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And I wish you well!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1216126863
Isy's is also now the only game in town. Read his guide, people, and give it a shot. I just made the conversion last week. It's not too hard. You can do this. Move on from TIM.
RIP old buddy
I installed this script and have been running it so far without any major issues. The one issue I have been getting is along the lines of the following:
ICE found 210232
data.amount after update 210232685709
This runs for every item I have in inventory and I am not sure of two things. 1: What is this error (on debug screen) and 2: How do I fix it? Again I can't see all of the errors as the screen is not big enough, but I can assure you there are several lines similar to this of different items.
Any help would be most appreciated.
I have my container set to [tim components:100], but it's queing up dozens of superconductors, gravity components and medical components. Which wouldn't be SUPEr terrible if I had the space for them, or the resources to build them.
The check if the conveyor was already on somehow got removed in "fix" for this version. Just re-add a block.GetUseConveyorSystem() in that if statement should fix it.
Unfortunate block.GetUseConveyorSystem is also deprecated, but it still there as what was used before "inven.Owner.UseConveyorSystem" is not even there any longer.
To do it the "proper" way would require doing a separate if for every block type that is to be switched since the property has been moved to the blocks specific class. But block guns don't seem to have gotten that property.....
Running this scrip in a very small base, 1 refinery, 1 assembler and 3 large storage containers.
The script keeps putting lots (10k) of Silicone Ore into the refinery even thou it has Silicone Wafers far above the quota, just to pull all of that ore out again the next cycle. It then puts in a tiny amount of Magnesium (7.4) that is below quota. But that is so little that the refinery will refine it way faster then TIM refills it. And then we are back to it putting 10K silicone ore into the refinery. In storage is also Silver ore, Gold Ore, Iron Ore that all are below quota, but yet it keep pulling Silicon ore, the only one that is above quota.
Also every cycle it will toggle the usage of conveyor on the refinery, even thou the debug pane says it turning of conveyor of the refinery. It's actually turning them on every second time it turn them off.
Small Reactor 5 [TIM Uranium:10]32.2 / 19.2 k
[░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░]
Small Reactor 6 [TIM Uranium:10] 33 / 19.2 k
[░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░]
Probably EXEMPT is broken too: looks like reactors.refineries able to pull from it
In my last posting I wrote bullshit.
I misunderstood your posting, I'm sorry :o)
The way you describe your issue should work with TIM, I think :-?
P5 is a very low Prio, so your shuttle will probably only be loaded if your base is overloaded.
If you want to make sure, your shuttle will be loaded full of stuff, change to P1, which is the highest Priority.
is there any news/time on an update for 1.190 thanks for ur time and have a good Day/night
TIM is seeing the docked shuttle because it's definitely managing the reactor with [TIM Uranium:P1:20] - it's keeping it fuelled nicely. But why not the ingots? tia
How can i modify this script? it appears obfuscated. I need to fix some things.
For starters, I have 200 h2/o2 gens and the script can't handle that volume of blocks. I can't find a way to make it ignore those blocks. I'd like to edit the script to do so. (I don't see any need to manage h2 gens)
It seems the LOCK is not working for Reactor (didn't try on other thing), as keep adding Uranium but doesn't remove when goes over the limit. This is a normal behavior somewhat if add by hand or little over by script it keeps that amount. However when goes over 300 unit from 250 same thing wrong. I assume in the code it's logic for adding doesn't see if it's over, but remove item does see the lock and skipped it. Side note: the "Use Convegor System" keep flipping on/off when pass limit.
By removing the lock seem to work except if higher pN comes it remove from reactor.
(Base - Eight of them)
{FMB} Large Reactor [TIM Uranium:P1:250 LOCK HIDDEN]
(Ship)
{BFI4002} Large Reactor [TIM Uranium:P2:250 LOCK HIDDEN]
(Eight of them)
{BFI4002} Small Reactor [TIM Uranium:P2:100 LOCK HIDDEN]
Ones again, thank you so much for getting the script to run after update.
@Scruffy, I see you have never code before....
anyone got an idea how to fix that? also its a brand new game i started today.
Thank you for keeping the mod alive.
http://i65.tinypic.com/2a0jpkx.png
SILICON found 123
data.amount after update 3182774448029
NICKEL found 1217038
data.amount after update 17068600842770
MAGNESIUM found 1
data.amount after update 53051219
Disabling conveyor system for [TIG] O2/H2 Gen 4 [TIM Ice:P5:5000 OxygenBottle:P5 HydrogenBottle:P5]
Disabling conveyor system for [TIG] O2/H2 Gen 4 [TIM Ice:P5:5000 OxygenBottle:P5 HydrogenBottle:P5]
Disabling conveyor system for [BFS] Reactor 1 [TIM Uranium:P5:1000]
Disabling conveyor system for [BFS] Reactor 2 [TIM Uranium:P5:1000]
Disabling conveyor system for [BFS] Reactor 4 [TIM Uranium:P5:1000]
Script seems to be working correctly now. Thanks to you and Ian25 for all the hard work you have done to keep Taleden's script up to date.
can you tell us approximately how much work is left? We all know, that you're doing this as a hobby during your freetime, though there are a lot of people waiting for the final fixes to work with TIM again. If you can tell us a way to support you there in any way, please let us know.
And as others have already said: Thanks alot for your hard work fixing this mod for all of us to use and thumbs up.
I have to use an another script that i don't want. TIM is always better.