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Udon, I hope, you find the time to update this and the other awesome mods and can poke Tosenbo a little for Zipangu (unless his english has improve so I can do that myself)
Prepare Carefully failed to classify thing definition while building equipment lists: WA_GreenTea
Verse.Log:Warning(String, Boolean)
EdB.PrepareCarefully.EquipmentDatabase:BuildEquipmentLists()
EdB.PrepareCarefully.EquipmentDatabase:.ctor()
EdB.PrepareCarefully.PrepareCarefully:Clear()
EdB.PrepareCarefully.PrepareCarefully:Initialize()
EdB.PrepareCarefully.HarmonyPatches:DoWindowContentsPostfix(Rect, Page_ConfigureStartingPawns)
RimWorld.Page_ConfigureStartingPawns:DoWindowContents_Patch1(Object, Rect)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
I don't know if this can be fixed at your end or not but if it can, that'd be great. :)
Debug Log: https :/git.io/fjJM5 (there is a space in between the https and the : because of Steam being a jerk and removing links for no reason)
PS: I do really like this mod and I hope these things can be fixed so we can all can enjoy using it in our games.
While reviewing the debug logs (debugging a different mod), I have noticed that the mod generates an error "Config error in WA_Zabuton_Dummy: has null thingClass." which seems to come from the definition in "\Defs\ThingDefs_Building\WA-Irori.xml" starting on line 246. This does not seem to break anything, but it is a red error that causes the debug log to spawn on startup.
はい、木門と木戸の事です。
よろしければ追加していただきたいと思います。
よろしくお願い致します。
I am sorry that there are few explanations.
"Paper" can be created by the following procedure.
1. Foster Kouzo in the agricultural zone
2. Harvest Kouzo
3. Select "Combing Paper" with Tailoring Bench
4. Create a paper from Kouzo
Enjoy your Japanese-Like Life :)
WAシリーズをご愛用いただきありがとうございます。
v1.0にてWAシリーズを統合した際にアイコン数が増えすぎてしまったため、
オブジェクトの取捨選択を行っています。
棟門というと、β1.8時代のWA-Buildingの木門と木戸のことでしょうか?
必要であれば追加しようと思いますので、ご意見をいただければと思います。
ひとつお伺いしたいのですが。、今回のバージョンには棟門は追加されなかったのですか。
I prepared a standalone version of WA-Wall.
Please understand that there is no compatibility with WA v1.0, that there is no update plan by WA-Wall alone.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1556364361
I prepared an add-on for VG.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=1555643945
Oooo. I like it, Udon
Thank you for the indication of the bug.
I revised notation of "Kuwa".
However, this MOD is Japanese-Like MOD.
So I cannot reproduce the structure of a perfect Japanese house.
Please introduce MOD such as "Zipangu" if you seem to be interested.
>MedicMain
This MOD is Japanese-Like MOD.
It is not a large-scale thing so as to say Basically.
If you need more Japanese, use other Mod such as "Yokai Village"
why is the mulberry tree and the paper tree both called "Kouzu"? It's a little irritating.
Also, can you think of a flooring which goes together with the tatami? I mean, japanese houses don't have tatami mats right befind the front door, correct?
Thanks for your comment :)
Enjoy WA content.
>White Spider
>Zairya
OK.
I will work soon.
However, there is another MOD work, so please give me some time.
could you update the patch for Vegetable Garden (Tea) too, please?
Thank you for your comment :)
I wish you a blessing of Cassandra!
>White Spider
This MOD contains all contents of WA - Wall (v0.19).
Or does it mean that WA - Wall is required alone?
>zmadz
In my environment "TeaTree" seems to be added normally.
Will plants with the same name appear in the farm zone?