RimWorld

RimWorld

Glitterworld Medicine + Luciferium + Neutroamine
27 Comments
niɐɐa lamp 3 Feb @ 6:37am 
works in 1.5
magnin 12 Jun, 2024 @ 1:28am 
1.5 please
SounLee 17 Apr, 2024 @ 2:40pm 
works in 1.5
XaN 12 Apr, 2024 @ 2:48am 
1.5 please :)
Catch Lightning 4 Nov, 2022 @ 8:52pm 
I've noticed the recipe for making neutroamine from neutroleaves is not in English for the English branch. Could use a fix but not the biggest deal.
BlackD 21 Oct, 2022 @ 7:58am 
well, like i wrote, it worked with mint menus. just wondering why it locks me out from everything after microelectronics in the vanilla research window
Patient 21 Oct, 2022 @ 5:26am 
Oh, I'm on 1.3 too, last I played a week ago it was working for me.
The research menu mod I use is ResearchPal - Forked.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2351393394
I have Mint Menus installed too, just with override research tab turned off so I can use ResearchPal.
Maybe you could try ResearchPal - Forked and see if that helps?
BlackD 21 Oct, 2022 @ 12:12am 
still on 1.3. waiting for biotech
Patient 20 Oct, 2022 @ 3:36pm 
@BlackD
RW 1.3 or 1.4?
BlackD 20 Oct, 2022 @ 2:56pm 
Just noticed that i cant research anything after microelectronics. But using the research window from Mints Menus i can.

Dont know why this mod should be incompatible with anything but this problem def started after i installed it.
BlackD 20 Oct, 2022 @ 2:10pm 
After installing this (started new game) the research "Medicine production" is locked even after meeting the requirements (Drug production and Microelectronics)
MistressTessie 9 Jun, 2022 @ 8:45am 
The german translation, is it in high german or a dialect? :)
ZeroTheAbsolute 21 May, 2022 @ 9:38am 
Any chance you can make 4x crafting options for the drug lab? Mod is great!
Mekkie 30 Sep, 2021 @ 9:43am 
Thank you for this mod :D I really like it's recipes better than the other mods out there <3
|_| Clyax 21 Jul, 2021 @ 7:00pm 
I too would enjoy this mod getting updated to allow us to craft the gear locked off.
XaN 21 Jul, 2021 @ 5:12pm 
1.3 please :)
Barcodepression 8 Feb, 2021 @ 6:09am 
@Prolle, may i update the english translations? I speak both german and english fluently, so it wouldnt be a problem, but i dont want to intrude on other peoples' code, so i am here, asking for permission. Would be nice if you could get back to me.
Denneisk 1 Jan, 2021 @ 1:43pm 
Some texts are still untranslated (to English).
Patient 13 Aug, 2020 @ 2:32am 
Hate to be the guy that screams "update please!" so I won't, but just wanted to mention that RimWorld received an update again :)
AlShegardy92 15 Dec, 2019 @ 10:16am 
is there a crafting of medicine requirement for the colonist to create these?
Patient 8 Aug, 2019 @ 3:24pm 
I did without issues!
TDMdan6 8 Aug, 2019 @ 1:02pm 
can i add it to existing game saves?
Patient 10 Jul, 2019 @ 10:41pm 
Was looking for a reasonable glitterworld medicine crafting mod; this could be it thank you!
You're bread to me... 18 May, 2019 @ 9:07pm 
So I put "Make Neutroamine" in my drug lab and the task my colonist is doing is in German I think "Selle Neutramin her"
Immortalits 6 Nov, 2018 @ 7:51am 
Also, just a bit of a suggestion, instead of cloth in the cost list, why don't you put in some plasteel for crafting luciferium, since it's actually a bounch of mini robots?
With that, luciferiums whole cost list would have a meaning:
- medicine, because it heals
- devilstrand, because mechanites need some biological material to restore tissue and what would be better, than the best organic material ingame? (other than thrumbo fur... synthread and hyperweave aren't organic)
- neutroamine is fuel for mechanites
- plasteel is material for mechanites
Immortalits 6 Nov, 2018 @ 7:51am 
Just a question here (and here, because it's the best merged mod for crafting neutroamie and luci so far)... why does glitter medicine requires luciferium?
It neither fits in story-wise nor gameplay wise... luciferium worths ~3 times more, than a glitter tech medicine in itself... who the heck would use it to craft medicine?
I'm not bothering with it too much, since normal medicine is more than enough for me to have ~100% succes on surgeries with a proper hospital, it just bugs me a little to see every mod out there to have such stupid material costs for something so worthless gameplay wise...
2-3 medicine merging or medicine + neutroamine and/or devilstrand would make much more sense for glitter med.
Xobra 1 Nov, 2018 @ 1:52am 
Im Englischen heißt "Teufelsgarn ", "Devilstrand" (wörtlich übersetzt Teufelstrang).
Außerdem, In-Game wird beschrieben das Luciferium mitunter aus "Mechanites" hergestellt werden( [Verbesserte] Komponente?)