Darkest Dungeon®

Darkest Dungeon®

Dimensional Havoc
129 件のコメント
FU67 6月4日 10時25分 
It's not coming up as a town event anymore
Lechemisier 4月26日 6時27分 
Really good mod, one of my fav for new content honnestly.
The 3 mission are hard but really manageable if you know what you are doing, clear it without death on my first playthrought while knowledge issue (aka when you don't know what you will face and that impact a lot the danger of the quest).
The only thing I don't like a lot is the 3 spearman combo who can be pretty nasty if you didn't bring stun comp (while stun isn't in a lot of modded class + can be kinda boring, so kinda annoying choice) and got unlucky on their skill choice and Crit.

Just, portal should had a debuff with -100% healing receive. I had one time where the 2action skeleton grab my healeur so the portal was magically back to midlife and spawn +2 waves because of that.
FU67 1月14日 13時22分 
Are the empyreal quirks already locked in or will they get replaced?
Bryggel 2024年3月7日 2時09分 
sadly it interferes with ringmaster battle mod and singleplayer circus :steamfacepalm:
making the game crashes
Rincewind 2024年3月3日 12時22分 
scary and pretty hard at champ lvl :)

only one thing is disturbing - status icons from mod's traits/trinkets are interfere with crimson curse icons
𝔻𝕚𝕊𝕥𝕪𝕝𝕖 2024年2月8日 0時17分 
Thank you!
Chogex  [作成者] 2024年2月3日 3時37分 
It will reappear
𝔻𝕚𝕊𝕥𝕪𝕝𝕖 2024年2月2日 23時24分 
I have one question. Recently tried to complete veteran level portal and retreated from it. Will it reappear, or whole questline is blocked for me now?
twitch.tv/alibi_ 2023年9月9日 5時13分 
When does this area open / quest start ? im like week 20 havent seen it yet
Danny Benny 2022年12月10日 12時53分 
High risk high reward come with special trinkets and quirks. It is a great mod for people who love brutal challenge and hard for heroes to survive in this nightmare dimensional, but it's too difficult for me so I'm un-subscribe.
Moll Dubh 2022年10月11日 14時51分 
Oh yes, both times the whole pary was targeted an hit. They also did not even reached death's door, they straight up died as if hitted by the come to your maker skill. They faced similar situations several times before, but the occultist died for the portal of this mod and the forlorn (a modded class) for a bone champion.
Moll Dubh 2022年10月11日 14時40分 
Hey, I got very problematic bug here. The cosmic trinkets will randomly cause deathblows upon the hero being hit. This happened to me twice. For instance, my occultist with about 4 hp got hit for zero damage and died. Then, my forlorn with 15 hp in another quest got hit for 4 damage and died. They had not other itens or quirks that caused damage upon being hit, except the trinkets of this mod.
Mustang0524 2022年8月26日 17時23分 
So is this compatible with The Hell(Nightmare mod) ?
St. George of Houston 2022年7月22日 8時55分 
Theres a significant problem with cross-mod support
The unholy Stonework-type Fountain enemy added by one of the popular enemy mods has the flagellant-like property to heal and buff remaining enemies on death. Its been some time in between encountering the issue and reporting on it here, so maybe youve fixed it already? But if you ahvent, you should - i may have finished that fight because i had a good team, but fountain healing the portal is by no means fair, especially if that heal happens to crit as the portal is nearing death.
P U R P L E 2022年7月7日 10時28分 
Thanks ^^
Chogex  [作成者] 2022年7月7日 10時03分 
Yes to both of those questions
P U R P L E 2022年7月7日 0時45分 
Do you get the chance to do the mission another time after you retreat from battle?
Brown Buns 2022年7月5日 6時09分 
does the champion level come back if you ignore it for the first time?
去微软炼金 2022年5月31日 1時17分 
很难受,因为它闪退了
TeaYang 2022年5月1日 22時38分 
mod现在没汉化完整吗?有蓝字不说,文件不完整
BRuTaLiTY 2022年4月23日 21時01分 
I missed out on the first champion level quest. Does it come back or is it gone for good?
brt7534 2022年2月23日 5時40分 
I downloaded it. Really liked it so far I love all the new quirks and trinkets. But I suggest you might want to nerf one trinket(That 10 percent quick drop one) because it's super op. Like most of the time quirks it drops are quirks that you want to insta lock(luminious, slugger, warrior of light, quick reflexes, on guard and etc.).
Gh0sT 2021年12月12日 11時42分 
Could you made another version this mod with just vanilla monsters instead?
St. George of Houston 2021年11月23日 10時52分 
is there a spreadsheet with all the relevant information on the mod out there? i wasnt able to find any.
id really like to know what some things do. The dodge quirk, for example, seems to imply in its description that it gives five dodge but only if a hero dodged four hits in a row before that. Yet i saw the character having that quirk getting 15 dodge once.
How does the Sigil of Contamination reflect DoTs?
St. George of Houston 2021年11月23日 10時11分 
what are the XP rewards for the quests?
Chogex  [作成者] 2021年9月13日 22時08分 
<3
Moon/Void Slime 2021年9月13日 13時46分 
have my points choooo <3
Karlongkar 2021年9月13日 12時18分 
it's weird how this mod is harder than the 10 heart of darkness combine.
Celepito 2021年8月24日 16時38分 
Of course its the skill "portal_soft_lock". Since the portal just spend 12 turns not summoning anything (even though it immideatly spawned something after I killed the legionaire), I'll just nerf the thing to the ground.
Celepito 2021年8月24日 16時21分 
Okay, I am at the end of my patience.

This little 3 ft f*cker is the single most unfun enemy in the entire game.

