RimWorld

RimWorld

Quarry 1.0
213 Comments
Lee Townage 2 Jul @ 12:05am 
1.6?
lobotomized larry 29 Aug, 2022 @ 3:10pm 
47
Raul 21 Jul, 2021 @ 5:48am 
@[56e] Adda Oh, thank you! I was only looking at comments posted after 1.3 beta had been released, so I missed your comment.
[56e] Adda 21 Jul, 2021 @ 1:09am 
@Raul See my comment 4 comments below yours. Follow the link for an updated version.
Raul 20 Jul, 2021 @ 4:23pm 
Any plans to update this to 1.3?
Pyrobloom 12 Apr, 2021 @ 11:56pm 
need a 1.2 please
Target 30 Aug, 2020 @ 12:57pm 
Is there any way to set a workspeed for quarrying? my tier5 android with 800+ global workspeed is as fast as the stupid T1 android with both having 20 in minning speed
[56e] Adda 30 Aug, 2020 @ 8:08am 
@Gallonidas I believe [1.1 & 1.2] Quarry could help you. Have a look.
Gallonidas 29 Aug, 2020 @ 7:25pm 
Is there any mod like this one? This mod added so much in late game, we could mine ANY items from ANY mods in it... =(
Herotyx 20 May, 2020 @ 3:26pm 
why cant my prisoners mine up resources but they can mine up cut blocks
一个龟龟 15 Apr, 2020 @ 1:22am 
it works really cool with Prison Labor & Lock mods! thanks man, my prisoners finally got something to earn their food.
ChromePlate 25 Mar, 2020 @ 11:30am 
Ohh, i did not know you culd floor the bottom, cool!
ChromePlate 25 Mar, 2020 @ 5:21am 
love the mod, just one thing, are there anything one can do about the ugly enviroment thing, as my quarry has a -5 on all sqares, the big quarry adds up pretty fast. Shuld i just put statues all around it, or is it something better i can do?
Sasha Fox #SaveTF2 24 Mar, 2020 @ 7:51pm 
Even I am not that lazy as to not check comments and I have a 450+ mods 150 need updates xD
Sleepless Homunculus 18 Mar, 2020 @ 12:58am 
Dude, the update is literately 2 posts before your's.
hammyja 8 Mar, 2020 @ 6:30pm 
when will this be updated for the new version
RoranSeptim 7 Mar, 2020 @ 5:43am 
Agreed, I always have this installed, thank you for updating
tg9 1 Mar, 2020 @ 3:47pm 
Thanks @Ogliss
EvilNecroid 25 Feb, 2020 @ 5:37pm 
NEED 1.1
CANT SURVIVE WITHOUT IT
I Do Too Much Meiosis 25 Feb, 2020 @ 3:35pm 
Please update to 1.1 when I tried using the 1.0 Version I could not Generate the world.
Love this mod too much to play without. :<
TiuHunter 25 Feb, 2020 @ 2:24pm 
++++++ 1.1 ?!!! plz? (I dont even know why the +)
[TSF] Mason 1290 24 Feb, 2020 @ 9:55pm 
despite what the authors say... 1.0 MOD ISNT COMPATIBLE TO 1.1
moroyalio 24 Feb, 2020 @ 2:05pm 
++++ 1.1 !!! :)
PsyberTrigger 24 Feb, 2020 @ 7:36am 
++ for 1.1 :)
Dark Luminary 24 Feb, 2020 @ 6:33am 
Yeah please update for 1.1
Python User 24 Feb, 2020 @ 6:01am 
please tell me you are gonna make it 1.1 :steamhappy:
Talisman1973 24 Feb, 2020 @ 4:48am 
I am hoping this will be updated to 1.1 in the near future?
LeMinS 24 Feb, 2020 @ 4:12am 
1.1 is here! Update please?
El Grasón 23 Feb, 2020 @ 10:27pm 
Is this going to be updated to 1.1?
Truthowl 22 Feb, 2020 @ 10:38am 
I too would like to be able to reclaim quarry ground. Could you make that an option please?
Shadae Prajschet 18 Feb, 2020 @ 9:41am 
@Holothurin I have placed a small quarry where limestone, granite and sandstone meet, and i have indeed been able to get all three stone types from that one quarry.
Holothurin 16 Feb, 2020 @ 12:30am 
Im using [K]Extra Stone(w/ Cupro's Textures) and no, the mineable chunks dont seem to depend on the stone under the quarry. I can only mine two types on the whole map, regardless of location.
philoten 7 Feb, 2020 @ 5:11pm 
@Shadae Prajschet... correct the types of stone the quarry is over determines the mineable chunks
Shadae Prajschet 7 Feb, 2020 @ 1:21pm 
Just to be clear: If i place the quarry where sandstone, limestone and granite intersect, i can quarry all three stonetypes from a single quarry?
Ev 3 Feb, 2020 @ 6:55pm 
Does anybody else have an issue where if they add advanced components, they come up damaged?
Paladin 2 Feb, 2020 @ 1:00am 
Just wish it has better visuals, preventing spawning junks on quarry edges.
DiESF1RST 13 Jan, 2020 @ 5:50pm 
SORY FOR CAPS... BUTTON IS DAMAGED
DiESF1RST 13 Jan, 2020 @ 5:50pm 
HOW DO IO RECLAIM QUARRY GROUND?
IF THERE ISNT A DIRECT WAY, THEN CAN YOU ADD AN ADDON THAT ADDS A "FILL QUARRY GROUND" BUILDABLE TO MAKE THE SPACE USABLE AGAIN?
Jak 11 Jan, 2020 @ 5:57am 
goes perfect with slavery mods
NJ | B-Dub 8 Jan, 2020 @ 12:30pm 
Such an awesome mod!
Thetaprime 7 Jan, 2020 @ 12:14pm 
Any chance there could be a patch for Industrial Rollers so that a puller can move chunks/raw resources from the quarry?
Hi_Danny 19 Dec, 2019 @ 11:27pm 
multiplayer desync
"The" SeanMacLeod 14 Dec, 2019 @ 6:42pm 
"...and some have sailed from a distant shore,
and the Company takes what the Company wants;
still nothing's as precious as a hole in the ground!"
teopetrov11 14 Dec, 2019 @ 4:40pm 
I love this Mod but damn it is soooo op I mean I can mine luciferium and Bionic parts from it , This hole in the ground is like a wet dream , you want it , it has it
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA 10 Dec, 2019 @ 11:11am 
It works with prison labor, you just have to go into prison labors mod settings and allow "quarry"
Nox 10 Dec, 2019 @ 7:31am 
Hey, Firstly it is workin great and useful mod but can you think about a patch which adds compatibility to prison labour. I wanna see the prisoners workin at quarrys until they die. xD
Icecold Heart 3 Dec, 2019 @ 10:45am 
Hey there, i somewhat get errors loading your mod.

Could not load reference to Verse.ThingDef named TKKN_Amber

SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object

Same goes for petrified wood. Sadly steam ain't allow posting more then 1k lettersso i can't give a full output
"The" SeanMacLeod 30 Nov, 2019 @ 10:24pm 
@darthdud
Additionally, you need to place the large quarry on a minimum of 87 tiles of gravel and/or rough stone.
pgames-food 30 Nov, 2019 @ 3:07pm 
hi i still have to build one but it looks like 50-100 steel (for a foundation base) and 50 total in stone, metal or wood items for a platform.