Surviving Mars

Surviving Mars

Orbital Prefab Drops
38 Comments
ChoGGi  [author] 25 Jul, 2022 @ 11:24pm 
Oh yes, the colour is different from the screenshots above (I'm lazy).
SievertChaser 25 Jul, 2022 @ 10:08pm 
...yeah, I think I should've warned I'd never seen the non-standard pods in-game. Either way, if the color scheme looks correct to you, then there's no issue.
ChoGGi  [author] 25 Jul, 2022 @ 7:59pm 
Those three pods all look different to me?
SievertChaser 25 Jul, 2022 @ 12:09pm 
OK, I screwed up image order, it's 1 - 3 - 2 - 4
SievertChaser 25 Jul, 2022 @ 12:08pm 
https://pastebin.com/U73QaDGs
And just so there is no ambiguity as to what's going on: https://imgur.com/a/me0DWme
ChoGGi  [author] 24 Jul, 2022 @ 4:31pm 
Huh, that's odd.. I just tried it and it changed them fine. Mind posting a log of you changing one and landing something?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2391106222
SievertChaser 24 Jul, 2022 @ 12:49pm 
SR, GP, ME, but nor B&B.
ChoGGi  [author] 24 Jul, 2022 @ 12:08pm 
and yeah I think I changed the colours awhile back.
ChoGGi  [author] 24 Jul, 2022 @ 12:03pm 
> (which doesn't seem to change its design between options 1, 3 and 4) i

What dlc do you have?
SievertChaser 24 Jul, 2022 @ 4:19am 
Something's definitely wrong with the colors. The "black hex" is white while the drop pod (which doesn't seem to change its design between options 1, 3 and 4) is black with green accents. It's almost as if the colors have flipped.
SievertChaser 24 Jul, 2022 @ 3:16am 
Subbed for the cool factor.
ChoGGi  [author] 15 Sep, 2019 @ 1:31pm 
I'll add it to the list, thanks for letting me know.
Nyx (She/Her) 15 Sep, 2019 @ 1:14pm 
No, usually happens when the pod's position stars behind the mountain and runs into it. I've sat blueprints down and not noticed they were in the wrong spot until I either spotted a line of drones way outside of drone-hub range, or bumped into it in the list of buildings that aren't working
ChoGGi  [author] 15 Sep, 2019 @ 11:43am 
Well... it's known now. Are you picking a building position and it's changing the position to another (unaccessible) position?
Nyx (She/Her) 15 Sep, 2019 @ 11:41am 
unsure if this is a known issue; but deploying near mountains can sometimes cause the prefab to drop out of bounds and become incredibly hard to reach (though it still tries to send drones to build the building)
optimusgd 11 Jun, 2019 @ 8:20am 
Damn, I'm already delete old saves and start new game
ChoGGi  [author] 10 Jun, 2019 @ 11:53pm 
Alright, I fixed the underlying issue, but I'd need your save file just to be sure if you want me to add a fix for people with existing issues.
ChoGGi  [author] 10 Jun, 2019 @ 9:49am 
I'll take look.
optimusgd 10 Jun, 2019 @ 1:09am 
I found a glitch. I'm just placed prefab, got green marker and saving the game. After loading this save supply pod are coming and stuck over prefab. Prefab constructing stuck at 99%, I can't remove it, and drones ignoring it.
ChoGGi  [author] 9 Jun, 2019 @ 2:51pm 
I made the mod default to only outside ones, seems more realistic than a building coming out of nowhere?
ChoGGi  [author] 9 Feb, 2019 @ 2:33pm 
Place a prefab, that should be it.
LexTRM 9 Feb, 2019 @ 3:40am 
how to you launch the pod
ChoGGi  [author] 21 Nov, 2018 @ 3:32pm 
v0.5
Uses supply pod model now.
It now takes back off after prefab is setup.
No more falling rockets.
It doesn't do passages anymore, since they're a bit off hex.
Added a ModConfig option for the model.
ChoGGi  [author] 5 Nov, 2018 @ 1:40pm 
v0.4
Dropping into a dome will crack it (turn off with ModConfig).
ChoGGi  [author] 1 Nov, 2018 @ 4:57pm 
v0.3
Container slides down while prefab slides up.
Added a bottom to the container.
Changed size of ground damage decals (rockets now smaller vs container).
Whoops seems the rockets do cause damage :), added ModConfig option (default off).
Also stopped the containers from doing damage.
三万英尺 1 Nov, 2018 @ 1:03pm 
Airdrops always blow up drones, can you adjust them?
Belka did nothing wrong 25 Oct, 2018 @ 1:02pm 
cause memes :P
ChoGGi  [author] 25 Oct, 2018 @ 12:42pm 
'cause memes?
Belka did nothing wrong 25 Oct, 2018 @ 12:41pm 
meme is spelled "rehn" idk why.
ChoGGi  [author] 25 Oct, 2018 @ 12:39pm 
https://www.youtube.com/watch?v=gXULOQF47kM
It sounds more like steel reign?
ChoGGi  [author] 25 Oct, 2018 @ 12:37pm 
< knows nothing about 40K just English :)
Belka did nothing wrong 25 Oct, 2018 @ 12:36pm 
know you meme
ChoGGi  [author] 25 Oct, 2018 @ 12:35pm 
*Steel Rain
Belka did nothing wrong 25 Oct, 2018 @ 12:26pm 
The Codex Astartes names this maneuver STEEL REHN
ChoGGi  [author] 24 Oct, 2018 @ 12:10am 
v0.2
Halved the amount of rockets attached to containers.

ModConfig options
Inside/Outside buildings: If you don't want them being dropped off inside (or outside).
Prefab Only: Only rocket drop prefabs (or all buildings dependant on above options).
Detach Rockets: Rockets will detach and fall to the ground (the rockets are just visual, no damage will happen).
Detach Rockets Passages: Blocks the rockets detaching for passages (gets quite busy).

Defaults are PrefabOnly = true,Outside = true,Inside = false,DetachRockets = true,DetachRocketsPassages = false

I did have to block pipes/cables from rockets as they're a little buggy.
ChoGGi  [author] 23 Oct, 2018 @ 3:46am 
Yeah that's pretty much the idea behind it. Though you can thank evil/skirich for the inspiration :)

If anyone wants a modconfig option to extend this to all buildings?
Undefined at Zero 23 Oct, 2018 @ 3:12am 
This is a very good idea; the drones just constructing prefab buildings without anything previously there looked kind of odd.
ChoGGi  [author] 22 Oct, 2018 @ 10:19pm 
I had code to spawn a metatron to send the prefabs from, but I couldn't get the direction correct and stopped bothering, if anyone wants it let me know and I'll add it as a modconfig option.

Oh, and hi SM twitter person :)