Left 4 Dead 2

Left 4 Dead 2

MW3 Colt CM901 Grip (for AK)
63 Comments
Alex_D #NoWar  [author] 11 Sep, 2024 @ 12:22am 
There's a link in the description for one
Alex_D #NoWar  [author] 16 Jul, 2024 @ 6:15am 
Someone else deleted their dumb comment. My reply was not meant for you, as evident from the time the messages were posted.

I fucking hate when people delete their messages.
Jalter 16 Jul, 2024 @ 3:39am 
Apologies if what I said was taken as a complaint, I simply was asking a question because I didn't know if it's bugged or not
Alex_D #NoWar  [author] 6 Jul, 2024 @ 9:29am 
Now read the description
Alex_D #NoWar  [author] 9 Oct, 2022 @ 9:39am 
Check your addons.
Jalter 9 Oct, 2022 @ 4:43am 
Is there a way to fix the model not appearing on the ground? It just appears as the normal AK
Kuppa 31 Oct, 2019 @ 9:02am 
GG nice i love it but bro can u put spoce Red Dot or Holosight that will be cool
Alex_D #NoWar  [author] 15 Oct, 2019 @ 3:20pm 
The floating mag issue has been fixed.
Alex_D #NoWar  [author] 1 Aug, 2019 @ 12:47pm 
@jr rizzo, happens. Restart the game or resubscribe.
Jr rizzo 1 Aug, 2019 @ 11:36am 
i can't find it on my add on list.
Јамеѕ 20 Jun, 2019 @ 1:51pm 
Oh, okay! Thank you. :)
Alex_D #NoWar  [author] 20 Jun, 2019 @ 10:46am 
@James, there's a gripless M16 version on Gamemaps.
Јамеѕ 19 Jun, 2019 @ 7:55pm 
Without the grip this would be perfect in my opinion. (just personal preference, this is not bad though.)
alledderus 23 Apr, 2019 @ 9:06pm 
Love this so much
Alex_D #NoWar  [author] 13 Mar, 2019 @ 2:34am 
@One za warudo man, I have no idea what that has to do with the CoD ports I'm currently doing.
Red Miku 13 Mar, 2019 @ 2:08am 
Can you make M762?
Alex_D #NoWar  [author] 3 Mar, 2019 @ 10:50am 
@Samwise, I chose the olive color due to its stock and pistol grip being olive. It also works for the vertical grip. I, however, may revise the coloration someday.
Samwise 2 Mar, 2019 @ 5:21pm 
This is pretty cool mod. I only dislike the color, personally i would prefer darker tone and more yellow, this one looks kinda light greenish. Idk, whats max's issues with this, but i personally like those animations.
Silver 22 Jan, 2019 @ 4:08pm 
we need this thanks mad respect for bring this into L4D2
Alex_D #NoWar  [author] 7 Dec, 2018 @ 12:54am 
@Max, you let your emotions stand before reason, and you didn't do research. You should probably know that modders do mods to please thier own tastes, not to see ungrateful children be pissed that something isn't perfect for them. You should remember that modders physically cannot please everyone. There are thousands of you, and everyone has their opinion.
Alex_D #NoWar  [author] 7 Dec, 2018 @ 12:53am 
@Max, okay now you are being pathetic with this:

"You should make the CM901 but don't make the mistake Alex did and remove the original reload animation"

