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thank you modder for the great mod!
The room hits 1000C when I set it off.
I've been using this mod for long, never had this issue of baiting mountain infests. The only questionable issue (not sure if its from this mod) is that if I dont build the bait, the toxic pollution infest becomes randomly spawned instead of spawning on polluted location
Playing a mountain base right now and I set up a separate bait room in another mountain - double cheked for overhead mountain, darknes, made sure it is sufficiently warm - and I have set up the bait.
Infestation still spawned in the middle of my storage room.
HOWEVER - I don't know if this is the mod doing this or just Randy had mercy on me - in 5 years I only had this ONE infestation since I installed the bait. And it was rather small.
So I had 2 small infestations in total in span of 5 years, whcih... to my experience is unusually rare.
I've been playing in dev mode now for couple of quadrums to double check and didn't see any infestation-related logs either.
And I don't run any other mod that would affect infestations at this point.
file/0jcb8ewu0vo06xr
I updated it to 1.5. Tested in debug mode, seems working.
I can't find anything even in the modfiles to change that
It is set to 50% as far as I can tell.
The only way to change this until the Mod option situation is fixed is to go into the mod files and change it yourself.
Can i put a lot of them in one area for a cumilitive affect?