The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[Ab+ Only] Bosses Eternal Edition+
67 Comments
Cozyrazu 8 May, 2021 @ 3:51am 
For the worthy
Guilherme  [author] 25 Aug, 2020 @ 8:26am 
if you just want the bosses, only use the bosses eternal edition
zr673 25 Aug, 2020 @ 2:09am 
which one of your modes are the recent one? I mean ya sai dont use all of em simultaneously so just to experience all of the bosses should I open the mods seperately?
Guilherme  [author] 30 May, 2020 @ 3:53pm 
808 actually no
V҉o҉i҉d҉ 30 May, 2020 @ 3:39pm 
Sorry, I was wrong about the question. I really wanted to ask: Are there plans to make this mod compatible with Hardmode Major Boss Patterns?
Guilherme  [author] 30 May, 2020 @ 2:14pm 
808 I already made an eternal enemy for every enemy and boss of afterbirth and afterbirth plus, now I'm waiting for repentance to add new enemies in the mod
Guilherme  [author] 31 Mar, 2020 @ 9:40pm 
ta falando do harder bosses? é que tem uma versão do harder bosses que não afeta boss final, ai é compativel o harder bosses com o major

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2008229593
40 FPS 31 Mar, 2020 @ 8:36pm 
fiquei mt bad por saber que o major e o harder nao é compativel, quero deixar o jogo 100% mais hard
Guilherme  [author] 15 Mar, 2020 @ 6:13pm 
and I don't planned to put enemies from another mods in the mod
Guilherme  [author] 15 Mar, 2020 @ 6:12pm 
well, probably never, because most of the bosses from revelations are very complex and my knowledge about coding is not that high
Autistic Fish 15 Mar, 2020 @ 5:59pm 
when will the revelations eternal bosses mod be possible
Sallyspartan 8 Mar, 2020 @ 11:04pm 
Yeah, just did another run and ran into a regular gluttony again.

And that's fair. I figured it was a design choice more so than a limitation choice.
Guilherme  [author] 8 Mar, 2020 @ 2:39pm 
well, just unlucky, because eternal sins have only 33% of chance to replace normal sins.

and no, I'm not going to make eternal final bosses sometimes not appear, because that's not how original eternal edition works
Sallyspartan 8 Mar, 2020 @ 10:31am 
Does this mod always replace sins with their eternal variant or have I just been unlucky with my past 7 encounters?

