Garry's Mod

Garry's Mod

Vaas Weapon Base [BETA 3A]
8 Comments
wonders of the land 25 Dec, 2019 @ 8:54am 
Excellent glad to hear it man.
Lord of Owls  [author] 25 Dec, 2019 @ 7:46am 
ah I think I understand now, yea no I'm not going to be using hitscan at all then. not only does it seem rather dumb to have an instant impact gun but bullets are meant to be able to be dodged if a player is fast on the feet. from what it sounds like, hitscans would make that no longer an option for players.

In short nothing to worry about
wonders of the land 25 Dec, 2019 @ 6:15am 
Don't make blaster bolts hitscan - the reason why people hate TFA a lot is because they don't know how to make good projectile models and they complain about most weapons being imbalanced because they can stretch across the map with their hitscan tracers.
Lord of Owls  [author] 23 Dec, 2019 @ 2:27pm 
The weapon base is still in early stages due to some irl issues that were going on for a good while. As for the projectiles being hitscan based, as far as I'm aware not at the current moment.

I might make them hitscan based later if thats needed. But right now I'm more focusing on the basic necesities atm. Stuff such as types of attacks, attachments and modifiable nehavior with the base.
wonders of the land 23 Dec, 2019 @ 12:34pm 
The projectiles hitscan?
Lord of Owls  [author] 27 Aug, 2019 @ 4:14am 
An update was just released, Check the github link for more information on the exact changes made. If there is any issue please let us know ASAP
Lord of Owls  [author] 8 Jan, 2019 @ 3:42pm 
Don't worry, Update soon ;)
比莉-珍sleek 8 Jan, 2019 @ 7:58am 
Hell yeah <3