Garry's Mod

Garry's Mod

gm_battlefield_1_empty
84 Comments
Thurman 30 Oct, 2024 @ 2:35pm 
*proceeeds to spawn some npcs to fight each other*
-my pc is on fire
*that one metrocop that has seen anime girls killing a thrench filled of combine soldiers and somehow still didnt die*
-what the fuck
Hungry-Man 18 Apr, 2024 @ 7:57pm 
It's TV Time

With your friend, Mr. Puzzles!

TV Time

Take a break from your troubles!

We'll sit down

Criss-cross applesauce

And go flipping through the channels

To see what we come across!
chance 31 Dec, 2023 @ 11:33pm 
what yall think of brits
plumpnickel123 23 Sep, 2023 @ 2:31pm 
guys it does NOT have a navmesh
Rashed 13 Sep, 2023 @ 10:40pm 
question is does it have navmesh?
seabazian 31 Aug, 2023 @ 8:02am 
radical
beetlebug_11 14 Aug, 2023 @ 12:49am 
is there a navmesh? dont ask why i sent this at 1 am
Friend inside me 9 Jul, 2023 @ 2:26pm 
für den kaiser!
vince 3 Mar, 2023 @ 10:20pm 
FÜR DAS VASERLAND
British Floppa {Gosha 1} 18 Feb, 2023 @ 6:36pm 
FOR THE MATHERLAND
YAGA 15 May, 2021 @ 9:31am 
Well, I have already made the map, and even downloaded it, it remains only to open access. I asked if there would be any complaints. I'll leave a link to yours
TheOgre26  [author] 15 May, 2021 @ 9:27am 
totally. Feel free to decompile the map if you want to learn whatever you need to.
YAGA 15 May, 2021 @ 6:03am 
Hi, I'm just learning how to make maps, can I take 1-2 houses from the map ?
TheOgre26  [author] 10 Jan, 2020 @ 11:28pm 
The map is now called "ww_lux_realism". You are the first to have the best clue that people will need, but can find out on their own investigation, for no two players on the workshop will complete the puzzle with the same process.
Peanut 7 Jan, 2020 @ 8:32am 
"21 FEB. - 18 DEC. 1916"
Spoilers
It's the battle of Verdun
TheOgre26  [author] 14 Dec, 2019 @ 3:44pm 
CLUE:1
________________________________________________________
For my last ww1 battlefield map, "gm_lux". Because you found this comment, your first (1) clue to its puzzle is:
21 FEB. - 18 DEC. 1916
________________________________________________________
Mardröm 12 Oct, 2019 @ 9:06am 
tried, did not work. what's with the "lil boi"?
oofer 12 Oct, 2019 @ 8:34am 
i think you have to jump to exit it, lil boi
Mardröm 9 Oct, 2019 @ 12:58pm 
zeppelin cannon camera can't be exited, even with a cleanup. had to rejoin server to escape it
The Clown 24 Jul, 2019 @ 2:55pm 
is this AI Noded?
TheOgre26  [author] 15 May, 2019 @ 9:34pm 
I agree. And a functional rhomboidal British tank where one player drives and two others operate artillery and hotchkiss (I think that's what they were called) chainguns in its sponsons.
hostetlerdan 29 Mar, 2019 @ 12:30pm 
I think someone should make a zeppelin vehicle
Night-oh™ 28 Mar, 2019 @ 5:24pm 
Man, Shrek only keeps on giving us gifts.
hostetlerdan 28 Mar, 2019 @ 1:43pm 
I think you should add working machine guns to the bunkers
BinaryWaffle343 10 Feb, 2019 @ 12:51pm 
you should add more stuff such as rain (light rain, or super heavy Passendaele-level rain), better fog (i turned the fog on and off and didnt notice any difference, i could still see to the other side of the map), maybe a night time version of the map, etc. and out of curiosity, are you able to import textures and stuff from bf1 to this? if so, i think the mud and stuff should have the bf1 textures (right now it doesnt really look like mud, it looks more like dirt or gravel), and have the water be much darker and not at all transparent. but i still really like the map. im glad the workshop finally has bf1-styled map
Jericho 1 Feb, 2019 @ 7:15pm 
Is there any way to get rid of the zeppelin?
Mordecai 15 Jan, 2019 @ 11:29am 
@TheOgre26 Thanks :)
TheOgre26  [author] 9 Jan, 2019 @ 6:02pm 
