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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1833592062&searchtext=Rimcuisine+2
I released a sequel about... a year ago..? You've been using an obsolete version for a while. RC2 is compatible with both 1.0 and 1.1.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1833695733
RimCuisine 2 is out ;)
That would require a new mod, which I don't think Crustypeanut has time to do—considering that he's still working on the RimCuisine v2.
Making cigars shouldn't require cooking skill instead of intellectual? The same as smokeleaf joints
you know what that means
ALPHA RC2 REQUEST BOMBARDMENT TIME
jk jk
that way, it never (in theory) conflicts with another mods identifier, and then you (or others) could include patches or extra recipes which simply convert 1 banana from 1 mod into another :)
Whiskey and Sake are both included too. Basically all the major ones you can think of, plus I recently added Grog, Kumis, Arrack, and Everclear (called Rectified Spirits in-game).
yeah its always cool when mods can be added with other mods, (and they dont conflict), even if there is a bit of duplication in terms of item names, but if they are unique, they can still be used.
and then in the future, someone can always add some way to let the 2 duplicates be converted or used somehow :)
@SturmTiger Some crops are growable in the hydroponics bay - those that can be grown in there completely ignore the biome-specific stuff. This is intentional, so you can have a 'greenhouse' for exotic crops using hydroponics.
there are several mods that require your mod (and they all look really cool), but i currently already have vgp and invested in research and crops etc that im not in a position to be able to add all this lovely stuff yet
Hm, can´t seem to find it under raw animal products, that´s where i expected it to be :/
Milk should be under raw animal products.