RimWorld

RimWorld

Ra2Bunker[1.0]
82 Comments
郁闷的梦 26 Feb, 2023 @ 5:56am 
大佬您好 是否有考虑更新一下这个 mod呢 现在创意工坊的另一个1.4版本的出了无法射击bug,如能更新实在是万分感谢!
貓妖 19 Aug, 2020 @ 3:04am 
希望可以改成看武器攻擊距離,不然攻擊距離有點短
非战之罪95833 12 Jul, 2020 @ 1:05am 
大佬 该更新啦
Miandrel 26 Feb, 2020 @ 1:07am 
He/She gave up on modding long ago the only think we can do its hope for someone updating the code from this mod and the ra2 one
DTD_Hiro 25 Feb, 2020 @ 4:17pm 
If I can only have one mod, it's this one. Kindly make 1.1 as soon as possible.
Akervio 25 Feb, 2020 @ 6:21am 
1.1? POR FAVOR
Tommy Gray x Land Raider 24 Feb, 2020 @ 12:07pm 
update for 1.1 plz
小賊一匹狼 4 Feb, 2020 @ 12:52am 
紅色警戒 蘇聯??
pgames-food 17 Dec, 2019 @ 9:13pm 
in my game ive lost a bunker before, and several raids often see the ones i built, get quite heavily damaged, so it hasnt seemed too overpowering in my games so far.. (well its the same game, just continued from the tutorial mission, now with about 490 mods) :)
pgames-food 17 Dec, 2019 @ 9:09pm 
btw it is a good bunker, but it has draw backs too... as far as i can tell, it limits angle or range of fire to about 20 cells or something (even if i put a 50range gun inside it) so am always needing to build small mazes or walls to get the enemy to get within range :)
Armedwithpuns 17 Dec, 2019 @ 8:58pm 
that looks very overpowered, can't you just give it like a 98% cover rating so there's a very small chance that they can get hit, and also how much damage can it take?
Pimpmaster Bob 27 Nov, 2019 @ 2:09pm 
Please add support for defensive positions
Sniperlink02 2 Oct, 2019 @ 2:25pm 
That's the Soviet Battle Bunker in Yuri's Revenge
sleepingpiranha 28 Jun, 2019 @ 11:06pm 
it looks like the star craft bunker
快乐玲 11 Jun, 2019 @ 11:16am 
环世界之红色警戒苏联--开启!
MaxTillentine 6 May, 2019 @ 9:13am 
Could you change the range limit, to the weapon range itself? Mod works perfeclty with CE, but critically lacks of range.
76561198205573800 31 Mar, 2019 @ 9:32pm 
需要重新开档吗?
RatBeege 13 Mar, 2019 @ 6:12pm 
looks epic, please make a less op version for tribes
AKreedz风影  [author] 7 Mar, 2019 @ 10:15am 
Code:
http://www.med
iafire.com/file/8oy
1bb7n8ctp41w/Ra2Bunker.rar/file
(I gave up updating, anyone can use my source code)
Royal MorrO 28 Feb, 2019 @ 5:51am 
smells like heresy
Luetin 10 Feb, 2019 @ 12:47pm 
looks awesome and needed keep working on this :D
Fruitn 8 Feb, 2019 @ 2:02pm 
@kingofxdox2.0
RedAlert 2, sovjet faction if I remember. Been years since I took that game for a spin.
瑞士糖帅到被追 31 Jan, 2019 @ 5:05am 
怎么我所有人进去后就跟我说人都死了啊?话说能不能兼容一下边缘魔法mod啊人进去后不能放技能好难受
adalast 27 Jan, 2019 @ 7:48pm 
I am enjoying the mod quite well. With minify everything it becomes a great way to bring defenses with on raids, but there is one glaring issue... it doesn't count the colonists who are inside of it as alive, so if I put all of my colonists inside on a raid it triggers a "Caravan Lost" message. Any solutions to this?
