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Neuron Activation
Talk to Chipstix213.
Great model though.
https://media.discordapp.net/attachments/344124381498179584/777810131751665694/HighresScreenshot00013.png?width=1124&height=609
https://media.discordapp.net/attachments/344124381498179584/777810153373564938/HighresScreenshot00014.png?width=1124&height=609
https://media.discordapp.net/attachments/344124381498179584/777810167361568778/HighresScreenshot00015.png?width=1124&height=609
I would like to ask you a question about importing your own 3d model in Space Engineers and make it working as character model.
Unfortunately, I can`t find any good tutorial on that, only Blender tutorials.
I already have my 3d model and all the textures for it, but I have no idea how to put it in Space Engineers. Something about Mwmbuilder and VRage Editor, but it is not clear for me.
So, how do I work with it?
Inb4 thanks.
Queen_Astronaut.sbc:
Any cockpit
Child xsi:type="MyObjectBuilder_AnimationTreeNodeTrack"
PathToModel Models\Characters\Animations\cockpit234.mwm
AnimationName AnimStack::Astronaut_character_cockpit234
Characters.sbc for both:
Mapping Name="cockpit234" AnimationSubtypeName="cockpit234"
Animations.sbc:
Animation
Id
SubtypeId cockpit234
AnimationModel Models\Characters\Animations\cockpit234.mwm
and rename cockpit23.mwm to cockpit234.mwm
Got to go take the queen jogging some more.