As I am writting this, I have just spend 1.5 hours in my current 2nd portal event, and am on round 50.

And the portal still has 9 hp out of 24

And it just summoned another one of the damned sh*ts.

I dont know why, maybe due to the summon I can keep up quite consitently, but the bloody thing gets summoned like 8 out of 10 times. And only deals 1 hp of damage to the portal.

And this is with its charm ability removed, cause I took that out after the 1st fight took my an hour and 40+ rounds too! With Level 4 skills and level 3 equipment!

Now I'll go exit the current round, take out the summon skill from the portals, and then I might have some fun in this fight, cause the rest of the enemies are fun to fight with the twists you build in.

If I get to see them that is.
Chogex  [作成者] 2021年8月19日 5時25分 
Fixed the "secret" miniboss drowned bearer's accidental hero kill bug once and for all.
Zaldite 2021年7月14日 14時15分 
I'll give it a check with the same settings next time I play the game, will report back asap.
As for the hero, fuck that kleptomaniac.
Chogex  [作成者] 2021年7月14日 13時10分 
Updated with a potential fix to that. Not really sure how or why that would happen.

Sorry you lost a hero to that.
Zaldite 2021年7月14日 12時01分 
The portal used a skill that popped up a skeleton that charms heroes. When I killed it, it took my hero with it. Is this intentional? or is this a bug on my behalf?
tac 2020年11月1日 17時04分 
@Chogex Ah, I see how you did it too. I was actually going to hop back on yesterday and mention the swap target and source bit as the potential true fix. It was getting a bit late though.

Thanks!
Chogex  [作成者] 2020年11月1日 4時24分 
@Jim Wollard @tacticalweapon1

Thanks for the comments!

I haven't been playing or modding dd much lately so I wouldn't have caught onto the bug without them.

Fixed the trinket so it now works exactly as it was meant to work (again). BC update botched it by changing how "was hit" trinkets work.

Now if your hero gets blighted or bled, the enemy that inflicted it will get it on them instead. The chance to take extra damage when hit for your hero was fixed as well.
tac 2020年10月31日 20時56分 
@Jim Wollard As of right now, a quick fix could be setting the transfer effects in the mod files to "performer" instead of "target"

I'm not placing the dots on the enemies, but it may be because of riposte shenanigans on this riposte heavy devilbird. However, I am also not acquiring dots anymore..... so I guess that is the new effect for a while?

Thinking about it now, this game may not have the ability to allow for what the trinket was designed to do. Dot steals only ever happened with the thief getting the dot, not the... thiefee.
tac 2020年10月31日 20時15分 
@Jim Wollard Yeah, I'm getting that too. Was wondering if this is intentional.
Hiraeth 2020年10月22日 6時30分 
Hi, I love this mod, however I have a problem with the sigil of contamination trinket. When an enemy blighted by one of my heroes attacks a hero equipped with the sigil of contamination, the enemy actually transfers the blight to that hero! I assume this isn't intended?
Chogex  [作成者] 2020年9月29日 23時45分 
Can't spread the quirks out unfortunately...

Sigil of Contamination:
Reflects bleed & blight (when the hero is applied bleed/blight, they will swap the target of the effect so that the bleed/blight applies on the attacker instead). Sidenote: only works when the hero doesnt resist the bleed/blight and it ignores the monsters' resistance completely.

The +5 dmg taken when hit can trigger off of an attack that brings the hero to death's door and instantly kill them, since it counts as a separate damage instance. So careful with that.
St. George of Houston 2020年9月29日 14時59分 
Also, can somebidy explain to me how exactly does the Sigil of Contamination work?
St. George of Houston 2020年9月29日 14時58分 
I find it really annoying that at the end of the non-repeatable level 5 Dimensional Havoc quest one of my heroes got two of the special quirks, and the other three got nothing. This particular Houndmaster already had two pog quirks locked in, and i had to choose one of the two cool quirks he was awarded. If you made it so that a victory in your quest awards more than one unique quirk, could you please make it so that they spread out between the group? Cuz i can easily see people hunting for pog quirks via the means of Dimensional Havoc
St. George of Houston 2020年9月2日 9時42分 
does this work without KCC?
Aggelos 2020年6月17日 0時24分 
hi is this mod safe to use now? i dont mean to be rude, but last time the mod disappeared from the workshop (and my game) and corrupted my save file.
Cyber 2020年6月15日 16時28分 
The mod was great until the enthralling champion was added , hes the most unbalanced creature so far and the portal will always buff it since hes the only enemy summoned , he really need some balance , the fact that he can just randomly kill your charmed heroes after you kill him is the worst part about him, honestly i had alot of fun before he was added, the other enemies summoned are fine. I would suggest either remove him or nerf him,specially his abrasive slash or even remove his charm riposte. I would give a 10/10 for this mod if it wasn't for him, soo i'll give a 6/10. He's not even well made or something, has no sound effects on his skills or anything ,hes just unbalanced and has a boring strategy and design.
Chogex  [作成者] 2020年6月3日 13時45分 
New update which adds 8 new wave variants with KCC monsters is live!
CardB23 (Harvester) 2020年4月3日 11時18分 
Happy Mod Appreciation Day! Thank you so much for all the hard work you do for the community <3
Lyroedan 2020年3月8日 9時53分 
very good mod but I have an issue : I had to retreat from the first champion encounter and the town event never spawned again. Is there a way to fix that?
Pinny 2020年2月8日 21時04分 
fought two of the champions that charm allies in a row, after the second one died to blight my dismas that he charmed died with him rather than returning to my side.
Chogex  [作成者] 2020年2月5日 9時37分 
fixed