Arma 3
FOW Tanoa
37 Comments
BalmyStar 8 Nov, 2024 @ 1:12pm 
unlimited loading
GenCoder8  [author] 25 Sep, 2024 @ 2:29am 
@Zothen ok I see the problem now, fixing coming soon. thx for letting me know!
:)
GenCoder8  [author] 30 Jan, 2020 @ 6:31am 
@Zothen Yeah it is heavy mission but dedi helps some. I'm right now focusing on smaller maps...
Zothen 30 Jan, 2020 @ 6:13am 
I havent. But when it runs painfully on a client host with most performance-heavy params disabled its pretty obvious that the performance is too bad. Especially when I can run most of the popular CTIs on a clienthost with a significantly better performance.
GenCoder8  [author] 30 Jan, 2020 @ 5:17am 
@Zothen did you try running it on dedicated? also the stratis map should perform better
Zothen 30 Jan, 2020 @ 5:04am 
Generally a nice concept, but the performance is abysmal. Definatly needs some love.
Zothen 30 Jan, 2020 @ 4:55am 
Seems enemies get constantly spawned under the map. Ai targets them, they are shown on the map, but nobody there.
GenCoder8  [author] 28 Jan, 2020 @ 6:53am 
Working on the mission again :)
GenCoder8  [author] 22 Sep, 2019 @ 10:52am 
@Laser I haven't been updating on the mission lately due to lack of feedback from the community. I believe the errors aren't that bad. thx
DeBoet 22 Sep, 2019 @ 9:04am 
Hey. not sure if still being updated or not but IFA3 spams errors that it can't find the groups it needs.. CNQ Errors
BremerBierbude 4 Jun, 2019 @ 3:29am 
This looks A LOT better! i wil give it a try within the next days! i have to thank YOU for the hard work and your ultra fast response :D
GenCoder8  [author] 4 Jun, 2019 @ 2:15am 
Sorry I broke the mission. It's now fixed
also IFA error fixed
thx for reporting!
BremerBierbude 3 Jun, 2019 @ 11:53pm 
after i deleted the entry in the mission.sqf, i can start the mission and join it :-) it works already. but there is almost no AI and i can take city by city without encountering any resistance. attached as always the RPT.

https://pastebin.com/c0hb2JLK
BremerBierbude 3 Jun, 2019 @ 10:48pm 
its listed as required mod inside the mission.sqf ;-)
BremerBierbude 3 Jun, 2019 @ 10:31pm 
Nope... Now he´s missing "WW2_Core_c_IF_Gui_c". no matter if tanoa or the altis version :D

https://pastebin.com/FC4HB97J

GenCoder8  [author] 3 Jun, 2019 @ 8:37am 
@BremerBierbude I removed the DLC apex check, try now

Here's my server conf file created by TADST:

https://pastebin.com/jsAFJsZT
BremerBierbude 3 Jun, 2019 @ 3:25am 
maybe not unimportant, i have the whole thing running on a real dedicated server at another location and not locally. the mission is always terminated automatically and then restarts itself. what startup parameters did you use? -autoinit and in the config persistent to 1 ?
BremerBierbude 3 Jun, 2019 @ 3:22am 
i also have the same problem, the RPT also says, no matter if you start the tanoa-version or altis, that it can't find APEX. but it is available and will be loaded with all other missions.

here is my RPT:
https://pastebin.com/9eCkt1xP

http://prntscr.com/nwy5ls
GenCoder8  [author] 2 Jun, 2019 @ 3:39am 
Sorry I don't yet know why the mission is not loading for you. I use TADST my self to setup dedicated server and never had any problems. Maybe wait longer? could be just lag
skadee 1 Jun, 2019 @ 10:08am 
This mission looked really cool, but I can't get it working on my dedicated server. Mission lobby loads fine, can join slots etc. Reach the map screen before mission start, but after I press continue, the "GcCTI is starting, Please Wait" screen appears and never goes away. The server console shows the mission starts then immediately stops.

