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9.2/10
I noticed something familiar in your chambers though: they look beautiful, but it's always the same design pattern. I might start using this same concept in my maps, create a good looking pattern (even if it takes ages) and use it on every map now on, making a different design pattern for every chamber must be hard (and I presume coming up with this one wasn't that easy too), so yeah your maps where kind of an enlightment to me. Thanks for that!
Blind Run: https://youtu.be/8XLPKwdzjvw