jak żywy :D
garfield007 13 Oct, 2018 @ 6:15pm 
aaa one thing - the most interesting feature is the "leg" xD so maybe for main picture it would be better to other side of the building (I mean side with the "hole" :P)
garfield007 13 Oct, 2018 @ 5:21pm 
OMG OMG OMG :-o :-o <3 <3