You have made a grand total of three unforgivable mistakes:
1. You have copied and pasted the same comment on at least two submissions. This is considered spamming.
2. The mod author you spoke to (Wendu-Chan aka BarisDaBlade) made his last mod in 2015. He isn't making mods for like THREE YEARS.
3. The mod author you spoke to HAS NEVER MADE ANY REAL COD ANIMATIONS (with the exception of Desert Eagle ones he snatched from elsewhere). To rephrase in your words, HE REMOVED THE ORIGINAL RELOAD ANIMATION FROM EVERY SINGLE OF HIS MODS.
Alex_D #NoWar  [author] 1 Dec, 2018 @ 5:41am 
You can now grab a version for the M16 assault rifle.
Alex_D #NoWar  [author] 29 Nov, 2018 @ 2:30am 
@Dusk, all of KF2 anims have clipping issues here and there, more or less noticeable.
Alex_D #NoWar  [author] 29 Nov, 2018 @ 2:28am 
@Dusk, same as in my SCAR-H.
Dusk Holloway 29 Nov, 2018 @ 2:25am 
Mag clips while moving and reloading
How did you miss this?
Alex_D #NoWar  [author] 22 Nov, 2018 @ 3:12pm 
@Max, almost every my compile of CoD models is not on CoD animation sets. I keep game names in the title if I make little to no model changes and editions. If I mix model parts (XM177, PSL) or heavily customize it like you can't do in actual games (Scarlett & Oscar), I omit the game name.
ENA 友 22 Nov, 2018 @ 2:25pm 
I guess everything in this game with the exception of this is "robotic" as you say
ENA 友 22 Nov, 2018 @ 2:19pm 
you might aswell remove MW3 from the name cause it's just a CM901 with the standard animation set
ENA 友 22 Nov, 2018 @ 2:17pm 
I mean , one of the reasons I liked the CM901 is cause of the reload animation but who gives a shit about one's own opinion right?
Alex_D #NoWar  [author] 22 Nov, 2018 @ 12:18pm 
@Max, however, I am making a version with no grip on CinnabarFlail's HK 417 animations, which replicate the CoD M4A1 ones.
Alex_D #NoWar  [author] 22 Nov, 2018 @ 12:12pm 
@Max, even if I learn to animate or port animations, the CM901 set is one the ugliest and most robotic in the CoD series.
ENA 友 22 Nov, 2018 @ 10:14am 
What a shame.
Alex_D #NoWar  [author] 22 Nov, 2018 @ 8:46am 
@Max, because.
ENA 友 22 Nov, 2018 @ 6:21am 
Why doesn't it have the reload animation like it did in MW3?
Alex_D #NoWar  [author] 11 Nov, 2018 @ 12:41am 
@Ziggy, I did not put any firing sounds in the mod so that you can download those of your choice.
squiggles 10 Nov, 2018 @ 6:12pm 
can you put a different sound for it like use the insurgency m4a1 sound that sounds really good, but using stock l4d2 sounds so bad
Alex_D #NoWar  [author] 5 Nov, 2018 @ 11:21pm 
@Linky, *gasp* I still haven't made that one! Hold on!
Linky 5 Nov, 2018 @ 3:40pm 
I want the script so bad, you have no idea. черт.

I just like your scripts, some - if not most - at least.
〆 - ﻌ-ゝDoge... herr Doge 26 Oct, 2018 @ 8:45pm 
I use AKM insurgency with stat from its own game. 90 average damage. So your calculation is plausible
Alex_D #NoWar  [author] 25 Oct, 2018 @ 10:25pm 
@desmondmorris, the M60 does 50 damage per shot, while the default AK does 58. The 7.62 NATO sniper rifle does 90, for example.

In my battle rifle scripts, I do the usual damage-per-second calculations, and then cut the ammo reserve in half and double the damage. This results in 75-90 per shot, depending on rate of fire.
desmondmorris 25 Oct, 2018 @ 4:47pm 
Alex, I mean Mr Crow, when you get the HUD script edited up remember that this particular Colt modular carbine is chambered in 7.62 NATO (says so right there on the mag-well)...so, M60 damage! ;)
GK-Truk 25 Oct, 2018 @ 8:43am 
My fav rifle ..Thank you
RetroStellar 23 Oct, 2018 @ 12:26pm 
Thanks Alex, one of your best mods yet!
Alex_D #NoWar  [author] 22 Oct, 2018 @ 1:40am 
@Gar, I don't know how much it would fall into "good" category, but I'll make an MW3 CM901 sound addon for AK soon.
RetroStellar 21 Oct, 2018 @ 6:00pm 
anyone know any good sound mod for this?
Alex_D #NoWar  [author] 21 Oct, 2018 @ 1:19pm 
@RiskYourLagg, you should check CinnabarFlail's HK 417 animations, as they're also inspired by CoD4 M4 ones. Perhaps I will use them for an alternative, grip-less version.
Kuppa 21 Oct, 2018 @ 1:02pm 
not bad .. but i really love change the sound & anemation reload like m4a1 insurgency like this >

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=495365669&searchtext=m4+insurgency
Alex_D #NoWar  [author] 20 Oct, 2018 @ 11:48pm 
@connor, I won't touch MW2/3 models, they're more or less ugly. There is, however, an extremely sexy AA-12 model I could use. From Payday 2.
Conn6orsuper117 20 Oct, 2018 @ 8:37pm 
Please do the AA12 for the auto shotgun