Portal 2

Portal 2

An Old Enigma (v1.3)
22 Comments
NebbyOtt 3 Sep, 2017 @ 6:45pm 
Where's this red gel?
Squirtleawesome 5 Dec, 2013 @ 10:01pm 
This was too hard for me to do. So I sv_cheated and noclip to the end. Then the elevator didnt make the map end
We Meat Again 4 Dec, 2013 @ 4:37am 
Oh my gosh this map is genius
Le Petit Mort 26 Nov, 2013 @ 9:08pm 
Pros:
• Clever puzzle that utilizes many elements;
• Decently detailed environment;

Cons:
• Exit doesn't seem to trigger end of map;
• Map's a bit dour;
Portalnerd  [author] 13 Oct, 2013 @ 3:54pm 
Thank you to everyone who has played my map and/or has given me feedback. My next chamber to be published will be the Living Chamber 2 on Monday the 13th.
Portalnerd  [author] 30 Sep, 2013 @ 4:49pm 
Hello, I am taking requests for the next map I make. Please post what map I should make in the discussion below.
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/180563577/846965882768515699/
The Sojourner 21 Sep, 2013 @ 2:52pm 
Yes, the clipping texture without visibility is weird, as it always is (maybe put a piece of glass there or something?). Anyhow, the solution is elegant, although glitchy (game engine's fault).
paul 19 Sep, 2013 @ 11:58am 
Nice short map :)
Cannot wait for next one.
EvilHeavy™ 28 Aug, 2013 @ 4:07am 
It's sooo haaard.....
♜ SAmAS ♜ 15 Aug, 2013 @ 12:39pm 
Hey man, awesome map! The trickiest part for me, believe it or not, was to make the connection between placing the gel and placing a simple portal an setting the bridge. It was just a simple portal change of location, but it was not straightforward I thought it was very creative. I have a similar segment in my own map, but that part, that "setting up" of things was pretty awesome. Congrats on a great map [ ]

Feel free to play my map Se7en Sins and tell me what you think of it!

See ya man [ ]
Portalnerd  [author] 15 Aug, 2013 @ 9:25am 
thanks for the video and all of the comments, I will update the level as soon as I can with everything fixed.
[Tom K] 15 Aug, 2013 @ 9:00am 
Hi. You asked for evaluation in a thread so I had a look ;)
You wrote some find the solution quickly, others not. I guess I belong to the 'others not' :D
My patience kinda got a bit to the limit after 30min and I got very tired (was late) so I kinda completely failed by hitting my mouse over some spoilers in the comment section *ouch*. It's a solution that kinda never came into my mind, cause - I don't know why. I guess I never saw this before, so it's really hard to find.

The look is simply awesome and fits the scenery. It almost feels like a Tomb Raider situation, awesome.
Two negative things:
- The player clip on the bridge, make it visible. Put some trash, garbage or plants hanging from the roof.
- Same for the portal blocker up there. It feels weird if portals don't reach the target, although you have a clear visual.
Besides that, awesome map and highly recommended!

Difficulty: 9/10
Time: 30min
Rating: 9/10

http://youtu.be/L9fSPy49Qz0
Solig 1 Jul, 2013 @ 10:46am 
The ExFu glitch is a particularly weird glitch. very few people know how to do it but it involves crouching on the edge of a funnel and slowly leaving it so that you can fly without the need of the funnel. So basically if you know how you can fly straight to the exit :)
Portalnerd  [author] 30 Jun, 2013 @ 3:24am 
Thanks Prototype all of that is very helpful.
Prototype 29 Jun, 2013 @ 10:45pm 
Nice map, good design. my comments:
-solution 1 - jump off the far pile of foliage into the funnel and then to the exit. (think it's the "ExFu glitch")
-solution 2 - put cube on button, making an orange track on floor and placing one portal at the end and one on the angled panel. Run along orange track and jump before entering the portal
-solution 3 - place two portals next to each other at the end of the funnel, take the reverse funnel back to the entrance and duck/walk down under the fizzler
-solution 4 - offset lightbridge through an offset portal at the end of the funnel, walk along the lightbridge back to the start and crouch under the fizzler
-debris before exit ledge is floating
-debris in front of exit door intersects the exit door
-you can funnel yourself into the skybox

I think I found the intended way cover angled lightbridge in orange gel using funnel, and run up it
Solig 29 Jun, 2013 @ 5:57am 
The funnel makes it possible to skip out the entire chamber using the ExFu glitch
dcook 27 Jun, 2013 @ 4:28pm 
Clever... nice job! :-)
Portalnerd  [author] 27 Jun, 2013 @ 9:20am 
thank you, I spent a lot of time on this map making it the best that it could be
E1craZ4life 27 Jun, 2013 @ 7:33am 
Very impressive.
Portalnerd  [author] 24 Jun, 2013 @ 12:16pm 
I will see what I can do about both of those problems and have an update soon.
Portalnerd  [author] 24 Jun, 2013 @ 12:15pm 
The gel spawning at the end of the tube is important for the puzzle. The gel spawning at the end of the tube makes an unintended solution impossible.
Ciirulean 24 Jun, 2013 @ 11:38am 
The main room was too bright and the gel was spawning at the end of the tube, but other than that, great!