Space Engineers

Space Engineers

ATA Stars
215 Comments
AbeAlpha  [author] 4 Dec, 2024 @ 1:58pm 
@Starfury I recomend use my skybox for more beauty and amazing stars, do not forget use zoom of camaeras!!! ---> https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2752897028
@Scp-Apollo-9k just decorative
Starfury 4 Dec, 2024 @ 12:10am 
My God its full of Stars!
Scp-Apollo-9k 21 Aug, 2024 @ 3:10pm 
can i ask if the hydrogen plasma has an actual use now? Or are they still just decorative like when they were added. I have a strong felling they are just dec from what i am getting from the youtube videos you posted and added on here.
AbeAlpha  [author] 22 Jan, 2024 @ 3:24pm 
@leandro there is no world atm
@guapter G
@guapter u are not allowed to step on
@sno guy all the stars are white but due to its temperature and chemical composition we color
@Fenrill Nerkata feel free to mod it or unsubscribe
Fenrill Nerkata 21 Dec, 2023 @ 8:46am 
When I saw the names of the stars you suggested, I was happy. I thought to myself, "Well, someone who knows a bit about astronomy!"

But I don't know where you got those colors from...

I've taken tens of thousands of photos of stars, it's my job. Alnitak is probably the star I've photographed the most (indirectly and only because of IC 434 next door, which is incidentally the photo on my business card, lol).

And to my knowledge, there is no green or pink star, nor a blue as bright.

In fact, unless you use narrow-band filters (SHO -> sulfur, hydrogen, and oxygen), you won't see the green color if you look up at the sky. Neither with your eyes, nor even on real photos, in true colors (unless you completely screwed up the astrophotography processing step called "green noise removal". Which has already happened to me, lol).
that guy 4 Dec, 2023 @ 5:59am 
sagittarius a deleted the skybox + the skybox sun
that guy 4 Dec, 2023 @ 5:51am 
and alnitak is blue not pink
that guy 4 Dec, 2023 @ 5:50am 
aren't wolf rayet stars blue??
that guy 4 Dec, 2023 @ 5:21am 
make massive m type stars so we can make bete- oh right i can just use size slider im stupid
guapter 2 Aug, 2023 @ 5:55pm 
checked the mod, gravity is far tooo low for start, at distance it look ok, but upclose its terrible, stone center is visible through clouds and star didnt look like a star
guapter 2 Aug, 2023 @ 11:38am 
what is the gravity in G or m/s^2 ?
leandro 25 Jul, 2023 @ 11:49am 
Do u nee to manually paste them into an existig world or generate a new one?
Hawkeye 24 Jun, 2023 @ 7:54pm 
Okay will do thanks! Figured I'd check before making the effort.
AbeAlpha  [author] 19 Jun, 2023 @ 6:30am 
Loar: ATA Stars Dwarft: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1683390619
Hawkeye: no version atm, u must mod it
L0AR 18 Jun, 2023 @ 7:34pm 
Hey is it posible if you can make a tiny star like 1 or 2km,you see I like to make stupidly huge structures just because I can so to make it look bigger I need a small star.Thanks to those how will take this chalnage.
Hawkeye 9 Jun, 2023 @ 8:01pm 
Is there a version of these where you get damaged/destroyed when you approach similar to those High G planet mods? That would be awesome I would love to see that mod too!
Radian 8 May, 2023 @ 4:51pm 
It's hard to spawn stars using scripts because their names are like "S 003Kº K Lacaille - Orange". Nonetheless great models!
tactician2 24 Dec, 2022 @ 11:13am 
still no one has figured out what the plasma is for or how its used?
AbeAlpha  [author] 16 Dec, 2022 @ 1:33pm 
It has not been discovered yet so I am not going to make spoilers
Kingdom Come Deliverance II 16 Dec, 2022 @ 5:39am 
This is great! Now I can add other star systems to the game
cary_micheal2000 14 Dec, 2022 @ 5:59pm 
okay.... one question.. {not to sound like a nub} once you collect the hydrogen plasma how do you use it ??????
hamax2468 16 Nov, 2022 @ 2:28am 
oh ok, the rendering just seemed off, didn't think that it was intentional.
AbeAlpha  [author] 16 Nov, 2022 @ 1:56am 
all right, only reflective the middle nucleous. Light cant scape of outer orbit. Ur render is same as all renders. This is the way i fount to recreate a black hole. Other stars are based on pure and non mixed RGBCMY on about spectre, they are just approximate color
hamax2468 15 Nov, 2022 @ 10:46pm 
im having rendering issues, am i not on the right gfx or something?
and what i mean by rendering issues is the white stars are shifting to the wrong colour based off my position.
Sagittarius A is also just jet black and non reflective.
i also noted that it was reflective when i went inside the "star/black hole" but that was beyond its weird black outside

