Cities: Skylines

Cities: Skylines

Sparky's UK Roads 2.0
25 Comments
Jimi Wan 26 Oct, 2022 @ 10:07am 
Hey Sparky. Seems to be an issue with UK Two Lane Road Parking Wide.

I have a bus stop on that road and instead of pulling into the widened area for buses it just stops in the road. I took that segment out sand swapped it with UK Four Lane Road Parking Trees and the bus pulled into the widened bit fine. Swapped it back and the bust stopped in the middle of the road again.

Only seems to be this road so far that is having issues.
Flint 20 Apr, 2022 @ 1:30am 
I have the same problems as the users before. Is there a solution yet or is the solution just to avoid these roads at all?
wknelsen 20 Feb, 2022 @ 5:37pm 
Same as others below, elevating roads breaks them. Exact same issues as how the others described it.
FoolFl1ckz::.. 17 Jan, 2022 @ 9:18am 
i'm having trouble using elevating roads they are just offset, same problem with the old roads.
Larmantes 13 Jan, 2022 @ 1:51pm 
Hi Sparky, awesome roads for building a UK style town. I've subscribed to this collection but have a problem when elevating the road. It will become like a combination of two roads. I tried everything including cleaning out the complete install of all my mods etc but to know evail.
Does someone know how to solve this?
Evil Tom 5 Nov, 2019 @ 7:57am 
Hello. Any chance of a tiny road - 2 lanes, two way with parking on one side? Is there anything like that, or is it too small?
Nedram 26 Mar, 2019 @ 10:05pm 
This brought tears to my eyes, would it be possible for you to whip up a single lane one way bus only road? That would absolutely complete my bus terminal (i know i can set it in TM but I adore the colour red you use for the lanes) thanks
THAT_WELSH_GAMER 25 Mar, 2019 @ 8:21am 
Any new roads coming soon lad?
[unassigned] 27 Feb, 2019 @ 9:03am 
Hmm if so, would you know what could cause it? I have a huge list of mods.
Sparky66  [author] 27 Feb, 2019 @ 8:38am 
@Doctor Ratchet Rarijack - No idea what on earth could cause that, I'm assuming it's something to do with another mod.
[unassigned] 27 Feb, 2019 @ 6:30am 
I get this [prntscr.com] happening with all the time with your roads on bridges. Love the roads, but sadly not the bridges.
rallyspirit 8 Jan, 2019 @ 3:55am 
These are so detailed and immersive. Amazing, thank you! I did find a perfect spot in my city for a six lane asymmetrical (4+2) if you were interested in ideas. Also, I'm not seeing any of the modern phone boxes pop up.
Sparky66  [author] 18 Dec, 2018 @ 12:36am 
No idea why the asset editor would crash, I use it all the time with my roads and no issues. It does get slower the more assets you have though.
Sparky66  [author] 7 Dec, 2018 @ 12:45am 
Well that’s annoying. Strange thing is I have a test city with multiple bridges and such for each road type and it still works fine. Unfortunately I don’t have any old versions as I couldn’t see any reason for keeping them. Have you tried unsubscribing the problem road and then loading your save? If you are lucky it might just automatically remove the missing assets?
Junna 6 Dec, 2018 @ 6:15pm 
Oh, reading on the railway revamp mod:

"Broken Save (elevations not found)

For some reason, saving the track assets makes a random "0" or "1" get added to the end of the names for the elevations. This means if you place elevated/bridge/slope/tunnel versions of any track that has elevations (like the 6 basic sets) and they get updated, there is a chance they will no longer be found because of this random "0" or "1" being changed. The tracks have been updated once so people who placed the pre-update elevations might have a broken save because of these not found assets. To fix it you need to get rid of the pre-update tracks, follow these steps:"

I assume this can probably happen to all sorts of road assets with elevation. Do you happen to have any original versions lying about?
Junna 4 Dec, 2018 @ 8:28am 
The numbers refer to your roads (4 lane roads only). Did you have any bridges/viaducts in your saves? Since it seems to only be these parts and not the road itself. Not sure how the road assets work. This happened to both the autosave and the manual save of the same game. I tested disabling Traffic President and some other stuff related to something that I thought may have changed, but these did not seem to make it work either. Hmm. I'll see if something with the road replacement tool works later. I wish the game would just reset missing road assets with comparable ones automatically rather than give this dreaded simulation error, they should really have sorted that out when they implemented the road assets.
Sparky66  [author] 4 Dec, 2018 @ 12:47am 
Weird, I haven’t touched the bridges. Is that even my asset though, it looks like it might be the vanilla medium road bridges having issues? Honestly I don’t know, maybe just some random save corruption?
Junna 3 Dec, 2018 @ 3:00pm 
Hmm, that does indeed sound peculiar then. There is this message in the output_log, though:

[LSMT] Asset not found: 1555789367.Medium Road Bridge1
[LSMT] Asset not found: 1555792538.Medium Road Elevated0
[LSMT] Asset not found: 1555789367.Medium Road Elevated1
Sparky66  [author] 3 Dec, 2018 @ 11:18am 
Just changed the speed limit signs on the medium roads so they don’t spawn in bus stop lay-bys when a bus stop is placed right next to a junction. It shouldn’t cause any issues with save files, my saves are all fine and I can’t see any way that would break saves.
Junna 3 Dec, 2018 @ 9:24am 
Did you change anything to these roads in the last two days? I can't load my save due to some missing road asset, giving that simulation error crash, and these are the only thing that appears to have been updated in the last two days.
Xytnz 14 Nov, 2018 @ 3:59pm 
These are fucking amazing.
Rubber Duck 11 Nov, 2018 @ 5:56am 
we could really use a 4 lane road from network extensions 2. so 2 lanes both ways with out anything in the center. Also tram roads would be nice
[unassigned] 27 Oct, 2018 @ 12:05pm 
I was thinking the same thing @Fotosynthese.

I love the way the Three Lane Asym Road splits one opposite directions.

I noticed, when you place a Bus Stop on these roads. Say Two Lane Road Parking. It has the default Bus Stop road markings, it does not streatch across to the edges where the Bus Stop digs into the pavement.
Fotosynthese 27 Oct, 2018 @ 5:22am 
These roads are great, i am looking forward for the other roads too.
Too bad there is not a 1 lane version with the same style or with trams.
THAT_WELSH_GAMER 22 Oct, 2018 @ 3:11pm 
Amazing work keep it up!