Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
• Clever puzzle that utilizes many elements;
• Decently detailed environment;
Cons:
• Exit doesn't seem to trigger end of map;
• Map's a bit dour;
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/180563577/846965882768515699/
Cannot wait for next one.
Feel free to play my map Se7en Sins and tell me what you think of it!
See ya man [ ]
You wrote some find the solution quickly, others not. I guess I belong to the 'others not' :D
My patience kinda got a bit to the limit after 30min and I got very tired (was late) so I kinda completely failed by hitting my mouse over some spoilers in the comment section *ouch*. It's a solution that kinda never came into my mind, cause - I don't know why. I guess I never saw this before, so it's really hard to find.
The look is simply awesome and fits the scenery. It almost feels like a Tomb Raider situation, awesome.
Two negative things:
- The player clip on the bridge, make it visible. Put some trash, garbage or plants hanging from the roof.
- Same for the portal blocker up there. It feels weird if portals don't reach the target, although you have a clear visual.
Besides that, awesome map and highly recommended!
Difficulty: 9/10
Time: 30min
Rating: 9/10
http://youtu.be/L9fSPy49Qz0
-solution 1 - jump off the far pile of foliage into the funnel and then to the exit. (think it's the "ExFu glitch")
-solution 2 - put cube on button, making an orange track on floor and placing one portal at the end and one on the angled panel. Run along orange track and jump before entering the portal
-solution 3 - place two portals next to each other at the end of the funnel, take the reverse funnel back to the entrance and duck/walk down under the fizzler
-solution 4 - offset lightbridge through an offset portal at the end of the funnel, walk along the lightbridge back to the start and crouch under the fizzler
-debris before exit ledge is floating
-debris in front of exit door intersects the exit door
-you can funnel yourself into the skybox
I think I found the intended way cover angled lightbridge in orange gel using funnel, and run up it