There is a particle overload, meaning the number of particles trying to render overrides any new particle trying to appear, which they don't until another disappears. There are particles produced from the ember, the fire, and the smoke rising from the craters. The control room allows you to turn off the ember particles that take up a majority of that rendering. If that does not work, you can type sv_cheats 1 into the command console (unless if gmod already allows you to use cheats, there is no need to type), and you need to type r_drawparticles 0 then r_drawparticles 1 .
Plan C is to download a mod that provides explosion effects, simply because they produce un-overidable particles .
Mordecai 9 Jan, 2019 @ 9:21am 
@TheOgre26 when i use a projectile (RPG or Grenades) it doesnt show the smoke from the blast only the blast marker.. any way you can fix that ? :steamfacepalm:
TheOgre26  [author] 31 Dec, 2018 @ 12:45pm 
Anyone can now check out the new map for battlefield 1. It is called gm_battlefiled_1_renovation. You can find it in TheOgre26 map collection.
TheOgre26  [author] 27 Dec, 2018 @ 11:54pm 
Before the end of this month, there will be another version of this map, but much more different yet almost as similar. It is the battlefield's juxtaposition in age.
TheOgre26  [author] 27 Dec, 2018 @ 9:50pm 
If you get stuck in the camera/binocular view of the motar, press the space key. It is a !player and !activator glitch related to the output of pressing the use key that is out of my control. You are supposed to press "E" to enter and exit the veiw.
Robby_Raccoon 27 Dec, 2018 @ 9:14pm 
Why is it that i get stuck in the turrets on the blimp?
TheOgre26  [author] 9 Dec, 2018 @ 2:36pm 
Yes... at least I hope it still works. It always has for me.
shirinmak 9 Dec, 2018 @ 1:26pm 
There's AI nodes here still right?
GØLEM 21 Nov, 2018 @ 2:49pm 
Thank you for doing that. The one with the NPCs in it was lagging the hell out of my game.
birblord gaming 29 Oct, 2018 @ 11:18am 
Cant Use gas?
Marcellix 28 Oct, 2018 @ 8:08am 
okay you can friend me and tell me when your gonna start making the map so you can send me pics of it and i can change the things because if we work together then we might be able to make even more poeple like these maps
TheOgre26  [author] 28 Oct, 2018 @ 7:07am 
It would be a fun project to attempt, but because I am the only one being asked to make a new map in a ww1 setting, it would take a very long time to make a map with a train (which I've tried once in "gm_falling_stars_campaign", and it was a disaster). I also have a long list of projects (see in TheOgre26 map collection description) to put on the workshop first before starting a new one.
Marcellix 28 Oct, 2018 @ 3:56am 
so a idea make a new map same thing but remove the zepelin and add other behemoths and for the dreadnaught and train oh hahahaha i got a idea EXPAND LE EPIX MAP so for the dreadnaugth alot of water and for the train a rail system around the whole map but not blocking like the sides so you dont always have to cross the death rails
White Buffalo 27 Oct, 2018 @ 11:27am 
can you add gas masks pls
Lord Ironcock III 26 Oct, 2018 @ 6:09am 
add some more explosion craters less flat is better for a ww1 map.
Kai 23 Oct, 2018 @ 2:06pm 
Ok I´m gonna try
Jesper9army 23 Oct, 2018 @ 11:56am 
ide add a mg8 machine gun
TheOgre26  [author] 22 Oct, 2018 @ 6:58pm 
@Paladino RS #PassaOZapBandida, the turret mount disembarks with the jump key. If its camera malfunctions, it is because "clean up everything" removes the veiwpoint completely.
polizei 22 Oct, 2018 @ 12:02pm 
A W E S O M E
Kai 22 Oct, 2018 @ 11:46am 
My camera is glitched
Kai 22 Oct, 2018 @ 11:46am 
I can´t exit from the blimp weapon
() 21 Oct, 2018 @ 3:48pm 
canoalfi omg im so scared because im going to die from moving my eyes away from the text.
alos 21 Oct, 2018 @ 2:00pm 
buar