Street Legal Racing: Redline v2.3.1

Street Legal Racing: Redline v2.3.1

Engine Swaps+
68 Comments
g13ba  [author] 14 hours ago 
Yeah, twincharging not possible yet.
Fisherman_56 10 Aug @ 12:11am 
Inline 4 turbochargers seem to not work (both in dyno and on test track) if they are installed together with supercharger, at least on Eunvagen engines. Is this intended or a bug?
Joe BeerMatic 16 May @ 11:17am 
that could be it thanks
Joe BeerMatic 16 May @ 10:37am 
can i somehow disable some kind of power restrictor, like v10 literally same engine has lower power in prime or any other car than furrano, in furrano its crazy performing but in other its lazy, can i make it same for everything?
Mr.Shadow 4 May @ 2:07am 
This angel just added what all SLRR players crave from all the start. Just put absurd engines and not soo absurd cars :steamthumbsup:
Esobrev 24 Aug, 2023 @ 6:44am 
oooh right - only got the game a few days ago, thanks anyhow!
g13ba  [author] 24 Aug, 2023 @ 6:38am 
The ability to move the engine (and other parts) is already in the game: click on screwdriver then click "move parts" button on the left bottom and then right click on the engine block.
Esobrev 24 Aug, 2023 @ 6:30am 
hi, what did you use to be able to move the engine in game shown in the pictures? cheers.
g13ba  [author] 31 Jul, 2023 @ 1:51pm 
Shouldn't be related to this mod, though this game can be a mystery sometimes.
Does it crash after clicking the race button?
There was a problem (not mod related) with some car files causing the crash, but I thought this was fixed. Take a look at this guide
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2195070614
CapnMatter 30 Jul, 2023 @ 9:14pm 
Does this mod break ROC or am I just having bad luck with game crashes? My game frequently crashes on the ROC garage screen and this is the only mod I have installed. It's frequent enough that I can only make it through maybe one race. Any idea on how to fix?
BRAND0N23 9 May, 2023 @ 1:26pm 
Works for me perfectly fine.:steamhappy:
g13ba  [author] 15 Apr, 2023 @ 2:47pm 
Nope, for this game the workshop items need to be installed to the game directory, either with the included Workshop Installer or with the Custom Workshop Installer linked here.
Russian Chameleon 15 Apr, 2023 @ 1:54pm 
how does thi install does it just randomly install when you subscribe to it
RuloVerde 15 Mar, 2023 @ 12:19pm 
ta cheto pa
g13ba  [author] 6 Feb, 2023 @ 12:42pm 
Got no idea how this would work for now.
DRVector 1 Feb, 2023 @ 11:27am 
So... this mod makes it possible to equip a turbo AND supercharger to the I4. However, they don't work together. Could you make an update to this mod or possibly an entirely new mod to make twincharged engines possible?
DiMiD777 29 Aug, 2022 @ 3:58am 
It will be possible to simply fix this in future patches.
g13ba  [author] 28 Aug, 2022 @ 2:20pm 
Haven't changed any supercharger settings, all v12 stuff is a mess.
DiMiD777 28 Aug, 2022 @ 12:12pm 
Friend, your supercharger power settings on the V12 got mixed up in the warehouse and in the races. We need to swap them.
خروس چاق من را بمک 5 Jun, 2022 @ 6:21pm 
your pfp worries me
jaozintwo 19 Apr, 2022 @ 5:47am 
hi this mod helped me a lot getaway driver br used it but a v16 num dunhen is weird
_Secton 28 Mar, 2022 @ 2:20pm 
does this mod still work? doesn't seem to allow me to do any swaps?
DiMiD777 18 Sep, 2021 @ 11:47am 
It will be possible to simply install superchargers on the v12 as a separate mod. And you will be able to make a mod for a drag race with a random opponent, or with the ability to assign any of your cars to the opponent. The mod will be very useful for those who want to kill time or compare the characteristics of different cars.
g13ba  [author] 18 Sep, 2021 @ 11:19am 
Apparently the boost scale doesn't work under 1 bar.
V12 superchargers aren't fixed yet. They are set as turbocharges for some reason, and changing this will break the save, unless the superchargers are removed and sold beforehand. Going to use this as an excuse to add more breaking stuff, though will also need to update the opponents. That all will probably take a while.
DiMiD777 18 Sep, 2021 @ 10:28am 
Checked the fixing of the blowers. On the V10 it seems to work fine, the power increases after installation, only the boost scale does not work. On the V12, more than one supercharger never works. That before, that after installation the power is the same.
Cypher 22 Aug, 2021 @ 5:53pm 
thank you so much for this
Mr.BoomBastic659 6 Apr, 2021 @ 10:11am 
oh ok
g13ba  [author] 5 Apr, 2021 @ 12:52pm 
all the mods listed are installed and it no work i just wont a v16 golf
Do you mean the mods in the description? They are included in this mod, so you don't need to install them.
Mr.BoomBastic659 5 Apr, 2021 @ 7:56am 
all the mods listed are installed and it no work i just wont a v16 golf
g13ba  [author] 8 Jun, 2020 @ 12:04pm 
Hello. Each car has its own exhaust, so no fix there.
naamlooscoocle1 8 Jun, 2020 @ 9:59am 
Hello, i can swap engines now but i cant buy the right exhaust by the new engine. Do you have a way to fix this ?
g13ba  [author] 7 May, 2020 @ 1:51am 
You can modify it the same way as I did in this mod. There is a link in the description on how to do it.
StaticGoldo 6 May, 2020 @ 7:26pm 
do you know how i will get it to work?

