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The hidden spark armor was a WIP that the model itself was done but ultimately scrapped for the spark's game skeleton simply doesn't work with what I was doing and it would require a entire new custom skeleton, where I have no clue how to get one into the game and would require too much work to create entire animations from nothing even if that problem was solved. The actual assets are also not in the mod as with other things you tried to enable, so the game crashes.
I found that hidden within the pack
anyway to fix this?
I tried to activate them a long time ago and they just ended up crashing my game?
I haven't played XCOM for some time so I'm not sure if there's a new or better way of doing it but you can have a look on the uniform manager/ unrestricted customization mods and see if those serve your purpose, such as saving the outfit and pasting it to anyone you want with 2 simple clicks with unrestricted customization.
Newb question: How can I set my game so that *only* specific cosmetics mods are drawn from for the characters? I'd like it if all my soldiers automatically wore YoRHa gear, so that I don't have to manually customize each soldier.
Female hair pack. You can find it from my workshop list.
Q: I cannot remove cosmetics parts on my soldiers because I can't select those parts to unequip!
A: This mod includes cosmetic items that are assigned to parts that may be locked out for selection in the base game. Simply put, this is how the game works. If this is the case for you, the simplest way to fix it is to subscribe to the following mods:
Mr. Kablamm0Fish's Empty WOTC Deco Slot (unlock these parts for standard XCOM soldiers)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1127014384
and Nekoworkshop's Invisible Parts for Hero (Faction) Units (for the Hero classes).
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1125697296
Bravo!
I have contacted the mod author of that mod for inquiry. That mod seems to not support gremlins from mods at the moment.
Scouting Protocol WOTC
POD skin don't have that skill
But the helmeistic texture looks a bit flawed:)
Anyway
One of the best costume MODDER
- Heavy Armor underlay legs now fit better with 21O's high heels after adjustment to the mesh.
- General mesh improvements for fitting.
- Part names localization corrections.
- Both Operator and Heavy Armor underlay one piece body part are now seperated into corresponding parts. Hence the mod Unrestricted Customization is no longer a requirement. However please be informed that to properly ultilize all the pieces you would require to have a "none" option for the following parts: Right Shoulder, Left Shoulder, Torso Gear, Thighs, Shins as this mod includes cosmetic items that are assigned to parts that may be locked out for selection in the base game. Simply put, this is how the game works.
The simplest way to fix it is to subscribe to the following mods:
Mr. Kablamm0Fish's Empty WOTC Deco Slot (unlock these parts for standard XCOM soldiers)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1127014384
and Nekoworkshop's Invisible Parts for Hero (Faction) Units (for the Hero classes).
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1125697296
...
For now it's because the underlayer piece is a one piece that covers the torso, legs and arms parts. If you have a "none" option on the legs and arms parts then you don't need unrestricted customization, just the following two mods as you would also need a "none" option for shoulder, torso gear, thigh and shins parts to equip/ unequip the armor pieces eitherway.
->
Mr. Kablamm0Fish's Empty WOTC Deco Slot (unlock these parts and add invisible option for standard XCOM soldiers)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1127014384
and Nekoworkshop's Invisible Parts for Hero (Faction) Units (for the Hero classes).
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1125697296
<-
I'm still considering to turn that one piece into proper parts, I'll see.
Sifu is correct, It's the DW9 Guan Ying Ping Hair from the female hair pack.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1471399748
@RakkoHug~<3
21O's shoes is from the operator body mesh yes, so naturally it would fit it better than the YoRHa squad underlay (which doesn't have shoes). I was spending alot of time doing morph targets on the veil and veil underlay parts instead (ie. manually tweaking them to fit all faces in the base game). There are room for improvement with the leg parts for sure, I may give them another look in a later date.
I might be wrong but as far as I'm aware sword placements depends on the torso part set up, so as the full armor piece is a torso deco part I could only set it up to fit either the underlay or with the full armor piece in mind.
@Izalith
<3
@Rei Ayanami
yes, but the intended scope is larger than that, gotta test if it's feasiable when i get around to that.
A question though, have you ever thought about making a mini mod off this one that changes the female crew avenger uniform to the Operator?
Reguardless this looks great!
It's the DW9 Guan Ying Ping Hair from this hair pack.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1471399748
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1148470044