RimWorld

RimWorld

[KIR]Playable Outlander Settlers [V1.0]
19 Comments
jptrrs 5 Mar, 2020 @ 4:49am 
That WAS quick! Thank you!
Kirby  [author] 5 Mar, 2020 @ 1:30am 
Welp! Here it is! Click me!
Kirby  [author] 5 Mar, 2020 @ 12:50am 
I got to addicted to game that i was playing... Sorry! But now i'm updating it! it should be quick! :lunar2020playfuldog:
jptrrs 4 Mar, 2020 @ 3:26pm 
I've had to go through updating my own mods as well. If I can help, just let me know!
jptrrs 4 Mar, 2020 @ 3:24pm 
Heh, I still use it! Thanks! :-)
Kirby  [author] 4 Mar, 2020 @ 3:18pm 
AAAAAAAAAAAA!!! I almost forgotten this mod! Don't worry i'll have it up later!
jptrrs 4 Mar, 2020 @ 2:39pm 
Hi @Kirby! Are you planning on updating for RW 1.1?
herman925 15 May, 2019 @ 5:16am 
@Kirby btw you might wanna consider adding that to the description that would be shown under the Mod Manger Mod I bet some people dun read the full desc above haha =)
herman925 15 May, 2019 @ 5:13am 
@Kirby this is like one of my happiest day of my life - and u made it happen! I know I exaggerated haha but seriously u r great and this mod is equally great! Thank you so so much!!!!
Kirby  [author] 14 May, 2019 @ 4:01pm 
But It shouldn't be that hard for me to create a patch for CE... Let me see what i can do...

EDIT:Well that was quick... Hope you enjoy and find any issues... ;)
Kirby  [author] 14 May, 2019 @ 2:18pm 
@herman925

It is very compatible with Combat Extended but the Problem is that since is that because CE adds stuffed armor vests causing the Scenario that it comes with to create hiccups with error messages...

It's safer to create a new scenario with the new faction and adding the respective ammunition for the weapons that they are going use...
herman925 14 May, 2019 @ 9:05am 
Hi @Kirby, love having this mod. I just wanna know how compatible this is with Combat Extended? Since I know that factions could be affected
Dusty Lens 10 Feb, 2019 @ 8:46am 
I enjoy this start a great deal. When I play tribal runs these days it's generally to see how far I can push it without crossing through the electricity barrier. This mod feels like a nice twist on the new arrivals start with a little RP flavor.
little pogchamp 18 Oct, 2018 @ 8:52pm 
Ty, will try it.
Kirby  [author] 18 Oct, 2018 @ 3:23pm 
I don't know, i works fine in mine with both these mods,
try unsubscribing from both my mod and the export agency and resub them.

Or otherwise go to User/AppData/LocalLow/Rimworld By Ludeon Studios/Config, And Delete Export Agency Mod's Config File.

I hope that helps or if it fixes the problem.
little pogchamp 18 Oct, 2018 @ 2:48pm 
There's no error window, it's like "Next" button doesn't work.
Kirby  [author] 17 Oct, 2018 @ 10:14pm 
Could i try to see?

I played this mod only without any other mod.

Try posting the screenshot of the error, so i could try to take a look on to it.
little pogchamp 17 Oct, 2018 @ 6:26pm 
I will elaborate in case it will ever be looked into - I can't proceed in the window where you choose a scenario. I click next and nothing happens.
little pogchamp 17 Oct, 2018 @ 6:25pm 
Love the scenarion.
Can't create a new game using it + Export Agency mod (tried it using jsut those two, so it's not any other mod).