g13ba  [author] 6 May, 2020 @ 1:24pm 
Please read the description. This mod doesn't affect addon engines.
StaticGoldo 30 Apr, 2020 @ 9:30pm 
it doesnt work with the k20 mod help plz
HST 4 Apr, 2020 @ 1:41am 
aight thanks
g13ba  [author] 3 Apr, 2020 @ 2:38pm 
After installing the mod, all cars (vanilla and mods) which are accepting at least one vanilla engine, will accept all vanilla engines.
HST 31 Mar, 2020 @ 2:31am 
How is this mod supposed to work?
Wulf 22 Jan, 2020 @ 6:47pm 
Thanks.
g13ba  [author] 21 Jan, 2020 @ 10:29am 
SLRR Editor modifies the car files, so it shouldn't conflict with this mod.
Just take note of this https://steamhost.cn/steamcommunity_com/app/497180/discussions/0/2530372519574602543/#c1652171126117806679
Idially the mod engines would be edited like in this mod (see description), and the mod cars would be edited to accept at least one vanilla engine, then there would be no need using SLRReditor all the time.
Wulf 16 Jan, 2020 @ 1:42am 
Could I use this with the SLRR Editor to be able to put more engines in cars amd retaining the DLC car supporr for engine swaps?
g13ba  [author] 3 Dec, 2019 @ 2:10am 
That's the thing with the stock installer, it can loose track of what's installed, and then you end up installing mods again, and when uninstalling them later you won't get original files back.
I recommend to start over by doing a clean game install: uninstall, remove remaining files, install, verify, and run class remover.
The Fonze 2 Dec, 2019 @ 7:38pm 
It fixed itself..i think? I used the game installer and installed your custom installer again even though the .exe files were in my game files. The i installed it again and it worked. Think it was my pc being weird.
g13ba  [author] 2 Dec, 2019 @ 8:03am 
Sure it does, see last screenshot. Did you install other mods after this, or maybe verified the files?
The Fonze 1 Dec, 2019 @ 10:03pm 
Does this work for all engines? Like...can my Duhen have a v16? Cause so far i cant swap any engines in my garage and ive used the custom workshop installer as well as the games installer after 5 times of the mod not showing up ingame
menendez1013 15 Sep, 2019 @ 5:59pm 
Amazing mod hope i can swap my Inline 4 for a 3.2 V6.:steamhappy:
CallMeDaddy 7 Aug, 2019 @ 3:11am 
only the suspension, cms brakes, 20 inv, engine swaps+, that dealer for more cars, ground collision fix.
g13ba  [author] 6 Aug, 2019 @ 1:51pm 
So the mod works but when next time loading your career the engine is gone?
Which other mods do you have installed? Did you use SLRR editor?
CallMeDaddy 6 Aug, 2019 @ 3:28am 
Ok, now everytime i start the game, my engines dissapear. Not funny when you build a expensive motor.