Also, is there any way to make the final bosses have a chance to be eternal, instead of always being eternal?
Guilherme  [author] 19 Oct, 2019 @ 12:50am 
XIRRA well, it's from outdated harder bosses
XIRRA 18 Oct, 2019 @ 10:55pm 
So are the harder versions of the Fallen Angels part of this mod or the outdated Harder Bosses mod, or both?
Autistic Fish 8 Sep, 2019 @ 9:38am 
oh god i wonder what super envy is in this mod
unendingEmpathy 23 Aug, 2019 @ 9:41pm 
I kinda figured so, I think I recall Kilburn saying that he will make a public post on what exactly will change with the API before Repentance comes out so that modders can make quick changes on the mods before they're broke
Guilherme  [author] 23 Aug, 2019 @ 9:21pm 
Sekibanki yes
Sekibanki 23 Aug, 2019 @ 7:29pm 
will this be updated for repentance?
SupaSuperMadness 18 Aug, 2019 @ 11:21am 
Yep.
I made a mistake and commented in the wrong page.
Guilherme  [author] 18 Aug, 2019 @ 10:28am 
Confess are you sure that's from this mod and not from the complete eternal edition? because I made this damage limit only in complete eternal edition
SupaSuperMadness 18 Aug, 2019 @ 10:21am 
For some reason, using this Mod causes the damage to decreases and only stays at 24+
rodent rodent rodent rodent rode 18 Jul, 2019 @ 1:49am 
Good mod but i really want a version thats compatible with HardMode Major Boss Patterns by Dot
Guilherme  [author] 19 Mar, 2019 @ 1:05pm 
okay, Also have a good day
Fyre 19 Mar, 2019 @ 1:04pm 
Alright, apologies then
Have a nice day
Guilherme  [author] 19 Mar, 2019 @ 1:04pm 
FyreGaming well, I configured the mod like the original eternal edition, some rooms have only bosses eternal, some rooms don't have any eternal boss
Fyre 19 Mar, 2019 @ 1:01pm 
Tell that to boss rush.
Guilherme  [author] 19 Mar, 2019 @ 12:55pm 
FyreGaming but... every eternal boss has only 40% chance to appear, except final bosses, they are always eternal (this also happens on original eternal edition)
Fyre 19 Mar, 2019 @ 12:42pm 
Could you possible make it closer to original BoI Eternal Edition by making the bosses only have a chance of being replaced with the eternal variants?
ItsBobu 8 Mar, 2019 @ 11:24am 
i looked into the mod's folder and it looked incomplete, so i deleted it and redownloaded it. the folder looks bigger, and i can see some eternal bosses now. i havent come across some of the bosses that were missing earlier, but i think its fixed.
ItsBobu 8 Mar, 2019 @ 11:06am 
I redownloaded it and tested it out. Im still getting invisible bosses (pride this time).
Guilherme  [author] 8 Mar, 2019 @ 9:05am 
Des Mosquito I think that was a bug with steam workshop that download archives partially, can you test again if the bosses are still invisible? because I downloaded the mod to test and it's working normally
ItsBobu 8 Mar, 2019 @ 12:24am 
Yes. The ones that change enemies are your monsters eternal edition (NOT the complete edition), the other eternal monsters mod (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1408443828&searchtext=eternal) . Everything else I have adds items or characters. The only graphics mod I have is visibullets.
Guilherme  [author] 8 Mar, 2019 @ 12:13am 
you are using another mods?
ItsBobu 8 Mar, 2019 @ 12:08am 
Not sure. The other bosses I fought were the regular versions. I think eternal famine worked.
Guilherme  [author] 7 Mar, 2019 @ 11:35pm 
strange, I don't even changed these bosses, this bug is happening with only widow and polycephalus or it's happening with every boss?
ItsBobu 7 Mar, 2019 @ 11:30pm 
Some eternal bosses are invisible for me, such as widow and polycephalus. They I was able to see them prior to today's update.
Enderskape 5 Mar, 2019 @ 8:41pm 
I second that final bosses should not be guaranteed to be eternal. It would actually be cool to see a Mod Config Menu for the spawn rate of each boss.
Psykatomique 16 Jan, 2019 @ 2:28pm 
for real? well i had all my bosses in eternal version :o
And you can't make a random chance for final bosses too? i guess not but still asking, could be fun =)
Guilherme  [author] 16 Jan, 2019 @ 10:58am 
Loredonia but... it's already random, only final bosses are always eternal, and the champion bosses are appearing normally (except for champion mom)
Psykatomique 16 Jan, 2019 @ 9:56am 
this mod REALLY REALLY need a random apparition to be perfect :)
I like it, but like the other champ and normal version too.
cushybnuy 2 Jan, 2019 @ 3:25am 
it hops around like the Trite enemy usually would, meaning it's just the boss's head bouncing around.
Guilherme  [author] 1 Jan, 2019 @ 4:22pm 
TikiBreeki I don't get it
cushybnuy 1 Jan, 2019 @ 4:03pm 
The eternal variant of the Carrion Queen seems to have been accidentally given the Trite's A.I.
Nelots 21 Oct, 2018 @ 7:15pm 
A shame it's not random. Still a really good mod though.
otsu 21 Oct, 2018 @ 7:00pm 
oh okay, i dont mind if always are eternal bosses but i wish it would be random
Guilherme  [author] 21 Oct, 2018 @ 6:35pm 
the randomness of lua don't work so well, that's why it's 100% of chance to found eternal bosses in boss room
otsu 21 Oct, 2018 @ 6:24pm 
it cant be random?
Guilherme  [author] 21 Oct, 2018 @ 6:08pm 
on both difficulty you will found always eternal bosses in boss rooms, in normal rooms is just a chance to found eternal bosses