RimWorld

RimWorld

Open Door Manually[1.0-1.4]
38 Comments
Defo 22 May, 2024 @ 4:28am 
Made an 1.5 update of this:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3252024992

This is not same with 'Hold Open Opens Doors(Continued)' by GanjaMan
东方彩虹🌈 21 May, 2024 @ 5:37pm 
1.5
GanjaMan [NL] 3 May, 2024 @ 12:38pm 
Angrysquirrel see my earlier message, you can open doors manually with that one.
Angrysquirrel 3 May, 2024 @ 12:27pm 
1.5?
GanjaMan [NL] 21 Apr, 2024 @ 11:16pm 
mod works with modded doors aswell
GanjaMan [NL] 21 Apr, 2024 @ 4:31pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3229154152 Hold Open Opens Doors updated to 1.4 and 1.5 @A Lonely Prince @ELLIOTCABLE
Broken Reality 12 Apr, 2024 @ 8:31am 
Will this be updated to 1.5?
ELLIOTTCABLE on Discord 25 Mar, 2024 @ 12:39am 
I deeply miss the feature of the other, outdated mod that restricted this feature to only work with powered doors - which, of course, makes sense. Any chance of porting that ove?
A Lonely Prince 25 Oct, 2023 @ 1:38pm 
As others have pointed out, doesn't work for modded doors unlike another mod that is outdated.
Angrysquirrel 22 Jan, 2023 @ 11:00am 
This will only work with vanilla doors. I tried a reinforced door and a vault door, but I don't get those extra buttons. Otherwise a good mod.
Dosboy 9 Dec, 2022 @ 9:43pm 
I can open vents manually??? Is that not in vanilla?
ProfZelonka 9 Dec, 2022 @ 5:08pm 
Thanks for the mod. +1 more to vents ideas below
Kyrathor Sinclaire 29 Jan, 2022 @ 7:56pm 
Out of curiousity, is there any way you could add this functionality to vents?
llt 10 Aug, 2021 @ 9:48am 
@tammybee do you have a github repo? I am trying to patch up the mod so it works with Doors Expanded.
Rovalen 15 Jun, 2021 @ 2:29pm 
Can you please add SOS2 compatibility?
Isopod Gaming 25 Dec, 2020 @ 2:47pm 
@sandy yes you need to do that
Mr.Nasty 9 Apr, 2020 @ 5:39pm 
I wish so bad this worked on the larger doors from doors expanded.
Sandy 5 Apr, 2020 @ 4:29pm 
So, does this mod has incompatibility with Locks mod?
Because, I was able to start a game without errors. But when i tried to open a door manually, it opens and then closes immediately.
Wait, should i toggle the "Hold open" to keep it open?
ROBOCOP 3 Apr, 2020 @ 4:45am 
Well, I did everything through the patch) And then the usual door itself opens, like cheating.
ROBOCOP 3 Apr, 2020 @ 4:34am 
Tell me how to make only on an automatic door?
tammybee  [author] 1 Mar, 2020 @ 6:16am 
@YangHgRi
I added it.
Thank you for your translation.
tammybee  [author] 1 Mar, 2020 @ 2:45am 
@YangHgRi
It's cool!
If you show me the link of translation file, I will add it to this mod.
YangHgRi 29 Feb, 2020 @ 4:25am 
hey,guy,i can translate chinese,do u need it?
NylonWorms 1 Feb, 2020 @ 12:02pm 
@tammybee is their a way you can make the open/close vents manually I just find it tedious to wait on the colonist
tammybee  [author] 27 Oct, 2019 @ 2:02am 
@烽燧煜明
No, I can’t translate Chinese.
烽燧煜明 26 Oct, 2019 @ 10:23pm 
Does it support Chinese?
Dosboy 11 Apr, 2019 @ 4:20pm 
This simple mod has completely changed my game in such a GREAT way. Thank you.
tammybee  [author] 6 Dec, 2018 @ 8:13am 
@Limou49
As far as I searched, the doors added by Doors Expanded are different from vanilla door
(the former's <thingClass> doesn't inherite Building_Door).
So it takes time and effort to modify.
I have no plan at the moment because there’s something I want to do.
Limou49 5 Dec, 2018 @ 12:17am 
It's a great mod but could you add this option for the mod "Doors Expanded" [http//Doors+Expanded] ?
tammybee  [author] 25 Oct, 2018 @ 9:26am 
@Omega13
This mod is only compatible with doors whose ThingDef's ParentName is "DoorBase".
So there is a possibility that it does not work with doors added by other mods.
Omega13 25 Oct, 2018 @ 4:15am 
Just a warning - this is a great mod but it does not work with doors added by other mods.
tammybee  [author] 22 Oct, 2018 @ 4:40am 
@Pollo frito
I have added it.
Thank you for your translation.
Far-Seeker 20 Oct, 2018 @ 8:08am 
Thanks for keeping this updated. :)
WereSlug 18 Oct, 2018 @ 4:04am 
So, as I thought :)
Then this a REALLY nice mod since I usually have doors I open to lure raiders in a certain path
tammybee  [author] 18 Oct, 2018 @ 3:44am 
@WereSlug
This means "click that button and it opens without a pawns help".
WereSlug 18 Oct, 2018 @ 3:21am 
Does this mean I don't need to get a pawn to the door to open? Or is it just so you set a task for pawns to open the door?
Info is a little fuzzy :)
It SOUNDS like I click that button and it opens without a pawns help
RΞΛPΞRisONLINE 14 Oct, 2018 @ 8:43pm 
finally...this will worl great with the furnace mod