Aqua 27 Jan, 2019 @ 5:03pm 
is a bunker form starcraft
pgames-food 23 Jan, 2019 @ 10:25pm 
this is quite cool :) i dont have much plasteel yet, so only made some bunkers out of weaker material, and almost lost a bunker in a raid, so its not that op :)
test 16 Jan, 2019 @ 9:37am 
you can edit this mod's xml
minniefinnie 10 Jan, 2019 @ 12:33pm 
very op
Какиш МакПукиш 18 Dec, 2018 @ 4:13am 
каво?М? не слышу? что за херь? Пачиму пажилой недаволен?
梦中情猫丶 16 Dec, 2018 @ 2:59am 
希望发展成一个防御系列
狸先森 15 Dec, 2018 @ 12:26am 
贴图能弄好看点就更好了
狸先森 15 Dec, 2018 @ 12:13am 
有BUG,建筑会吃晕眩炸弹,而且状态无法解除只能拆除重建
Woolf 12 Dec, 2018 @ 11:28am 
进入以后射击的cd和范围和精度就和武器脱节了。拿把狙击枪进去太猛了,每秒钟都一枪,但是伤害还是狙的。
Raven35 28 Nov, 2018 @ 6:45am 
碉堡了!
パンチラ 26 Nov, 2018 @ 12:12pm 
@__@ way too OP
jojo_cat 21 Nov, 2018 @ 11:56am 
6666
Andrew7588 15 Nov, 2018 @ 8:30am 
Also confirming the "everyone is dead" glitch.
InterplanetaryGoat 12 Nov, 2018 @ 12:20am 
Can confirm the same bug that @Copper Boltwire mentions - if all pawns are in the bunker, game thinks everyone is dead
Karnettech 8 Nov, 2018 @ 1:25am 
666666666
Er 7 Nov, 2018 @ 11:12pm 
好吧 仅仅这样已经很有用了
AKreedz风影  [author] 7 Nov, 2018 @ 11:04pm 
@Er
只是还原原游戏中的功能
Er 7 Nov, 2018 @ 10:59pm 
以上只是一个手残D胡言乱语
Er 7 Nov, 2018 @ 10:56pm 
堡垒被破坏小人 毫发无损 可不可以在堡垒损坏给小人 随机伤害
Er 7 Nov, 2018 @ 10:44pm 
我发现小人在进入堡垒里面是有消耗并不能长期坚守 为什么不改为直接给堡垒补给 每隔几天补给足够食物 小人越少补给消耗越少
Er 7 Nov, 2018 @ 10:01pm 
MOD很实用 贴图不是很好看 6个成员是不是有点多
Logan Anarcho-Capitalist 7 Nov, 2018 @ 4:22pm 
AYYYYYY Red Alert 2. Well done comrad
Planetfall 7 Nov, 2018 @ 2:17pm 
Wow. The bunker is great. But this system seems even more exiting. opens up pandora's box when it comes to modding! :D
Copper Boltwire 7 Nov, 2018 @ 7:03am 
Found a bug:
If all pawns/colonists enter bunker, game thinks all of the colonists have died.
Easy to ignore with "Keep Playing" button, but you might consider looking into that.
Copper Boltwire 6 Nov, 2018 @ 10:27am 
OMG! I just throught of something evil... (Also, sorry for double post)

Build ED Embrasurs around the bunker with a roof over it and a door
So the enemy will haft to STILL bash through the walls BEFORE they can get to the 6 colonists, And even then, the bunker needs to be delt with, and even then, each colonist will have their own power armor to boot.

Merciless Randy Random .... come at me bro!

((And then my storage room gets an inferstation... FFFUUUU!!! XD))
Copper Boltwire 6 Nov, 2018 @ 10:24am 
Sweeet!
My Colony of 6 colonists tribals with carge lancers and 1 charge rifle is gonna make turrets completely obsolete >:D

I'm gonna have sooooo much fun!

Pointless suggestion: HUD button that does nothing? :P
(Yeah, i'm silly now :P)