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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2155304980
Hope this helps anyone!
sorry, but I couldn't make the torch light up when equipped. It needs some coding.
I support this please make a standalone torch mod that lights up when equipped. It will be perfect for realistic darkness mod and dual wielding it with dual wield / sidearm mods.
Can i suggest you please also make a standalone version of your torch. You are the first person to ever create a carryable torch (that i know of). The only other options are the flare mod & the miners helmet. Which aren't really suitable nor compatible for low-tech playthroughs.
Hey, I am a fan of your work and getting into modding. I was wondering how did you scale the weapons up? I would love to do so in my mod.
If they axe instead had a delay of 3.00 instead of 2.00 (which is faster than the gladius having a 2.20) it would balance the weapon out to a reasonable option. I hope I don't sound like a jerk. I would just really love to see a balanced mod for melee weapons.
Pike => Glaive
Stick => Staff (or Quarterstaff)
Machete => Scimitar
Otherwise love the mod. Just got it and I am anxious to see how well it balances out with the vanilla weapons.
@phurgawtin Currently you can delete those weapons you don't want. I may consider upload a non-modern weapon version if I manage to update...this.
@Sigurd Emm...Thanks for fulfilling my poor knowledge. I think I actually mixed a few stuff together at first.
@Freeasabird Shishkebab can't work on mechanoids, and it does not have a good damage output. Might be useful in early game, but don't really shine in late games in my test.
Oh, and yeah. I think I should adjust its stats a little bit. Maybe reduce the chance to successfully setting fire?
@dumbledoreisreallygay Should be no problem if the added material is tagged as "metal"
@strangeangel24601 I'll surely add that if I do update this mod. I had been looking for more paralyzying weapons to be added.
Fun fact: The word used for cutlass in the Caribbean and Latin America is "machete." The modern machete is a descendant of the cutlass, which itself is just a hanger (or hunting sword) with a hand guard. Hangers had previously been used as civilian sidearms and chopping tools for hundreds of years in Europe.
Also blade geometry is variable.
The more you know.
Love the mod!
Now I only wish I could easily force my pacifist pawns to carry sticks with them...
近戰主要還是用來配護盾腰帶吸砲火用的
Also, do torches have a sort of durability? Because if they light up when dropped and last forever then it's a sort of everlasting light source, isn't it?
I test it for you, including missed hit, it takes 20 hit to down a thrumbo, costing me 4 pawns.
By the way, it's DPS is roughly double a regular longsword.