Garry's Mod

Garry's Mod

zm_downtown_v3_night
72 Comments
fredsmil111 23 May, 2024 @ 11:39am 
Erorrs
Gnilomord 15 Feb, 2022 @ 10:25pm 
how to turn off zombie spawning?
DukeNukem4ever 30 Jan, 2022 @ 12:52am 
This map was used for the first GMod Zombies Youtube video.
Alx 26 Nov, 2021 @ 3:04pm 
great map used it for years on my Zrp server, cheers for the hard work
Autismatron 29 Jun, 2019 @ 4:19pm 
nvm
Autismatron 29 Jun, 2019 @ 3:32pm 
hey @alex :D, ive got csgo, which cleared up most of the textures, but some are still missing, what am i missing? also, good job on the map
al  [author] 17 Jan, 2018 @ 7:05pm 
cool
KitteryΨHollow 17 Jan, 2018 @ 1:12pm 
The zombies are like map cancer!
KitteryΨHollow 17 Jan, 2018 @ 1:12pm 
just use zinv on your server!
KitteryΨHollow 17 Jan, 2018 @ 1:12pm 
EEGGGHHH WHY CAN I NOT FIND THIS MAP WITHOUT ZOMBIES
[π] AnaxMinos 3 Jun, 2016 @ 11:25pm 
the link changed as well >.>
al  [author] 3 Jun, 2016 @ 11:05pm 
sure thing yea
[π] AnaxMinos 2 Jun, 2016 @ 7:23pm 
can you change my name in the credits? XD
al  [author] 10 Sep, 2015 @ 1:02am 
map works fine
Bacon Overlord® 9 Sep, 2015 @ 11:34pm 
Or it's just broke... which is always a possibility.
Bacon Overlord® 9 Sep, 2015 @ 11:31pm 
What's up with this map? Can't switch to it, can't bring it up manually. It's there, but apparently the map was compiled under a different name or something. It's definitely NOT zm_downtown_v3_night...
al  [author] 27 Apr, 2015 @ 6:24am 
unfortunately I have vague experiences with hosting servers so I am not sure what is causing it but it might be related with your server configuration or else..
gunkbooster 27 Apr, 2015 @ 5:53am 
im not familiar with map cycle. I use ULX admin mod and i can switch to the map with ease but only after i start up on a different map. Its very strange that it wont work on startup though, its just annoying.
al  [author] 27 Apr, 2015 @ 4:54am 
did you try using map cycle to choose the map?
gunkbooster 27 Apr, 2015 @ 4:49am 
its in /gmodserver/garrysmod/maps
al  [author] 26 Apr, 2015 @ 9:08pm 
are you sure map is in correct directory? because all it has is a map file in corresponding folder and it will work with no problem.
gunkbooster 26 Apr, 2015 @ 8:47pm 
Whenever i try to load the map through a script for my server it says the map cannot be found or is invalid. If it try to manual go to the map once im on the server it works fine but i cant get it to start up with the map. I also tried to put the .bsp in my maps folder and it still doesnt work. Would be nice if i could get some help, i'd love to use this map
VirtualFever 15 Nov, 2014 @ 7:34pm 
Great map!
Milk Crate 28 Jul, 2014 @ 11:41pm 
make a downtown map with a working train
GoodFishMan 18 Jul, 2014 @ 3:07pm 
can you make another map without the zombies and daylight or night but with ai nodes
i still like the map but i still i still like the idea
DespicableBhao 18 May, 2014 @ 9:55am 
hey how come the doors wont open
[π] AnaxMinos 20 Feb, 2014 @ 6:37pm 
this was never originally intended for release. on my old server i had sounds on the stukabats disabled and they were friendly to players. just disable to addon and it will not spawn them
al  [author] 19 Feb, 2014 @ 3:56pm 
Disable those NPC addons.
Adorabirb! 19 Feb, 2014 @ 7:51am 
why the fuck are stukabats in the map? it's distracting since all i hear is "pmff, pmff, pmff, pmff, pmff, pmff, pmff!!"
[π] AnaxMinos 19 Jan, 2014 @ 4:43pm 
i modified it to what you have here. (added zombies nodes and ..... stukabats) i believe i also changed the brightness. also have a city 18 zombie rp map as well i think would have to find it
al  [author] 19 Jan, 2014 @ 3:47am 
Cool, so are you the author/modifier of this map? If so I will add you on credits.
[π] AnaxMinos 18 Jan, 2014 @ 8:27pm 
the stukabat spawns should be on a couple of the roofs i had my server configured to make the stukabats only attack headcrabs. hopefully it doesnt cause any issues
[π] AnaxMinos 18 Jan, 2014 @ 7:46pm 
ROFL i edited this map ALONG time ago for MPhx Stukabats were something i added to take care of the massive amounts of headcrabs also it was the symbol for MPhx (Midnight Phoenix)
al  [author] 27 Dec, 2013 @ 2:16am 
Ok.
RebelJack 27 Dec, 2013 @ 1:40am 
for those who cant open doors i not mean all doors here but some doors cant be open download extendet properties its usefull addon
al  [author] 27 Dec, 2013 @ 1:33am 
Cause past preview picture was irrelevant and haters hated it.
RebelJack 27 Dec, 2013 @ 1:08am 
why is it have 18 dislikes?
obso1337 14 Dec, 2013 @ 12:22pm 
@D34th most likely that npc you have spawning (stukabat) is using a base zombie npc like regular zombie
al  [author] 14 Dec, 2013 @ 2:36am 
Strange indeed.
DeadInsideHaha 14 Dec, 2013 @ 1:52am 
Strange. They just spawn randomly.
al  [author] 13 Dec, 2013 @ 2:31pm 
No it shouldn't.
DeadInsideHaha 13 Dec, 2013 @ 10:41am 
Are stukabats supposed to be in this map? They just appear everytime I load it. (Stukabats are from Silverlan's Renaissance SNPC pack.)
Akelsor 27 Sep, 2013 @ 5:37am 
Im just asking
al  [author] 26 Sep, 2013 @ 6:54pm 
and how come that map is related to this?
Akelsor 26 Sep, 2013 @ 6:47pm 
Rp_gronzy.
Panda (Old *******) 26 Sep, 2013 @ 5:02pm 
Seems that he mean ep1 and ep2 were required to play the map gm_gronzy, probably due it uses their content.
al  [author] 26 Sep, 2013 @ 4:27pm 
gm_gronzy? I don't understand what you are trying to tell.
HL2: EP1 and EP2 are games.
Akelsor 26 Sep, 2013 @ 2:42pm 
On gm_gronzy It says need Half life ep 1 and ep 2.Game or addon?
al  [author] 25 Sep, 2013 @ 2:19am 
Ok.
Panda (Old *******) 25 Sep, 2013 @ 1:36am 
There is, call the spawn entities with a console command and, either delete them or deactivate.
Should be something like ent_remove spawnentityname or ent_fire spawnentityname disable