this issue also happened with the dwarf stars mod.
AbeAlpha  [author] 1 Aug, 2022 @ 8:03am 
😁👍
Akashugo 1 Aug, 2022 @ 7:20am 
first. alv eres español XDD equisdé.
Segundo, las Strange Stars me refiero a STellaris, es una referencia a un mod del juego STellaris XD
AbeAlpha  [author] 1 Aug, 2022 @ 2:06am 
Green can be from blue to red, dnt rmrb where i read but there are a lot of green stars on wolf rayet
https://es.wikipedia.org/wiki/Variable_luminosa_azul#/media/Archivo:Stellar_evolutionary_tracks.gif
Akashugo 1 Aug, 2022 @ 1:13am 
green? wolf rayet?
my Stellaris brain tells me green should be a Strange Star. not a wolf rayet. btw i gonna enjoy this hahhaha
χђєภ ಳ್oђรđαoภ 15 Jun, 2022 @ 1:43pm 
for black hole ;)
χђєภ ಳ್oђรđαoภ 15 Jun, 2022 @ 1:43pm 
ok sorry i didnt see the dark effect when youre looking on back, well done mate :))))
χђєภ ಳ್oђรđαoภ 15 Jun, 2022 @ 1:35pm 
For the neutron star (pulsar) you can generate 2 beams emitted by the poles of the star, and when you approach the star ship is hard damaged. The lengh of the beams emitted by poles are 50000kms long, maybe you can use thruster effects, with short diameter to the begining and huge diameter to the end. if you are hit by beams your systems are desactivated and the ship take a little amount of damages each second :)
χђєภ ಳ್oђรđαoภ 15 Jun, 2022 @ 1:28pm 
more funny !!! by passing the wormhole it could change the skybox :))) fine the code to this :p good luck :) and after the wormhole is behind you :)
χђєภ ಳ್oђรđαoภ 15 Jun, 2022 @ 1:24pm 
The Wormhole concept could be added to, but instead of black color you can add a mirror planet with a ring of light arround. when you touch the planet surface (just visual not physic) you are propeled in instant Jump in the same vector by the way you touch the surface :)
χђєภ ಳ್oђรđαoภ 15 Jun, 2022 @ 1:21pm 
by the crown i expect the Einstein lensing effect which allows you to see the hidden part of the disc behind the event horizon running upon the top of this one !
Some ambitious devs could add a reversed lensing effect with higher screen contrasts on camera when you approach the event horizon :) to take models you can refers to Elite Dangerous screen distortion effect :)
χђєภ ಳ್oђรđαoภ 15 Jun, 2022 @ 1:13pm 
Very nice sagitarius A* :))) you can a add a stellar black hole with acretion disc ?
actually you just have to pick up the same effect of sagitarius A :) and add a bleu disc of plasma visual fx, to make the crown it is a patern, if player camera turn arround the crown is allways front of you, it is a tip used in old video games ;)
Kraven 19 Jul, 2021 @ 7:46am 
Please update
lolic_lol 27 Apr, 2021 @ 6:32am 
Are they just planets?
I mean, you can't create a system with 2-3 stars that would illuminate the surface of other planets?
sam 23 Mar, 2021 @ 10:56am 
Can I use this mod and compile it into a modpack?
Hype 22 Nov, 2020 @ 6:57pm 
yes it is
L 26 Sep, 2020 @ 11:59am 
@Brominator bruh Sagitarrius A* is our center of the milky way its supposed to be a black hole
func_kenobi 14 Aug, 2020 @ 6:43am 
Is there a way to increase the gravity of the stars?
❀ Lilac Starbloom ❀ 9 Aug, 2020 @ 5:55pm 
How do I use the plasma? I got some hydrogen plasma, but it doesn't seem like anything is really coming of it.
BROMINATOR 16 May, 2020 @ 2:16pm 
my only problem with this is Sagittarius A is not a star but rather, a black hole
AbeAlpha  [author] 23 Mar, 2020 @ 3:24pm 
@诸葛丶渥龙 你应该尝试 ATA Stars Super Giants
吾稚萌少 8 Mar, 2020 @ 6:46pm 
好像你造的不够大吧,织女星很大的。
AbeAlpha  [author] 7 Mar, 2020 @ 12:39pm 
@Suraru for bright u musht touch <Intensity>, oxygen has nothing to do with it
AstralSomnia 7 Mar, 2020 @ 10:26am 
@Abe So you just turn the oxygen down to make them less bright? I want the stars the same size, just not as bright when I place them 8 light seconds away. Ideally, I want people to still see the star, just without it taking up a much higher brightness smudge on the skybox.
AbeAlpha  [author] 7 Mar, 2020 @ 1:54am 
@meow Maybe in the future if i start learn to code will implement
@Suraru u can check This other mod