I should note that the mission loads and runs on a listen server no problem.

Any tips to get it working? I've tried it with and without optional mods.
hangfire 21 Apr, 2019 @ 8:45am 
Cool I'll try out the changes. Keep up the great work, looking forward to future updates. I'm sure the map popularity will keep going up slowly as more people discover it.

As Godis suggested, adding a preview picture would help gain attention, some people probably just skip anything with the default image. A cropped screenshot of the custom map interface would be good enough I'd bet to boost the map's popularity.
GenCoder8  [author] 21 Apr, 2019 @ 2:16am 
Hey @hangfire, thanks for your post!
The problem is there is no working arsenal implementation that I can use. Can't just take code from other missions.
So I created my own gear menu, I just updated it a little to make it more understandable and will try to think ways to make it easier to use. all ideas are of course welcome
hangfire 20 Apr, 2019 @ 11:15pm 
Really enjoying the map. I did find the equipment screen a bit tough to figure out and use. Possibly the arsenal could be used instead? Dissension has a great system for buying equipment through the arsenal, I'd recommend something like that instead: https://forums.bohemia.net/forums/topic/217410-ctitvtcoop-dissension/
Godis 13 Mar, 2019 @ 12:27pm 
I don't mean to make high effort graphics.. The first thing would be a title pic ;)
But if you like, I offer my help.
GenCoder8  [author] 13 Mar, 2019 @ 1:48am 
@Godis thanks for your post :)
Wish I could do graphics but I'm only a coder
Godis 12 Mar, 2019 @ 7:02pm 
This mission is VERY well scripted and put together! In my opinion you're doing a great job! And I'm pretty sure that many mor people will notice that, when trying it out. However, also in my experience the lack of interest also comes from the kind of presentation. Besides some nice screenshots, it would help a lot if you format the text, insert some graphics, gif pics, whatever makes it look more "professional". Got me? Because the qualitiy of your work is really good! Just improve the presentation of the description, and it will find more players. ;)
Also: @all players who enjoy it, give him a fav!
lordFrith 1 Feb, 2019 @ 5:37am 
cool mission!
GenCoder8  [author] 11 Jan, 2019 @ 10:02am 
Thanks for your reply Emme
I have planned to support mods in this mission but the popularity of this mission isn't very high yet. So I will probably wait some time before doing this, hoping there to be more players.
Emme 10 Jan, 2019 @ 7:27pm 
Please convert your mission in ww2, mid-east and vietnam setting. I love it so much, great work.
GenCoder8  [author] 4 Jan, 2019 @ 12:47am 
Glad you found it :)
every comment and constructive criticism is welcome
MysticDaedra 2 Jan, 2019 @ 1:06pm 
Happy to find this, even more happy to see you are continuing to push updates! Hope it gets some traction and more attention by other users. Going to give it a shot right now!
GenCoder8  [author] 12 Dec, 2018 @ 1:53am 
Hey. I'm not sure what you are asking but the mission can be run on dedicated server at your PC
Kiririn 11 Dec, 2018 @ 11:34pm 
I've been looking for an AI driven CTI mission that is practical with local hosting for months. It would be fantastic if at some point there could be a setting with local hosts in mind. I'm sure a lot of small groups would appreciate such a setting. As it is I had to port the mission to Takistan to actually test it.
GenCoder8  [author] 11 Nov, 2018 @ 5:36am 
yes the arsenal but with prices
Lakris 11 Nov, 2018 @ 5:30am 
They do. Haven't tried yours yet though, will be interesting to see what you did differently. What do you use for buying equipment, virtual arsenal?
GenCoder8  [author] 10 Nov, 2018 @ 12:38pm 
Yeah I kinda did but haven't tried them all. I don't know how good quality they are. Do AI drive vehicles in those?
Lakris 10 Nov, 2018 @ 9:18am 
nice... but did you know that crCTI, Proman or Kastenbier, already allow you to do that, play with AI comm on both sides? :)